Player Matchup

Heimdallr
Heimdallr
JIGGLEYTIDDES
Heimdallr
Level 125
God Stats
18W - 15L
1,225 SR
Queue Stats
884W - 793L
1,504 Elo+
Party 3
Agni
Agni
PJtheAwesome1
Agni
Level 129
God Stats
10W - 7L
1,500 SR
Queue Stats
475W - 426L
1,497 Elo+
Party 3
Danzaburou
Danzaburou
SE_SCHEMATIC_JR
Danzaburou
Level 82
God Stats
11W - 8L
1,676 SR
Queue Stats
196W - 203L
1,616 Elo+
Party 2
Bellona
Bellona
SOUTHEASTSTAR
Bellona
Level 86
God Stats
47W - 20L
1,887 SR
Queue Stats
962W - 865L
1,609 Elo+
Party 2
Ares
Ares
uzishima
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,431 Elo+
Party 2
Team Averages
Level 90
1,558 SR
1,531 Elo+

VS

Team Averages
Level 85
1,501 SR
1,517 Elo+
Apollo
Apollo
Been Sucio
Apollo
Level 64
God Stats
0W - 2L
1,297 SR
Queue Stats
17W - 24L
1,450 Elo+
Party 1
Chaac
Chaac
CARTIER CROW
Chaac
Level 123
God Stats
1W - 3L
1,580 SR
Queue Stats
92W - 91L
1,512 Elo+
Party 1
Agni
Agni
Sumuglydood
Agni
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
99W - 91L
1,574 Elo+
Party 1
Nemesis
Nemesis
That Kidd Eazy
Nemesis
Level 89
God Stats
12W - 7L
1,628 SR
Queue Stats
64W - 64L
1,553 Elo+
Party 1
Bacchus
Bacchus
blood_x77
Bacchus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 187L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JIGGLEYTIDDES
Heimdallr
13
4 / 1 / 4
7,603
543
12,289
6,260
3,600
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 5
7,877
563
5,977
7,019
2,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
SE_SCHEMATIC_JR
Danzaburou
12
6 / 2 / 2
7,882
563
4,082
9,718
3,402
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
14
4 / 1 / 2
8,463
605
11,659
11,557
9,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
11
1 / 1 / 3
6,878
491
4,686
9,239
6,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Been Sucio
Apollo
10
0 / 3 / 3
5,762
412
4,661
9,260
2,649
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 1
6,406
458
7,312
13,571
9,307
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
3 / 7 / 0
7,225
516
6,641
8,166
2,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 3 / 0
6,345
453
4,412
8,012
4,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
blood_x77
Bacchus
10
0 / 2 / 3
5,652
404
3,667
11,342
4,490
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
18
Kills
6
6
Deaths
18
16
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
Been Sucio
Apollo
0
3
3
0.5
L
1
3
1
0.5
W
Heimdallr
JIGGLEYTIDDES
Heimdallr
4
1
4
6
W
3
1
5
5.5
W
Danzaburou
SE_SCHEMATIC_JR
Danzaburou
6
2
2
3.5
W
Bellona
4
1
2
5
L
3
7
0
0.43
L
2
3
0
0.67
L
Bacchus
blood_x77
Bacchus
0
2
3
0.75
W
Ares
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,693
Damage
26,693
43,793
Taken
50,351
25,834
Mitigated
23,094
16,780
Healing
13,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Been Sucio
Apollo
4,661
2,275
0
2,274
9,260
2,649
0
1,600
7,660
0
33,059
L
7,312
1,178
0
5,032
13,571
9,307
35
4,139
9,316
0
31,430
W
Heimdallr
JIGGLEYTIDDES
Heimdallr
12,289
5,680
0
1,136
6,260
3,600
691
1,043
5,217
0
55,183
W
5,977
572
0
2,264
7,019
2,604
59
3,468
3,551
38,804
0
W
Danzaburou
SE_SCHEMATIC_JR
Danzaburou
4,082
2,342
0
4,569
9,718
3,402
64
1,552
8,166
0
41,177
W
Bellona
11,659
4,078
0
6,396
11,557
9,845
718
1,795
9,762
13,380
43,678
L
6,641
146
0
700
8,166
2,630
323
2,812
5,198
30,003
0
L
4,412
1,815
0
1,061
8,012
4,018
0
2,019
5,947
0
29,895
L
Bacchus
blood_x77
Bacchus
3,667
220
564
3,971
11,342
4,490
0
3,020
8,260
15,577
0
W
Ares
4,686
478
0
2,415
9,239
6,383
0
2,450
6,789
16,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,703
Gold Earned
31,390
392
Minions Killed
244
0
Camps Cleared
0
1,301,933
Distance Traveled
1,427,442
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,762
412
58
4
0
300,058
0
L
Chaac
6,406
458
59
4
0
269,735
0
W
Heimdallr
7,603
543
99
7
0
246,161
1
W
Agni
7,877
563
83
6
0
273,313
5
W
Danzaburou
7,882
563
80
6
0
249,426
3
W
Bellona
8,463
605
113
8
0
266,393
0
L
Agni
7,225
516
60
4
0
247,677
1
L
Nemesis
6,345
453
53
4
0
322,841
0
L
Bacchus
5,652
404
14
1
0
287,131
3
W
Ares
6,878
491
17
1
0
266,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role