Player Matchup

Discordia
Discordia
Silver II
DaddoJeff
Discordia
Silver II
Level 84
God Stats
18W - 19L
1,493 SR
Queue Stats
26W - 30L
1,253 MMR
Party 1
Izanami
Izanami
Bronze III
Dracokickback
Izanami
Bronze III
Level 63
God Stats
7W - 11L
1,485 SR
Queue Stats
58W - 60L
1,135 MMR
Solo
Sobek
Sobek
Silver II
timetraveltyler
Sobek
Silver II
Level 76
God Stats
8W - 7L
1,684 SR
Queue Stats
25W - 29L
1,253 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 74
1,554 SR
1,214 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 90
1,442 SR
1,239 MMR
Bastet
Bastet
Silver I
Bloodye-Chain
Bastet
Silver I
Level 90
God Stats
54W - 42L
1,612 SR
Queue Stats
168W - 210L
1,282 MMR
Solo
Hera
Hera
Silver V
Hooked_Co
Hera
Silver V
Level 66
God Stats
2W - 3L
1,402 SR
Queue Stats
33W - 51L
1,166 MMR
Party 2
King Arthur
King Arthur
Silver V
RaZor Inferno
King Arthur
Silver V
Level 115
God Stats
3W - 2L
1,311 SR
Queue Stats
64W - 86L
1,269 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DaddoJeff
Discordia
9
0 / 6 / 2
6,277
628
5,324
6,337
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Izanami
9
0 / 3 / 2
6,212
621
2,883
7,738
2,384
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 1 / 0
6,814
681
2,527
8,997
6,232
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
YmirCthulhuMedusaCu ChulainnAphrodite

VS

Bans
KumbhakarnaAh PuchNeithPoseidonDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
8 / 2 / 1
8,420
842
8,840
8,144
2,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
10
0 / 0 / 9
6,918
692
6,543
3,746
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
RaZor Inferno
King Arthur
10
2 / 0 / 5
6,916
692
3,738
8,684
5,213
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
2
Kills
10
10
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
8
2
1
4.25
L
Discordia
DaddoJeff
Discordia
0
6
2
0.17
L
Izanami
0
3
2
0.33
W
Hera
0
0
9
4.5
W
King Arthur
RaZor Inferno
King Arthur
2
0
5
4.5
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,734
Damage
19,121
23,072
Taken
20,574
10,462
Mitigated
9,056
5,571
Healing
6,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,840
1,698
0
3,013
8,144
2,745
330
2,377
5,613
0
28,632
L
Discordia
DaddoJeff
Discordia
5,324
280
0
530
6,337
1,846
0
1,042
5,129
21,481
0
L
Izanami
2,883
1,834
0
960
7,738
2,384
0
2,349
5,127
0
25,080
W
Hera
6,543
827
0
740
3,746
1,098
390
1,610
1,894
28,751
0
W
King Arthur
RaZor Inferno
King Arthur
3,738
311
0
3,169
8,684
5,213
164
3,290
5,156
0
13,183
L
2,527
69
767
3,314
8,997
6,232
0
2,670
5,782
6,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,303
Gold Earned
22,254
111
Minions Killed
117
0
Camps Cleared
0
535,356
Distance Traveled
627,095
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,420
842
40
4
0
228,420
3
L
Discordia
6,277
628
45
5
0
170,064
5
L
Izanami
6,212
621
52
5
0
168,408
0
W
Hera
6,918
692
64
6
0
195,230
1
W
King Arthur
6,916
692
13
1
0
203,445
0
L
Sobek
6,814
681
14
1
0
196,884
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role