Player Matchup

Baron Samedi
Baron Samedi
About60BlackGuys
Baron Samedi
Level 8
God Stats
11W - 5L
1,664 SR
Queue Stats
11W - 7L
1,723 Elo+
Party 1
Cabrakan
Cabrakan
About60mixchicks
Cabrakan
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 48L
1,756 Elo+
Party 1
Rama
Rama
GIassofMiIk
Rama
Level 29
God Stats
19W - 15L
1,488 SR
Queue Stats
42W - 26L
1,709 Elo+
Party 1
Ymir
Ymir
Gabe_x432
Ymir
Level 11
God Stats
8W - 3L
1,736 SR
Queue Stats
8W - 3L
1,724 Elo+
Party 1
Bellona
Bellona
VenomisRevanent
Bellona
Level 28
God Stats
5W - 3L
1,500 SR
Queue Stats
195W - 178L
1,662 Elo+
Solo
Team Averages
Level 28
1,578 SR
1,715 Elo+

VS

Team Averages
Level 12
1,450 SR
1,504 Elo+
Fenrir
Fenrir
Jbird21792
Fenrir
Level 6
God Stats
16W - 22L
1,305 SR
Queue Stats
21W - 28L
1,521 Elo+
Solo
Ao Kuang
Ao Kuang
Nakku123
Ao Kuang
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SLUMPGODMATT
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 109L
1,581 Elo+
Party 2
Olorun
Olorun
Shortround22775
Olorun
Level 6
God Stats
2W - 7L
1,443 SR
Queue Stats
3W - 8L
1,475 Elo+
Solo
Rama
Rama
znasty314
Rama
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 36L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
About60BlackGuys
Baron Samedi
19
5 / 4 / 33
11,633
1,163
15,313
10,046
6,138
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
12 / 6 / 30
11,987
1,199
18,511
15,743
13,039
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
22 / 2 / 30
14,212
1,421
40,263
14,334
8,591
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ymir
19
9 / 2 / 32
11,927
1,193
12,757
12,910
13,998
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

19
10 / 0 / 28
13,152
1,315
14,346
14,560
24,745
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jbird21792
Fenrir
15
1 / 18 / 5
9,286
929
7,990
28,265
12,424
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ao Kuang
Nakku123
Ao Kuang
16
8 / 4 / 3
11,952
1,195
19,281
21,729
8,839
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
SLUMPGODMATT
Cthulhu
16
1 / 13 / 7
9,848
985
12,306
21,932
21,504
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 10 / 6
10,275
1,028
9,205
18,990
8,775
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rama
16
2 / 13 / 7
10,134
1,013
11,603
20,441
8,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

211
Kill Participation
42
58
Kills
14
14
Deaths
58
153
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
About60BlackGuys
Baron Samedi
5
4
33
5.38
W
12
6
30
4.5
W
22
2
30
18.5
W
Ymir
9
2
32
12.5
L
Fenrir
Jbird21792
Fenrir
1
18
5
0.19
L
Ao Kuang
Nakku123
Ao Kuang
8
4
3
2.38
L
Cthulhu
SLUMPGODMATT
Cthulhu
1
13
7
0.35
L
2
10
6
0.5
W
10
0
28
24
L
Rama
2
13
7
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,190
Damage
60,385
67,593
Taken
111,357
66,511
Mitigated
59,816
11,294
Healing
10,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
About60BlackGuys
Baron Samedi
15,313
2,631
4,420
1,456
10,046
6,138
0
6,726
3,320
28,538
0
W
18,511
2,301
0
609
15,743
13,039
0
11,290
4,453
29,160
0
W
40,263
37,232
0
3,689
14,334
8,591
0
7,940
6,394
0
56,286
W
Ymir
12,757
3,959
0
0
12,910
13,998
0
7,718
5,192
18,714
0
L
Fenrir
Jbird21792
Fenrir
7,990
2,235
0
2,022
28,265
12,424
0
14,265
14,000
0
19,698
L
Ao Kuang
Nakku123
Ao Kuang
19,281
5,232
0
2,973
21,729
8,839
0
8,965
12,764
35,606
0
L
Cthulhu
SLUMPGODMATT
Cthulhu
12,306
1,501
243
0
21,932
21,504
0
10,132
11,800
27,335
0
L
9,205
3,941
1,598
3,558
18,990
8,775
0
7,134
11,856
25,149
0
W
14,346
4,062
0
1,120
14,560
24,745
0
7,118
7,442
156
28,607
L
Rama
11,603
8,699
0
0
20,441
8,274
0
6,241
14,200
0
21,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,911
Gold Earned
51,495
116
Minions Killed
143
4
Camps Cleared
4
879,488
Distance Traveled
818,596
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,633
1,163
26
3
1
181,287
0
W
Cabrakan
11,987
1,199
17
2
1
157,478
0
W
Rama
14,212
1,421
33
3
1
170,577
0
W
Ymir
11,927
1,193
11
1
0
166,365
1
L
Fenrir
9,286
929
20
2
1
176,529
0
L
Ao Kuang
11,952
1,195
22
2
2
190,704
1
L
Cthulhu
9,848
985
47
5
0
154,381
0
L
Olorun
10,275
1,028
28
3
1
163,480
0
W
Bellona
13,152
1,315
29
3
1
203,781
0
L
Rama
10,134
1,013
26
3
0
133,502
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role