Player Matchup

Ymir
Ymir
A YoLoSaurusRex
Ymir
Level 61
God Stats
7W - 9L
2,003 SR
Queue Stats
16W - 18L
1,620 Elo+
Party 1
Fenrir
Fenrir
BiiPolarBearr
Fenrir
Level 27
God Stats
7W - 6L
1,500 SR
Queue Stats
88W - 67L
1,500 Elo+
Party 1
Janus
Janus
FuzzySR
Janus
Level 68
God Stats
1W - 5L
1,294 SR
Queue Stats
142W - 211L
1,566 Elo+
Party 1
Anhur
Anhur
Harrisouly
Anhur
Level 55
God Stats
4W - 8L
1,681 SR
Queue Stats
522W - 474L
1,483 Elo+
Party 2
Chaac
Chaac
TMOSSY33
Chaac
Level 117
God Stats
0W - 8L
1,500 SR
Queue Stats
76W - 78L
1,482 Elo+
Party 2
Team Averages
Level 66
1,596 SR
1,530 Elo+

VS

Team Averages
Level 103
1,629 SR
1,574 Elo+
Apollo
Apollo
 
Apollo
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
DonuttMunch3r
Ymir
Level 104
God Stats
4W - 0L
1,710 SR
Queue Stats
280W - 245L
1,519 Elo+
Solo
Ra
Ra
Touka-Chan10
Ra
Level 18
God Stats
3W - 0L
1,679 SR
Queue Stats
35W - 20L
1,675 Elo+
Party 3
Bellona
Bellona
censarin
Bellona
Level 88
God Stats
9W - 2L
1,755 SR
Queue Stats
350W - 350L
1,579 Elo+
Party 3
Cabrakan
Cabrakan
lexs070707
Cabrakan
Level 160
God Stats
8W - 9L
1,500 SR
Queue Stats
223W - 238L
1,598 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 3
5,874
452
2,974
9,371
3,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 3 / 3
6,402
492
4,869
9,711
3,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Janus
FuzzySR
Janus
11
1 / 3 / 2
6,213
478
937
5,555
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
11
2 / 4 / 1
6,227
479
3,818
6,558
1,590
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chaac
TMOSSY33
Chaac
12
1 / 4 / 0
6,732
518
5,987
10,585
8,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
14
6 / 0 / 5
8,188
630
5,593
5,746
2,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 2 / 11
7,302
562
5,172
8,036
4,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 2 / 4
7,035
541
3,601
4,643
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
censarin
Bellona
14
5 / 0 / 1
8,311
639
9,176
9,134
8,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
lexs070707
Cabrakan
11
5 / 1 / 8
7,021
540
3,835
5,299
3,346
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
5
Kills
19
19
Deaths
5
9
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
0
5
8.5
L
0
5
3
0.3
L
1
3
3
0.83
W
2
2
11
3.75
L
Janus
FuzzySR
Janus
1
3
2
0.67
L
Anhur
2
4
1
0.63
L
Chaac
TMOSSY33
Chaac
1
4
0
0.25
W
1
2
4
1.5
W
Bellona
censarin
Bellona
5
0
1
5.5
W
Cabrakan
lexs070707
Cabrakan
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,585
Damage
27,377
41,780
Taken
32,858
18,346
Mitigated
19,572
10,653
Healing
13,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
5,593
2,959
0
4,310
5,746
2,063
830
92
5,654
0
56,947
L
2,974
263
0
1,333
9,371
3,667
0
4,186
5,100
20,270
0
L
4,869
1,347
0
3,710
9,711
3,098
0
2,555
7,133
0
29,933
W
5,172
1,586
0
2,986
8,036
4,444
762
1,048
6,988
36,088
0
L
Janus
FuzzySR
Janus
937
113
0
295
5,555
1,704
0
2,048
3,320
30,375
0
L
Anhur
3,818
1,117
0
500
6,558
1,590
0
3,143
3,370
0
26,951
L
Chaac
TMOSSY33
Chaac
5,987
1,793
0
4,815
10,585
8,287
132
336
10,249
0
41,844
W
3,601
239
228
1,438
4,643
1,545
256
1,575
3,068
35,954
0
W
Bellona
censarin
Bellona
9,176
2,937
0
3,904
9,134
8,174
0
0
9,134
0
50,264
W
Cabrakan
lexs070707
Cabrakan
3,835
340
264
454
5,299
3,346
0
1,196
4,103
14,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,448
Gold Earned
37,857
270
Minions Killed
397
0
Camps Cleared
0
1,229,288
Distance Traveled
1,280,015
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
8,188
630
116
9
0
240,743
0
L
Ymir
5,874
452
18
1
0
258,808
3
L
Fenrir
6,402
492
60
5
0
263,874
4
W
Ymir
7,302
562
73
6
0
246,727
2
L
Janus
6,213
478
60
5
0
239,197
5
L
Anhur
6,227
479
58
4
0
242,509
3
L
Chaac
6,732
518
74
6
0
224,900
4
W
Ra
7,035
541
73
6
0
259,836
5
W
Bellona
8,311
639
118
9
0
284,474
3
W
Cabrakan
7,021
540
17
1
0
248,235
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role