Player Matchup

Nu Wa
Nu Wa
POWERNMONEY
Nu Wa
Level 160
God Stats
26W - 16L
1,200 SR
Queue Stats
165W - 164L
1,519 Elo+
Solo
Neith
Neith
TheFloorMatt
Neith
Level 129
God Stats
17W - 10L
1,506 SR
Queue Stats
145W - 124L
1,498 Elo+
Party 3
Thoth
Thoth
Tsutsuii
Thoth
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,795 Elo+
Solo
Horus
Horus
Zaffirs
Horus
Level 149
God Stats
13W - 7L
1,730 SR
Queue Stats
136W - 116L
1,483 Elo+
Party 3
Tsukuyomi
Tsukuyomi
strangerXtaker
Tsukuyomi
Level 157
God Stats
11W - 11L
1,624 SR
Queue Stats
152W - 157L
1,633 Elo+
Solo
Team Averages
Level 148
1,512 SR
1,586 Elo+

VS

Team Averages
Level 141
1,456 SR
1,579 Elo+
Hercules
Hercules
AAis4Quitterz
Hercules
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
150W - 162L
1,541 Elo+
Solo
Medusa
Medusa
Asurvivor101
Medusa
Level 142
God Stats
8W - 6L
1,249 SR
Queue Stats
167W - 143L
1,671 Elo+
Party 2
Sobek
Sobek
KillView
Sobek
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Kwahi
Thor
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
irnewb
Anubis
Level 128
God Stats
22W - 8L
1,748 SR
Queue Stats
26W - 15L
1,685 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 6
10,618
664
13,326
9,872
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 2 / 5
13,437
840
24,915
10,552
4,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thoth
Tsutsuii
Thoth
18
1 / 2 / 6
10,907
682
15,236
7,925
2,135
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
Zaffirs
Horus
17
1 / 3 / 9
11,539
721
9,829
17,781
21,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tsukuyomi
strangerXtaker
Tsukuyomi
19
5 / 5 / 9
12,890
806
16,078
20,860
16,629
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AAis4Quitterz
Hercules
17
2 / 4 / 8
9,976
624
6,054
19,660
22,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Medusa
17
2 / 4 / 8
10,470
654
8,550
13,541
6,644
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
KillView
Sobek
16
2 / 2 / 12
10,160
635
11,144
23,490
26,061
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
Kwahi
Thor
17
7 / 2 / 4
11,053
691
14,772
17,139
10,454
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anubis
irnewb
Anubis
19
3 / 3 / 8
11,325
708
15,414
17,325
8,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
56
15
Kills
16
16
Deaths
15
35
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hercules
AAis4Quitterz
Hercules
2
4
8
1.5
L
Medusa
2
4
8
1.5
L
Sobek
KillView
Sobek
2
2
12
4
L
Thor
Kwahi
Thor
7
2
4
4.5
W
1
4
6
1
W
7
2
5
4.75
W
Thoth
Tsutsuii
Thoth
1
2
6
2
W
Horus
Zaffirs
Horus
1
3
9
1.83
L
Anubis
irnewb
Anubis
3
3
8
2.33
W
Tsukuyomi
strangerXtaker
Tsukuyomi
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,384
Damage
55,934
66,990
Taken
91,155
49,240
Mitigated
74,763
17,659
Healing
25,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AAis4Quitterz
Hercules
6,054
1,185
0
4,284
19,660
22,763
0
5,669
13,595
382
24,334
L
Medusa
8,550
3,693
0
3,855
13,541
6,644
0
4,078
9,279
0
46,253
L
Sobek
KillView
Sobek
11,144
381
680
8,648
23,490
26,061
0
4,967
18,129
26,826
0
L
Thor
Kwahi
Thor
14,772
3,165
0
375
17,139
10,454
0
4,892
11,983
0
34,072
W
13,326
1,420
0
1,754
9,872
3,952
958
4,037
5,733
48,138
0
W
24,915
11,821
0
1,336
10,552
4,622
2,313
5,007
5,445
0
71,557
W
Thoth
Tsutsuii
Thoth
15,236
0
0
185
7,925
2,135
624
5,578
2,322
53,795
0
W
Horus
Zaffirs
Horus
9,829
4,519
4,237
6,870
17,781
21,902
267
7,068
10,386
0
16,394
L
Anubis
irnewb
Anubis
15,414
504
0
8,084
17,325
8,841
710
8,137
8,930
68,627
0
W
Tsukuyomi
strangerXtaker
Tsukuyomi
16,078
2,348
0
3,277
20,860
16,629
692
5,843
15,017
0
51,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,391
Gold Earned
52,984
405
Minions Killed
371
9
Camps Cleared
7
1,517,501
Distance Traveled
1,463,797
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,976
624
41
3
2
295,064
0
L
Medusa
10,470
654
97
6
1
284,002
2
L
Sobek
10,160
635
29
2
2
332,362
2
L
Thor
11,053
691
54
3
0
295,547
0
W
Nu Wa
10,618
664
90
6
3
261,565
5
W
Neith
13,437
840
121
8
1
302,167
0
W
Thoth
10,907
682
109
7
1
316,566
4
W
Horus
11,539
721
14
1
0
315,413
0
L
Anubis
11,325
708
150
9
2
256,822
3
W
Tsukuyomi
12,890
806
71
4
4
321,790
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role