Player Matchup

Chang'e
Chang'e
Gold III
MaceWinduMofo
Chang'e
Gold III
Level 157
God Stats
13W - 15L
1,711 SR
Queue Stats
373W - 370L
1,581 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
OnlySkies
Sun Wukong
Bronze III
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 26L
1,581 MMR
Solo
Mercury
Mercury
Gold IV
ReVoluTioNs Cv
Mercury
Gold IV
Level 39
God Stats
0W - 2L
1,283 SR
Queue Stats
6W - 14L
1,648 MMR
Party 1
Rama
Rama
Gold V
S1LLy-
Rama
Gold V
Level 160
God Stats
15W - 15L
1,812 SR
Queue Stats
402W - 386L
1,579 MMR
Solo
Khepri
Khepri
Gold V
l Supports l
Khepri
Gold V
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 56L
1,522 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 114
1,561 SR
1,582 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 141
1,643 SR
1,566 MMR
Osiris
Osiris
Silver I
AnotherCapo
Osiris
Silver I
Level 80
God Stats
2W - 1L
1,409 SR
Queue Stats
46W - 27L
1,538 MMR
Party 2
Ganesha
Ganesha
Platinum IV
MrNiceGuyOG
Ganesha
Platinum IV
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold IV
Noksha
Nu Wa
Gold IV
Level 160
God Stats
5W - 2L
1,838 SR
Queue Stats
211W - 169L
1,632 MMR
Party 2
Thanatos
Thanatos
Gold V
Zyaruss
Thanatos
Gold V
Level 159
God Stats
4W - 7L
1,715 SR
Queue Stats
284W - 283L
1,584 MMR
Solo
Sol
Sol
Platinum III
xStoRmER Ne0
Sol
Platinum III
Level 155
God Stats
39W - 30L
1,751 SR
Queue Stats
288W - 285L
1,579 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
9
0 / 5 / 0
5,121
466
2,712
7,706
2,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
OnlySkies
Sun Wukong
12
2 / 0 / 0
6,369
579
4,968
7,867
5,600
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

9
3 / 3 / 0
6,175
561
3,221
6,746
3,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
S1LLy-
Rama
9
0 / 3 / 2
5,372
488
2,302
8,202
2,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
8
0 / 5 / 2
5,062
460
1,835
8,652
3,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bans
AphroditeDanzaburouCu ChulainnTsukuyomiSet

VS

Bans
ScyllaGebTerraHeimdallrArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
1 / 2 / 2
5,994
545
4,840
7,535
5,730
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
MrNiceGuyOG
Ganesha
10
1 / 0 / 10
6,387
581
3,638
6,199
2,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
Noksha
Nu Wa
11
4 / 1 / 7
6,663
606
9,434
4,239
1,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Zyaruss
Thanatos
11
3 / 1 / 5
6,519
593
2,337
6,310
2,047
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
7 / 1 / 1
7,532
685
6,742
5,896
1,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
41
5
Kills
16
16
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Osiris
1
2
2
1
L
Chang'e
0
5
0
0
W
Ganesha
MrNiceGuyOG
Ganesha
1
0
10
6
W
Nu Wa
Noksha
Nu Wa
4
1
7
7.5
L
Sun Wukong
OnlySkies
Sun Wukong
2
0
0
2
L
3
3
0
1
L
Rama
S1LLy-
Rama
0
3
2
0.33
W
Thanatos
Zyaruss
Thanatos
3
1
5
5.5
L
Khepri
0
5
2
0.2
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,038
Damage
26,991
39,173
Taken
30,179
16,207
Mitigated
13,141
10,664
Healing
16,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
4,840
2,175
0
2,960
7,535
5,730
0
516
6,994
0
31,655
L
Chang'e
2,712
0
0
2,291
7,706
2,110
0
3,773
3,699
21,543
0
W
Ganesha
MrNiceGuyOG
Ganesha
3,638
585
0
2,579
6,199
2,607
86
907
5,278
18,733
0
W
Nu Wa
Noksha
Nu Wa
9,434
2,010
0
1,356
4,239
1,221
276
1,724
2,261
37,127
0
L
Sun Wukong
OnlySkies
Sun Wukong
4,968
844
0
3,580
7,867
5,600
0
966
6,861
0
36,806
L
3,221
1,928
0
0
6,746
3,253
0
3,118
3,523
0
27,619
L
Rama
S1LLy-
Rama
2,302
1,471
0
3,803
8,202
2,218
0
4,517
3,585
0
29,420
W
Thanatos
Zyaruss
Thanatos
2,337
366
0
7,702
6,310
2,047
0
529
5,741
0
30,531
L
Khepri
1,835
323
0
990
8,652
3,026
0
6,843
1,691
13,967
0
W
6,742
3,266
0
2,362
5,896
1,536
508
538
5,358
41,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,099
Gold Earned
33,095
270
Minions Killed
302
0
Camps Cleared
0
1,017,610
Distance Traveled
1,041,021
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,994
545
57
5
0
211,698
0
L
Chang'e
5,121
466
42
4
0
185,015
6
W
Ganesha
6,387
581
10
1
0
198,447
0
W
Nu Wa
6,663
606
68
6
0
219,991
2
L
Sun Wukong
6,369
579
83
8
0
207,707
4
L
Mercury
6,175
561
61
6
0
250,675
3
L
Rama
5,372
488
74
7
0
169,613
1
W
Thanatos
6,519
593
75
7
0
236,443
4
L
Khepri
5,062
460
10
1
0
204,600
4
W
Sol
7,532
685
92
8
0
174,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role