Player Matchup

Chaac
Chaac
HERECOMEBIGDADDY
Chaac
Level 56
God Stats
5W - 6L
1,117 SR
Queue Stats
483W - 520L
1,352 Elo+
Party 1
Yemoja
Yemoja
RichTickler15
Yemoja
Level 107
God Stats
1W - 2L
1,866 SR
Queue Stats
674W - 629L
1,464 Elo+
Solo
Scylla
Scylla
SuccededHail97
Scylla
Level 46
God Stats
85W - 90L
1,365 SR
Queue Stats
442W - 438L
1,401 Elo+
Party 1
Heimdallr
Heimdallr
ZekTezzac
Heimdallr
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Pele
Pele
gigates
Pele
Level 29
God Stats
13W - 13L
1,136 SR
Queue Stats
194W - 222L
1,324 Elo+
Party 1
Team Averages
Level 56
1,397 SR
1,408 Elo+

VS

Team Averages
Level 84
1,484 SR
1,445 Elo+
Danzaburou
Danzaburou
Drtocino
Danzaburou
Level 91
God Stats
5W - 6L
1,500 SR
Queue Stats
310W - 287L
1,473 Elo+
Solo
Khepri
Khepri
ElRompeQlo777
Khepri
Level 79
God Stats
14W - 4L
1,667 SR
Queue Stats
407W - 387L
1,498 Elo+
Party 2
Hun Batz
Hun Batz
KB101
Hun Batz
Level 79
God Stats
11W - 18L
1,072 SR
Queue Stats
433W - 393L
1,417 Elo+
Party 3
Bellona
Bellona
Kedatui
Bellona
Level 66
God Stats
41W - 36L
1,381 SR
Queue Stats
362W - 369L
1,396 Elo+
Party 2
Poseidon
Poseidon
Parzival501st
Poseidon
Level 106
God Stats
7W - 4L
1,799 SR
Queue Stats
528W - 507L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
5,057
506
4,800
6,870
4,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

9
1 / 2 / 0
5,024
502
2,475
6,290
2,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 3 / 0
4,830
483
566
4,062
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

Heimdallr
ZekTezzac
Heimdallr
3
0 / 2 / 0
3,755
376
926
2,002
408
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
gigates
Pele
9
2 / 5 / 1
5,432
543
3,260
8,404
2,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Drtocino
Danzaburou
11
1 / 1 / 4
6,420
642
4,023
5,658
1,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 1 / 6
5,805
581
3,011
5,476
2,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hun Batz
KB101
Hun Batz
10
2 / 0 / 2
6,036
604
2,464
4,744
1,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Kedatui
Bellona
11
4 / 1 / 0
6,230
623
4,255
5,914
7,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Parzival501st
Poseidon
13
4 / 0 / 2
7,006
701
4,371
2,481
766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
3
Kills
13
13
Deaths
3
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Drtocino
Danzaburou
1
1
4
3
W
2
1
6
5
L
0
1
2
1
W
Hun Batz
KB101
Hun Batz
2
0
2
3
W
Bellona
Kedatui
Bellona
4
1
0
4
W
Poseidon
Parzival501st
Poseidon
4
0
2
5
L
1
2
0
0.5
L
0
3
0
0
L
Heimdallr
ZekTezzac
Heimdallr
0
2
0
0
L
Pele
gigates
Pele
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,027
Damage
18,124
27,628
Taken
24,273
10,793
Mitigated
13,743
8,766
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Drtocino
Danzaburou
4,023
1,697
0
2,500
5,658
1,863
370
2,026
3,632
0
32,890
W
3,011
190
0
1,248
5,476
2,710
183
440
4,846
12,583
0
L
4,800
1,069
0
3,595
6,870
4,119
0
1,400
5,470
0
23,143
W
Hun Batz
KB101
Hun Batz
2,464
782
0
2,680
4,744
1,309
0
139
4,605
0
35,521
W
Bellona
Kedatui
Bellona
4,255
1,953
0
350
5,914
7,095
679
0
5,672
0
26,337
W
Poseidon
Parzival501st
Poseidon
4,371
1,089
0
875
2,481
766
1,047
342
2,085
45,752
0
L
2,475
665
257
1,599
6,290
2,547
0
930
5,360
17,087
0
L
566
0
0
625
4,062
1,190
132
2,609
1,453
23,112
0
L
Heimdallr
ZekTezzac
Heimdallr
926
705
0
184
2,002
408
0
356
1,646
0
5,287
L
Pele
gigates
Pele
3,260
1,111
0
2,506
8,404
2,529
0
2,087
6,317
0
22,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,098
Gold Earned
31,497
183
Minions Killed
315
0
Camps Cleared
0
793,059
Distance Traveled
1,009,614
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,420
642
62
6
0
172,318
3
W
Khepri
5,805
581
21
2
0
214,733
0
L
Chaac
5,057
506
47
5
0
187,916
0
W
Hun Batz
6,036
604
73
7
0
239,633
2
W
Bellona
6,230
623
58
6
0
175,864
2
W
Poseidon
7,006
701
101
10
0
207,066
2
L
Yemoja
5,024
502
30
3
0
181,726
4
L
Scylla
4,830
483
45
5
0
168,222
0
L
Heimdallr
3,755
376
11
1
0
64,782
0
L
Pele
5,432
543
50
5
0
190,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role