Player Matchup

Danzaburou
Danzaburou
Magpie59
Danzaburou
Level 58
God Stats
0W - 2L
1,388 SR
Queue Stats
19W - 31L
1,428 Elo+
Party 1
Bastet
Bastet
MasterSkyrus
Bastet
Level 21
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 29L
1,428 Elo+
Party 1
Anubis
Anubis
Prime 40z
Anubis
Level 23
God Stats
11W - 6L
1,405 SR
Queue Stats
188W - 226L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
RedSapfire
Baron Samedi
Level 24
God Stats
11W - 17L
1,477 SR
Queue Stats
19W - 27L
1,499 Elo+
Party 1
Bacchus
Bacchus
gabe worrior14
Bacchus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,691 Elo+
Party 1
Team Averages
Level 28
1,454 SR
1,495 Elo+

VS

Team Averages
Level 17
1,607 SR
1,426 Elo+
Kumbhakarna
Kumbhakarna
ItsKayden4906
Kumbhakarna
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
65W - 63L
1,383 Elo+
Party 2
Danzaburou
Danzaburou
Itskellen6550
Danzaburou
Level 23
God Stats
19W - 30L
1,502 SR
Queue Stats
45W - 71L
1,354 Elo+
Party 2
Sobek
Sobek
JimmyFerda
Sobek
Level 14
God Stats
22W - 21L
1,572 SR
Queue Stats
38W - 43L
1,398 Elo+
Party 2
Amaterasu
Amaterasu
TridentWSU
Amaterasu
Level 5
God Stats
6W - 0L
1,936 SR
Queue Stats
6W - 1L
1,616 Elo+
Party 2
Bakasura
Bakasura
ltsBrad
Bakasura
Level 17
God Stats
20W - 11L
1,528 SR
Queue Stats
95W - 118L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Magpie59
Danzaburou
15
1 / 16 / 7
11,346
420
14,597
24,674
7,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bastet
15
2 / 17 / 3
10,349
383
11,380
24,057
8,879
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Anubis
Prime 40z
Anubis
16
7 / 15 / 2
12,108
448
31,810
30,674
13,029
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
RedSapfire
Baron Samedi
16
5 / 11 / 4
10,648
394
23,626
25,346
9,500
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 14 / 7
10,060
373
5,229
23,351
20,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ItsKayden4906
Kumbhakarna
17
2 / 4 / 28
11,872
440
11,705
24,754
11,863
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Itskellen6550
Danzaburou
17
4 / 6 / 17
12,247
454
13,124
18,304
5,912
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
16
6 / 5 / 16
11,853
439
9,828
30,343
13,813
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
TridentWSU
Amaterasu
20
29 / 0 / 13
17,933
664
32,065
26,701
19,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
ltsBrad
Bakasura
20
30 / 2 / 14
16,110
597
38,647
24,215
11,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
159
17
Kills
71
73
Deaths
17
23
Assists
88
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
ItsKayden4906
Kumbhakarna
2
4
28
4
W
Danzaburou
Itskellen6550
Danzaburou
4
6
17
2.08
W
Sobek
6
5
16
2.8
L
Danzaburou
Magpie59
Danzaburou
1
16
7
0.28
L
Bastet
2
17
3
0.21
L
Anubis
Prime 40z
Anubis
7
15
2
0.53
L
Baron Samedi
RedSapfire
Baron Samedi
5
11
4
0.64
W
Amaterasu
TridentWSU
Amaterasu
29
0
13
35.5
L
2
14
7
0.39
W
Bakasura
ltsBrad
Bakasura
30
2
14
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,642
Damage
105,369
128,102
Taken
124,317
59,872
Mitigated
62,357
21,892
Healing
51,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
ItsKayden4906
Kumbhakarna
11,705
3,150
906
4,633
24,754
11,863
2,141
12,783
11,971
37,398
0
W
Danzaburou
Itskellen6550
Danzaburou
13,124
6,755
1,589
4,974
18,304
5,912
2,978
10,334
7,970
0
58,461
W
Sobek
9,828
2,064
182
7,297
30,343
13,813
658
18,151
12,192
32,368
0
L
Danzaburou
Magpie59
Danzaburou
14,597
7,103
191
2,937
24,674
7,894
3,112
5,576
18,934
0
54,976
L
Bastet
11,380
5,377
0
0
24,057
8,879
2,508
2,650
20,590
0
42,745
L
Anubis
Prime 40z
Anubis
31,810
2,092
0
9,995
30,674
13,029
0
5,305
24,870
76,204
0
L
Baron Samedi
RedSapfire
Baron Samedi
23,626
3,330
2,036
6,250
25,346
9,500
460
3,563
21,147
67,719
0
W
Amaterasu
TridentWSU
Amaterasu
32,065
18,889
0
19,487
26,701
19,679
6,832
9,714
16,987
0
160,532
L
5,229
2,062
0
483
23,351
20,570
488
4,308
18,431
10,541
0
W
Bakasura
ltsBrad
Bakasura
38,647
27,318
1,490
10,624
24,215
11,090
1,977
9,683
14,532
0
103,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,511
Gold Earned
70,015
330
Minions Killed
542
0
Camps Cleared
0
1,962,671
Distance Traveled
2,427,966
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,872
440
46
2
0
413,099
6
W
Danzaburou
12,247
454
97
4
0
424,714
1
W
Sobek
11,853
439
43
2
0
500,133
0
L
Danzaburou
11,346
420
94
3
0
360,721
0
L
Bastet
10,349
383
73
3
0
431,308
2
L
Anubis
12,108
448
81
3
0
371,666
0
L
Baron Samedi
10,648
394
74
3
0
417,028
0
W
Amaterasu
17,933
664
209
8
0
518,828
1
L
Bacchus
10,060
373
8
0
0
381,948
0
W
Bakasura
16,110
597
147
5
0
571,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role