Player Matchup

Baron Samedi
Baron Samedi
ArcherSama
Baron Samedi
Level 15
God Stats
3W - 0L
1,500 SR
Queue Stats
190W - 62L
1,719 Elo+
Party 1
Olorun
Olorun
Oldskoolgenius
Olorun
Level 27
God Stats
20W - 11L
1,789 SR
Queue Stats
253W - 195L
1,698 Elo+
Party 1
Horus
Horus
TheMindOfAtlas-
Horus
Level 116
God Stats
17W - 3L
1,782 SR
Queue Stats
227W - 95L
1,736 Elo+
Party 1
The Morrigan
The Morrigan
WhiteRaven37
The Morrigan
Level 29
God Stats
6W - 6L
1,645 SR
Queue Stats
210W - 97L
1,736 Elo+
Party 1
Mercury
Mercury
iamgamer1994
Mercury
Level 122
God Stats
31W - 6L
1,778 SR
Queue Stats
129W - 54L
1,727 Elo+
Party 1
Team Averages
Level 62
1,699 SR
1,723 Elo+

VS

Team Averages
Level 73
1,479 SR
1,544 Elo+
Loki
Loki
D3athco
Loki
Level 59
God Stats
1W - 2L
1,430 SR
Queue Stats
35W - 44L
1,523 Elo+
Party 3
Ravana
Ravana
MrGuyHi
Ravana
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 72L
1,545 Elo+
Party 2
Khepri
Khepri
Rumple Berry
Khepri
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 41L
1,629 Elo+
Party 2
Poseidon
Poseidon
SilentSlayor
Poseidon
Level 17
God Stats
1W - 3L
1,671 SR
Queue Stats
12W - 15L
1,439 Elo+
Party 3
Xbalanque
Xbalanque
SternalSilver1
Xbalanque
Level 42
God Stats
0W - 2L
1,295 SR
Queue Stats
37W - 31L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ArcherSama
Baron Samedi
18
3 / 3 / 9
12,083
525
14,000
14,793
13,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 1 / 2
11,577
503
4,070
10,029
4,917
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

16
2 / 0 / 10
11,039
480
2,489
12,896
11,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Morrigan
WhiteRaven37
The Morrigan
18
1 / 4 / 8
11,492
500
4,228
9,003
3,678
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
iamgamer1994
Mercury
20
10 / 0 / 4
13,330
580
12,895
15,000
7,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
D3athco
Loki
17
3 / 5 / 1
10,523
458
7,149
17,065
9,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ravana
MrGuyHi
Ravana
16
3 / 6 / 1
10,378
451
5,944
15,199
7,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Khepri
15
0 / 2 / 0
9,668
420
4,020
8,118
8,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
SilentSlayor
Poseidon
16
2 / 4 / 5
10,508
457
7,857
8,623
3,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
SternalSilver1
Xbalanque
18
0 / 1 / 0
10,773
468
7,128
10,863
4,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
18
Kills
8
8
Deaths
18
33
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ArcherSama
Baron Samedi
3
3
9
2.5
L
Loki
D3athco
Loki
3
5
1
0.7
L
Ravana
MrGuyHi
Ravana
3
6
1
0.58
W
2
1
2
3
L
Khepri
0
2
0
0
L
Poseidon
SilentSlayor
Poseidon
2
4
5
1.13
L
Xbalanque
SternalSilver1
Xbalanque
0
1
0
0
W
2
0
10
7
W
The Morrigan
WhiteRaven37
The Morrigan
1
4
8
1.25
W
Mercury
iamgamer1994
Mercury
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,682
Damage
32,098
61,721
Taken
59,868
41,636
Mitigated
33,181
21,658
Healing
13,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ArcherSama
Baron Samedi
14,000
2,288
1,495
4,759
14,793
13,257
1,260
2,722
12,071
80,440
0
L
Loki
D3athco
Loki
7,149
1,278
0
2,034
17,065
9,741
308
7,630
8,912
0
57,530
L
Ravana
MrGuyHi
Ravana
5,944
1,330
0
3,688
15,199
7,074
335
3,599
11,429
0
77,097
W
4,070
2,139
45
5,998
10,029
4,917
702
1,344
8,685
83,222
0
L
Khepri
4,020
147
0
920
8,118
8,893
0
3,583
4,365
37,485
0
L
Poseidon
SilentSlayor
Poseidon
7,857
571
0
750
8,623
3,291
555
3,507
4,899
51,640
0
L
Xbalanque
SternalSilver1
Xbalanque
7,128
2,579
0
5,651
10,863
4,182
376
2,848
7,965
0
93,135
W
2,489
818
2,597
5,334
12,896
11,870
246
2,693
10,203
0
22,900
W
The Morrigan
WhiteRaven37
The Morrigan
4,228
639
0
562
9,003
3,678
243
2,879
6,124
65,910
0
W
Mercury
iamgamer1994
Mercury
12,895
11,123
0
868
15,000
7,914
1,583
2,239
12,761
0
124,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,521
Gold Earned
51,850
618
Minions Killed
598
0
Camps Cleared
0
2,240,237
Distance Traveled
2,054,878
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,083
525
125
5
0
375,154
5
L
Loki
10,523
458
129
6
0
425,657
1
L
Ravana
10,378
451
126
5
0
441,115
3
W
Olorun
11,577
503
152
7
0
391,385
6
L
Khepri
9,668
420
69
3
0
379,883
7
L
Poseidon
10,508
457
101
4
0
436,670
2
L
Xbalanque
10,773
468
173
8
0
371,553
5
W
Horus
11,039
480
38
2
0
459,825
6
W
The Morrigan
11,492
500
147
6
0
414,815
1
W
Mercury
13,330
580
156
7
0
599,058
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role