Player Matchup

Mercury
Mercury
ALANGEE23
Mercury
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
18W - 13L
1,719 Elo+
Party 2
Ares
Ares
DaBesTherEverWas
Ares
Level 17
God Stats
1W - 2L
1,804 SR
Queue Stats
16W - 21L
1,483 Elo+
Solo
Bellona
Bellona
Licensaurio
Bellona
Level 26
God Stats
3W - 2L
1,860 SR
Queue Stats
51W - 49L
1,675 Elo+
Solo
Hachiman
Hachiman
PUGAKING300
Hachiman
Level 2
God Stats
1W - 1L
1,690 SR
Queue Stats
2W - 2L
1,630 Elo+
Solo
Scylla
Scylla
x18x2xwildx
Scylla
Level 157
God Stats
21W - 12L
1,725 SR
Queue Stats
1,095W - 1,017L
1,575 Elo+
Party 2
Team Averages
Level 42
1,716 SR
1,616 Elo+

VS

Team Averages
Level 43
1,438 SR
1,594 Elo+
Bellona
Bellona
Cargos Embargo
Bellona
Level 5
God Stats
1W - 2L
1,281 SR
Queue Stats
37W - 40L
1,526 Elo+
Party 3
Ra
Ra
DAMIANROR09
Ra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 65L
1,380 Elo+
Solo
Mulan
Mulan
ImAtree02
Mulan
Level 11
God Stats
4W - 4L
1,500 SR
Queue Stats
816W - 594L
1,843 Elo+
Party 1
Danzaburou
Danzaburou
Xernin
Danzaburou
Level 22
God Stats
30W - 23L
1,407 SR
Queue Stats
59W - 63L
1,458 Elo+
Party 3
Ne Zha
Ne Zha
fearthebest122
Ne Zha
Level 148
God Stats
2W - 0L
1,501 SR
Queue Stats
316W - 250L
1,766 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ALANGEE23
Mercury
6
0 / 2 / 0
4,470
447
1,063
4,795
1,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 5 / 0
4,308
431
2,120
6,219
1,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Licensaurio
Bellona
11
0 / 3 / 0
5,798
580
5,246
8,561
7,045
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
PUGAKING300
Hachiman
7
0 / 2 / 1
4,475
448
342
2,225
455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
4
0 / 0 / 1
4,021
402
369
937
174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 0 / 3
5,076
508
1,359
4,300
2,035
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
1 / 1 / 0
5,362
536
928
2,315
584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
ImAtree02
Mulan
12
2 / 0 / 2
6,318
632
5,861
7,477
4,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
Xernin
Danzaburou
9
2 / 0 / 4
5,622
562
3,083
4,115
1,205
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
4 / 0 / 2
6,600
660
3,124
5,134
1,709
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
22
0
Kills
11
12
Deaths
1
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mercury
ALANGEE23
Mercury
0
2
0
0
W
2
0
3
3.5
W
1
1
0
1
L
0
5
0
0
W
Mulan
ImAtree02
Mulan
2
0
2
3
L
Bellona
Licensaurio
Bellona
0
3
0
0
L
Hachiman
PUGAKING300
Hachiman
0
2
1
0.25
W
Danzaburou
Xernin
Danzaburou
2
0
4
4
W
4
0
2
5
L
Scylla
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,140
Damage
14,355
22,737
Taken
23,341
10,807
Mitigated
9,609
6,219
Healing
11,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ALANGEE23
Mercury
1,063
522
0
1,282
4,795
1,143
0
571
4,199
0
16,357
W
1,359
243
0
18
4,300
2,035
401
939
3,361
0
12,504
W
928
145
46
865
2,315
584
1,083
235
2,016
26,400
0
L
2,120
0
0
790
6,219
1,990
0
0
6,219
13,135
0
W
Mulan
ImAtree02
Mulan
5,861
1,179
0
4,853
7,477
4,076
0
0
7,477
0
34,064
L
Bellona
Licensaurio
Bellona
5,246
2,711
0
3,256
8,561
7,045
0
0
8,121
0
35,520
L
Hachiman
PUGAKING300
Hachiman
342
50
0
404
2,225
455
57
242
1,983
0
11,071
W
Danzaburou
Xernin
Danzaburou
3,083
1,115
123
1,585
4,115
1,205
884
1,181
2,934
0
24,436
W
3,124
1,049
0
3,512
5,134
1,709
0
70
5,064
0
41,148
L
Scylla
369
70
0
487
937
174
0
115
822
9,186
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,072
Gold Earned
28,978
190
Minions Killed
288
0
Camps Cleared
0
800,134
Distance Traveled
952,737
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
4,470
447
39
4
0
193,468
0
W
Bellona
5,076
508
25
3
0
175,993
0
W
Ra
5,362
536
47
5
0
175,791
0
L
Ares
4,308
431
19
2
0
185,079
0
W
Mulan
6,318
632
83
8
0
194,002
2
L
Bellona
5,798
580
79
8
0
176,136
2
L
Hachiman
4,475
448
31
3
0
165,192
1
W
Danzaburou
5,622
562
52
5
0
188,621
0
W
Ne Zha
6,600
660
81
8
0
218,330
1
L
Scylla
4,021
402
22
2
0
80,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role