Player Matchup

Chiron
Chiron
AlexLIkesBlack
Chiron
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 18L
1,326 Elo+
Party 3
Kukulkan
Kukulkan
Sicil
Kukulkan
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
chefbeef
Horus
Level 7
God Stats
1W - 2L
1,546 SR
Queue Stats
9W - 17L
1,354 Elo+
Party 3
Nemesis
Nemesis
kinprooo
Nemesis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,413 Elo+
Party 2
Artemis
Artemis
pingon777777
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,149 Elo+
Party 2
Team Averages
Level 12
1,509 SR
1,349 Elo+

VS

Team Averages
Level 21
1,495 SR
1,463 Elo+
Kukulkan
Kukulkan
Crowidk
Kukulkan
Level 29
God Stats
14W - 10L
1,477 SR
Queue Stats
59W - 56L
1,499 Elo+
Party 1
Neith
Neith
JuranR
Neith
Level 5
God Stats
11W - 12L
1,500 SR
Queue Stats
132W - 134L
1,288 Elo+
Solo
Danzaburou
Danzaburou
Mikey18
Danzaburou
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
a20gstation
Ares
Level 29
God Stats
5W - 2L
1,500 SR
Queue Stats
70W - 51L
1,506 Elo+
Party 1
Horus
Horus
jonthesoto
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 7L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 13 / 13
12,351
1,123
18,242
24,648
10,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
Sicil
Kukulkan
16
3 / 9 / 6
10,805
982
16,653
17,270
7,487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Horus
chefbeef
Horus
16
0 / 11 / 10
10,495
954
4,953
25,203
26,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
kinprooo
Nemesis
18
8 / 6 / 6
12,729
1,157
13,530
19,932
8,848
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artemis
pingon777777
Artemis
16
1 / 15 / 8
10,054
914
7,528
21,493
8,750
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

0

VS

Team 2 Tickets

222

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Crowidk
Kukulkan
18
4 / 2 / 25
11,885
1,080
21,180
12,465
5,508
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Neith
JuranR
Neith
17
3 / 6 / 24
10,846
986
8,875
11,626
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Mikey18
Danzaburou
20
25 / 5 / 16
16,311
1,483
30,332
14,398
7,336
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

19
4 / 4 / 37
12,701
1,155
12,963
16,011
16,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Horus
20
18 / 3 / 30
14,316
1,301
28,019
20,214
12,990
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
186
17
Kills
54
54
Deaths
20
43
Assists
132
Player
Kills
Deaths
Assists
KDA
L
5
13
13
0.88
W
Kukulkan
Crowidk
Kukulkan
4
2
25
8.25
W
Neith
JuranR
Neith
3
6
24
2.5
W
Danzaburou
Mikey18
Danzaburou
25
5
16
6.6
L
Kukulkan
Sicil
Kukulkan
3
9
6
0.67
W
4
4
37
5.63
L
Horus
chefbeef
Horus
0
11
10
0.45
W
Horus
18
3
30
11
L
Nemesis
kinprooo
Nemesis
8
6
6
1.83
L
Artemis
pingon777777
Artemis
1
15
8
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,906
Damage
101,369
108,546
Taken
74,714
62,139
Mitigated
45,847
11,582
Healing
22,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,242
7,983
477
1,899
24,648
10,994
0
6,748
17,850
0
25,134
W
Kukulkan
Crowidk
Kukulkan
21,180
3,020
768
5,520
12,465
5,508
0
3,574
7,107
49,485
0
W
Neith
JuranR
Neith
8,875
5,381
0
1,438
11,626
3,944
0
1,285
8,917
0
20,562
W
Danzaburou
Mikey18
Danzaburou
30,332
24,201
171
2,183
14,398
7,336
0
3,495
9,278
0
42,565
L
Kukulkan
Sicil
Kukulkan
16,653
2,620
0
519
17,270
7,487
0
6,911
10,359
42,805
0
W
12,963
1,228
0
2,017
16,011
16,069
0
4,691
9,892
18,517
0
L
Horus
chefbeef
Horus
4,953
3,452
1,690
2,914
25,203
26,060
0
6,206
18,997
0
20,452
W
Horus
28,019
15,619
4,315
6,550
20,214
12,990
0
3,608
14,771
0
44,557
L
Nemesis
kinprooo
Nemesis
13,530
5,936
0
1,929
19,932
8,848
0
7,510
12,422
0
29,776
L
Artemis
pingon777777
Artemis
7,528
5,034
0
2,154
21,493
8,750
0
6,768
14,725
0
16,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,434
Gold Earned
66,059
151
Minions Killed
169
0
Camps Cleared
1
899,235
Distance Traveled
803,861
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
12,351
1,123
32
3
0
183,197
0
W
Kukulkan
11,885
1,080
63
6
0
155,306
0
W
Neith
10,846
986
22
2
0
115,313
0
W
Danzaburou
16,311
1,483
42
4
1
148,824
0
L
Kukulkan
10,805
982
49
4
0
171,676
0
W
Ares
12,701
1,155
8
1
0
168,684
0
L
Horus
10,495
954
24
2
0
199,279
1
W
Horus
14,316
1,301
34
3
0
215,734
2
L
Nemesis
12,729
1,157
38
3
0
198,084
0
L
Artemis
10,054
914
8
1
0
146,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role