Player Matchup

Apollo
Apollo
Gold II
CatDogGageman
Apollo
Gold II
Level 87
God Stats
8W - 15L
1,440 SR
Queue Stats
117W - 110L
1,491 MMR
Party 2
Khepri
Khepri
Silver II
Tempest873
Khepri
Silver II
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
39W - 49L
1,351 MMR
Party 2
Kali
Kali
Silver III
iGrammarJew
Kali
Silver III
Level 156
God Stats
8W - 4L
1,500 SR
Queue Stats
104W - 96L
1,421 MMR
Solo
Chang'e
Chang'e
Gold IV
nakaso75
Chang'e
Gold IV
Level 45
God Stats
3W - 1L
1,500 SR
Queue Stats
181W - 180L
1,422 MMR
Solo
Raijin
Raijin
Gold IV
verzil
Raijin
Gold IV
Level 158
God Stats
2W - 1L
1,191 SR
Queue Stats
270W - 264L
1,428 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 107
1,426 SR
1,422 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 114
1,630 SR
1,422 MMR
Merlin
Merlin
Silver III
BeefyMcNeckBeard
Merlin
Silver III
Level 66
God Stats
0W - 6L
1,453 SR
Queue Stats
203W - 202L
1,421 MMR
Party 1
Ymir
Ymir
Gold IV
Bulbolt
Ymir
Gold IV
Level 126
God Stats
3W - 5L
1,756 SR
Queue Stats
280W - 293L
1,414 MMR
Solo
Chernobog
Chernobog
Gold IV
Cerclejerk
Chernobog
Gold IV
Level 145
God Stats
8W - 6L
1,718 SR
Queue Stats
85W - 80L
1,438 MMR
Solo
King Arthur
King Arthur
Silver III
CynderxSoul
King Arthur
Silver III
Level 108
God Stats
4W - 12L
1,489 SR
Queue Stats
313W - 305L
1,421 MMR
Party 1
Thanatos
Thanatos
Bronze III
Norber1310
Thanatos
Bronze III
Level 125
God Stats
8W - 15L
1,734 SR
Queue Stats
476W - 511L
1,413 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,005
601
3,745
5,048
1,426
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
Tempest873
Khepri
9
1 / 2 / 2
5,411
541
1,833
5,414
2,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 0 / 2
6,223
622
3,126
5,595
3,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
nakaso75
Chang'e
12
3 / 1 / 4
6,600
660
5,598
4,732
3,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Raijin
verzil
Raijin
11
3 / 0 / 3
6,471
647
5,677
3,202
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
SetCthulhuNu WaDanzaburouCu Chulainn

VS

Bans
TsukuyomiErlang ShenSobekGuan YuNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,107
511
2,065
4,810
1,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
Bulbolt
Ymir
8
1 / 2 / 2
4,651
465
2,058
6,942
2,972
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chernobog
Cerclejerk
Chernobog
9
0 / 2 / 1
5,534
553
3,648
5,315
1,404
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
CynderxSoul
King Arthur
9
1 / 3 / 0
5,144
514
3,053
6,818
4,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thanatos
Norber1310
Thanatos
8
0 / 3 / 2
4,957
496
2,171
7,111
2,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
9
13
Kills
3
3
Deaths
13
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Ymir
Bulbolt
Ymir
1
2
2
1
W
1
0
0
1
L
Chernobog
Cerclejerk
Chernobog
0
2
1
0.25
L
King Arthur
CynderxSoul
King Arthur
1
3
0
0.33
L
Thanatos
Norber1310
Thanatos
0
3
2
0.33
W
Khepri
Tempest873
Khepri
1
2
2
1
W
5
0
2
6
W
Chang'e
nakaso75
Chang'e
3
1
4
5
W
Raijin
verzil
Raijin
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,979
Damage
12,995
23,991
Taken
30,996
11,847
Mitigated
12,601
10,649
Healing
11,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,065
314
0
1,010
4,810
1,430
0
2,065
2,720
27,003
0
L
Ymir
Bulbolt
Ymir
2,058
194
258
900
6,942
2,972
0
3,313
3,629
15,764
0
W
3,745
2,700
0
3,676
5,048
1,426
1,610
647
4,401
0
39,989
L
Chernobog
Cerclejerk
Chernobog
3,648
2,568
0
2,098
5,315
1,404
0
464
4,851
0
30,925
L
King Arthur
CynderxSoul
King Arthur
3,053
556
0
1,842
6,818
4,572
0
3,765
2,854
258
22,405
L
Thanatos
Norber1310
Thanatos
2,171
361
0
5,592
7,111
2,223
0
3,206
3,834
0
21,409
W
Khepri
Tempest873
Khepri
1,833
231
0
1,232
5,414
2,626
0
1,715
3,699
14,598
0
W
3,126
1,350
0
2,184
5,595
3,263
0
553
5,042
0
25,699
W
Chang'e
nakaso75
Chang'e
5,598
434
87
2,565
4,732
3,524
0
953
3,604
34,881
0
W
Raijin
verzil
Raijin
5,677
193
0
905
3,202
1,008
0
510
2,642
43,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,710
Gold Earned
25,393
319
Minions Killed
258
0
Camps Cleared
0
962,514
Distance Traveled
878,569
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,107
511
53
5
0
177,887
4
L
Ymir
4,651
465
22
2
0
195,269
3
W
Apollo
6,005
601
79
8
0
171,947
3
L
Chernobog
5,534
553
73
7
0
158,572
2
L
King Arthur
5,144
514
49
5
0
167,651
1
L
Thanatos
4,957
496
61
6
0
179,190
1
W
Khepri
5,411
541
29
3
0
196,124
2
W
Kali
6,223
622
45
5
0
220,044
2
W
Chang'e
6,600
660
70
7
0
182,349
0
W
Raijin
6,471
647
96
10
0
192,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role