Player Matchup

Aphrodite
Aphrodite
BiggTuna
Aphrodite
Level 90
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 236L
1,356 Elo+
Solo
Chaac
Chaac
Gildenore
Chaac
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
KorzaG
Thoth
Level 94
God Stats
2W - 11L
1,042 SR
Queue Stats
75W - 116L
1,463 Elo+
Solo
Bakasura
Bakasura
YetiProtector
Bakasura
Level 74
God Stats
5W - 6L
1,500 SR
Queue Stats
839W - 621L
1,625 Elo+
Solo
Jing Wei
Jing Wei
jNezz_
Jing Wei
Level 63
God Stats
29W - 30L
1,716 SR
Queue Stats
437W - 560L
1,545 Elo+
Solo
Team Averages
Level 64
1,452 SR
1,498 Elo+

VS

Team Averages
Level 125
1,559 SR
1,627 Elo+
Anhur
Anhur
Kayls92 YT
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,202 Elo+
Solo
Rama
Rama
Klafferr
Rama
Level 139
God Stats
2W - 2L
1,500 SR
Queue Stats
393W - 170L
1,712 Elo+
Party 1
Hercules
Hercules
Nakabaki
Hercules
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Parasprite
Chang'e
Level 154
God Stats
2W - 1L
1,500 SR
Queue Stats
377W - 128L
1,942 Elo+
Party 1
Fenrir
Fenrir
Rex4ever
Fenrir
Level 157
God Stats
8W - 2L
1,797 SR
Queue Stats
883W - 297L
1,777 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BiggTuna
Aphrodite
6
0 / 3 / 0
4,221
528
2,659
4,443
1,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chaac
Gildenore
Chaac
5
0 / 3 / 0
3,693
462
528
3,049
1,503
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
KorzaG
Thoth
8
1 / 5 / 1
4,822
603
2,388
5,265
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
YetiProtector
Bakasura
8
2 / 1 / 0
4,832
604
2,646
5,428
1,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
jNezz_
Jing Wei
8
0 / 2 / 0
4,305
538
1,504
6,047
970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
8
0 / 2 / 1
4,577
572
157
3,933
1,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
9
4 / 0 / 2
5,508
689
4,639
4,006
1,108
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
Nakabaki
Hercules
8
2 / 0 / 4
5,486
686
4,206
7,023
4,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chang'e
Parasprite
Chang'e
10
2 / 0 / 1
5,766
721
1,962
3,231
1,238
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Rex4ever
Fenrir
10
6 / 1 / 0
6,259
782
4,355
6,571
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
22
3
Kills
14
14
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BiggTuna
Aphrodite
0
3
0
0
L
Chaac
Gildenore
Chaac
0
3
0
0
W
Anhur
0
2
1
0.25
W
Rama
4
0
2
5
L
Thoth
KorzaG
Thoth
1
5
1
0.3
W
Hercules
Nakabaki
Hercules
2
0
4
4
W
Chang'e
Parasprite
Chang'e
2
0
1
2.5
W
Fenrir
Rex4ever
Fenrir
6
1
0
6
L
Bakasura
YetiProtector
Bakasura
2
1
0
2
L
Jing Wei
jNezz_
Jing Wei
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,725
Damage
15,319
24,232
Taken
24,764
6,654
Mitigated
9,725
5,156
Healing
12,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BiggTuna
Aphrodite
2,659
928
1,142
1,834
4,443
1,664
0
0
4,443
15,513
0
L
Chaac
Gildenore
Chaac
528
120
0
243
3,049
1,503
0
1,344
1,705
0
8,449
W
Anhur
157
95
0
1,027
3,933
1,053
661
1,805
1,890
0
13,917
W
Rama
4,639
3,586
0
3,290
4,006
1,108
0
1,043
2,963
0
33,006
L
Thoth
KorzaG
Thoth
2,388
127
0
260
5,265
1,084
0
0
5,265
19,827
0
W
Hercules
Nakabaki
Hercules
4,206
1,264
0
2,980
7,023
4,227
0
1,616
5,187
0
13,675
W
Chang'e
Parasprite
Chang'e
1,962
228
73
2,608
3,231
1,238
334
0
3,131
31,616
0
W
Fenrir
Rex4ever
Fenrir
4,355
976
0
2,937
6,571
2,099
0
275
6,101
0
30,562
L
Bakasura
YetiProtector
Bakasura
2,646
1,862
0
1,067
5,428
1,433
0
618
4,810
0
22,689
L
Jing Wei
jNezz_
Jing Wei
1,504
1,389
0
610
6,047
970
0
0
6,047
0
20,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,873
Gold Earned
27,596
190
Minions Killed
268
0
Camps Cleared
0
752,272
Distance Traveled
788,069
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,221
528
26
3
0
165,886
2
L
Chaac
3,693
462
23
3
0
101,401
0
W
Anhur
4,577
572
36
5
0
142,988
1
W
Rama
5,508
689
74
9
0
135,295
4
L
Thoth
4,822
603
51
6
0
147,753
3
W
Hercules
5,486
686
12
2
0
171,140
1
W
Chang'e
5,766
721
79
10
0
154,039
1
W
Fenrir
6,259
782
67
8
0
184,607
3
L
Bakasura
4,832
604
48
6
0
160,282
0
L
Jing Wei
4,305
538
42
5
0
176,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role