Player Matchup

Guan Yu
Guan Yu
Adictoatusbesos
Guan Yu
Level 12
God Stats
11W - 1L
1,850 SR
Queue Stats
133W - 50L
1,666 Elo+
Solo
Izanami
Izanami
PALHAÇ0
Izanami
Level 30
God Stats
33W - 50L
1,426 SR
Queue Stats
97W - 157L
1,375 Elo+
Party 1
Ares
Ares
Roldesku
Ares
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,477 Elo+
Solo
Pele
Pele
noiadin
Pele
Level 29
God Stats
6W - 9L
1,660 SR
Queue Stats
44W - 48L
1,564 Elo+
Solo
Jing Wei
Jing Wei
tinkywini
Jing Wei
Level 22
God Stats
2W - 4L
1,236 SR
Queue Stats
44W - 114L
1,197 Elo+
Party 1
Team Averages
Level 23
1,534 SR
1,456 Elo+

VS

Team Averages
Level 12
1,645 SR
1,615 Elo+
Ra
Ra
HattyBoii
Ra
Level 16
God Stats
1W - 2L
1,715 SR
Queue Stats
119W - 113L
1,523 Elo+
Party 2
Medusa
Medusa
J0k3r69
Medusa
Level 6
God Stats
7W - 2L
1,703 SR
Queue Stats
8W - 4L
1,793 Elo+
Party 2
Ymir
Ymir
KushStepPapi
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
King Arthur
King Arthur
Pipizinh0
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 25L
1,464 Elo+
Solo
Fenrir
Fenrir
xReaper937
Fenrir
Level 5
God Stats
3W - 1L
1,808 SR
Queue Stats
4W - 3L
1,793 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 0 / 0
7,312
609
8,590
9,712
7,149
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Izanami
PALHAÇ0
Izanami
11
1 / 1 / 1
5,984
499
4,638
4,044
1,387
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
9
1 / 0 / 1
5,705
475
3,789
8,312
4,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
noiadin
Pele
10
4 / 2 / 3
6,377
531
4,583
6,942
2,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
tinkywini
Jing Wei
11
2 / 0 / 1
6,409
534
3,026
7,018
2,115
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,291
441
3,859
6,326
2,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
J0k3r69
Medusa
9
2 / 1 / 0
5,411
451
6,159
5,972
1,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8
0 / 1 / 1
5,157
430
1,901
6,613
2,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

King Arthur
Pipizinh0
King Arthur
8
0 / 2 / 0
4,759
397
2,986
9,768
4,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fenrir
xReaper937
Fenrir
9
1 / 5 / 1
5,710
476
5,255
9,354
2,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
14
Kills
3
3
Deaths
14
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
6
0
0
6
L
0
5
0
0
L
Medusa
J0k3r69
Medusa
2
1
0
2
L
0
1
1
0.5
W
Izanami
PALHAÇ0
Izanami
1
1
1
1.5
L
King Arthur
Pipizinh0
King Arthur
0
2
0
0
W
Ares
1
0
1
1.5
W
Pele
noiadin
Pele
4
2
3
2.75
W
Jing Wei
tinkywini
Jing Wei
2
0
1
2.5
L
Fenrir
xReaper937
Fenrir
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,626
Damage
20,160
36,028
Taken
38,033
17,183
Mitigated
14,366
13,246
Healing
8,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,590
1,748
94
3,760
9,712
7,149
0
1,688
7,699
0
48,137
L
3,859
1,136
88
783
6,326
2,311
285
0
6,326
27,837
0
L
Medusa
J0k3r69
Medusa
6,159
3,335
0
1,421
5,972
1,864
0
1,947
4,025
0
21,227
L
1,901
670
0
1,886
6,613
2,908
0
1,705
4,908
17,872
0
W
Izanami
PALHAÇ0
Izanami
4,638
2,816
0
1,885
4,044
1,387
859
73
3,971
0
38,113
L
King Arthur
Pipizinh0
King Arthur
2,986
595
0
1,858
9,768
4,463
0
105
9,663
0
17,099
W
Ares
3,789
363
0
2,671
8,312
4,379
156
1,828
6,484
9,933
0
W
Pele
noiadin
Pele
4,583
1,836
330
2,039
6,942
2,153
1,220
563
6,329
0
24,254
W
Jing Wei
tinkywini
Jing Wei
3,026
1,680
0
2,467
7,018
2,115
402
1,608
5,385
0
30,337
L
Fenrir
xReaper937
Fenrir
5,255
1,356
0
2,578
9,354
2,820
0
32
9,322
0
27,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,787
Gold Earned
26,328
283
Minions Killed
196
0
Camps Cleared
0
1,010,079
Distance Traveled
1,054,112
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,312
609
93
8
0
219,781
1
L
Ra
5,291
441
50
4
0
206,756
5
L
Medusa
5,411
451
46
4
0
193,719
0
L
Ymir
5,157
430
27
2
0
223,376
0
W
Izanami
5,984
499
78
7
0
160,651
2
L
King Arthur
4,759
397
25
2
0
223,102
4
W
Ares
5,705
475
8
1
0
213,940
1
W
Pele
6,377
531
42
4
0
224,080
3
W
Jing Wei
6,409
534
62
5
0
191,627
0
L
Fenrir
5,710
476
48
4
0
207,159
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role