Player Matchup

Tsukuyomi
Tsukuyomi
DrinkTheFlesh
Tsukuyomi
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 49L
1,456 Elo+
Solo
Merlin
Merlin
IamSoFree
Merlin
Level 159
God Stats
39W - 42L
1,534 SR
Queue Stats
676W - 643L
1,534 Elo+
Solo
Athena
Athena
Jafraru
Athena
Level 117
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 26L
1,500 Elo+
Solo
Tyr
Tyr
JimmyJamJaRs
Tyr
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Neith
Neith
Sangekun
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 132
1,507 SR
1,498 Elo+

VS

Team Averages
Level 88
1,652 SR
1,543 Elo+
Izanami
Izanami
Asis19x
Izanami
Level 125
God Stats
12W - 8L
1,893 SR
Queue Stats
48W - 46L
1,569 Elo+
Solo
Sylvanus
Sylvanus
Gorgonium
Sylvanus
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
HeNNoo
Fenrir
Level 88
God Stats
111W - 85L
1,656 SR
Queue Stats
275W - 261L
1,509 Elo+
Party 1
Achilles
Achilles
JGCarter
Achilles
Level 119
God Stats
35W - 32L
1,713 SR
Queue Stats
452W - 447L
1,553 Elo+
Party 1
Merlin
Merlin
marzoff9
Merlin
Level 40
God Stats
13W - 13L
1,500 SR
Queue Stats
608W - 551L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DrinkTheFlesh
Tsukuyomi
17
2 / 8 / 5
10,279
447
8,687
21,420
9,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
IamSoFree
Merlin
16
2 / 4 / 2
10,489
456
8,229
11,920
5,688
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Athena
Jafraru
Athena
15
3 / 3 / 3
9,997
435
6,893
16,819
16,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 7 / 0
9,727
423
8,435
19,738
15,653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
Sangekun
Neith
15
1 / 4 / 4
9,129
397
6,192
10,492
4,530
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asis19x
Izanami
20
7 / 3 / 5
12,829
558
11,971
10,958
4,431
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
Gorgonium
Sylvanus
16
0 / 3 / 9
10,004
435
6,906
14,135
10,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
HeNNoo
Fenrir
19
4 / 4 / 4
12,376
538
6,657
17,452
7,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Achilles
JGCarter
Achilles
20
12 / 0 / 7
14,625
636
22,703
16,547
20,568
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Merlin
marzoff9
Merlin
20
3 / 1 / 10
13,487
586
13,114
7,601
2,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
61
11
Kills
26
26
Deaths
11
14
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Izanami
Asis19x
Izanami
7
3
5
3.17
L
Tsukuyomi
DrinkTheFlesh
Tsukuyomi
2
8
5
0.56
W
Sylvanus
Gorgonium
Sylvanus
0
3
9
1.5
W
Fenrir
HeNNoo
Fenrir
4
4
4
1.5
L
Merlin
IamSoFree
Merlin
2
4
2
0.75
W
Achilles
JGCarter
Achilles
12
0
7
15.5
L
Athena
Jafraru
Athena
3
3
3
1.5
L
3
7
0
0.43
L
Neith
Sangekun
Neith
1
4
4
0.75
W
Merlin
marzoff9
Merlin
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,436
Damage
61,351
80,389
Taken
66,693
51,715
Mitigated
46,832
14,261
Healing
26,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Asis19x
Izanami
11,971
6,544
0
1,863
10,958
4,431
3,516
2,108
8,818
0
97,310
L
Tsukuyomi
DrinkTheFlesh
Tsukuyomi
8,687
1,316
0
5,267
21,420
9,428
0
5,934
15,436
0
80,984
W
Sylvanus
Gorgonium
Sylvanus
6,906
2,229
3,396
6,358
14,135
10,958
527
4,650
9,356
32,048
0
W
Fenrir
HeNNoo
Fenrir
6,657
1,530
0
6,156
17,452
7,987
1,573
2,687
14,655
0
91,739
L
Merlin
IamSoFree
Merlin
8,229
674
0
1,456
11,920
5,688
0
2,528
9,216
84,090
0
W
Achilles
JGCarter
Achilles
22,703
6,758
0
8,583
16,547
20,568
1,724
3,568
12,829
287
92,233
L
Athena
Jafraru
Athena
6,893
2,875
0
1,290
16,819
16,416
357
5,767
10,801
34,088
0
L
8,435
2,108
753
2,932
19,738
15,653
0
3,212
15,698
0
40,669
L
Neith
Sangekun
Neith
6,192
2,290
0
2,563
10,492
4,530
673
2,854
7,435
0
55,871
W
Merlin
marzoff9
Merlin
13,114
616
0
477
7,601
2,888
1,088
1,582
5,771
107,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,621
Gold Earned
63,321
568
Minions Killed
730
0
Camps Cleared
0
1,966,866
Distance Traveled
2,122,059
15
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,829
558
172
7
0
375,651
11
L
Tsukuyomi
10,279
447
125
5
0
414,325
1
W
Sylvanus
10,004
435
46
2
0
357,039
2
W
Fenrir
12,376
538
136
6
0
459,650
5
L
Merlin
10,489
456
167
7
0
370,796
5
W
Achilles
14,625
636
176
8
0
478,407
5
L
Athena
9,997
435
60
3
0
461,840
3
L
Tyr
9,727
423
85
4
0
383,863
2
L
Neith
9,129
397
131
6
0
336,042
4
W
Merlin
13,487
586
200
9
0
451,312
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role