Player Matchup

Da Ji
Da Ji
HelloBotE
Da Ji
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,199 Elo+
Party 1
Fenrir
Fenrir
Lunar_vauge
Fenrir
Level 26
God Stats
0W - 1L
1,265 SR
Queue Stats
1W - 3L
1,199 Elo+
Party 1
Bellona
Bellona
MAXWELDBOMB
Bellona
Level 61
God Stats
0W - 2L
1,713 SR
Queue Stats
19W - 14L
1,199 Elo+
Party 1
Team Averages
Level 34
1,493 SR
1,199 Elo+

VS

Team Averages
Level 48
1,577 SR
1,474 Elo+
Erlang Shen
Erlang Shen
Tru_Jaxx
Erlang Shen
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 60L
1,336 Elo+
Party 2
Pele
Pele
Typhox4
Pele
Level 29
God Stats
5W - 7L
1,823 SR
Queue Stats
83W - 121L
1,407 Elo+
Party 2
Nox
Nox
thor of osceola
Nox
Level 29
God Stats
2W - 1L
1,408 SR
Queue Stats
13W - 4L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
HelloBotE
Da Ji
16
2 / 9 / 4
13,105
570
5,270
16,027
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
15
1 / 10 / 6
12,602
548
6,270
14,474
5,012
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
MAXWELDBOMB
Bellona
18
6 / 5 / 3
14,428
627
14,324
23,529
20,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Tru_Jaxx
Erlang Shen
17
6 / 5 / 17
14,735
641
8,792
17,900
15,703
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mace

Mace

+10
Physical Power

Pele
Typhox4
Pele
20
9 / 5 / 14
16,118
701
20,108
20,792
8,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
9 / 0 / 15
16,466
716
14,890
5,062
4,274
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
9
Kills
24
24
Deaths
10
13
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Da Ji
HelloBotE
Da Ji
2
9
4
0.44
L
Fenrir
1
10
6
0.4
L
Bellona
MAXWELDBOMB
Bellona
6
5
3
1.5
W
Erlang Shen
Tru_Jaxx
Erlang Shen
6
5
17
2.9
W
Pele
Typhox4
Pele
9
5
14
3.2
W
9
0
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,864
Damage
43,790
54,030
Taken
43,754
30,282
Mitigated
28,933
7,642
Healing
12,846
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
HelloBotE
Da Ji
5,270
1,086
527
2,621
16,027
5,059
0
4,174
11,703
0
31,689
L
Fenrir
6,270
2,076
354
1,294
14,474
5,012
0
4,062
10,312
0
26,549
L
Bellona
MAXWELDBOMB
Bellona
14,324
5,906
216
2,630
23,529
20,211
0
7,002
16,351
0
99,081
W
Erlang Shen
Tru_Jaxx
Erlang Shen
8,792
3,896
0
3,693
17,900
15,703
2,079
0
17,900
0
48,797
W
Pele
Typhox4
Pele
20,108
5,408
0
7,994
20,792
8,956
1,162
117
20,675
0
123,735
W
14,890
1,335
0
1,159
5,062
4,274
488
27
5,035
51,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,135
Gold Earned
47,319
208
Minions Killed
259
0
Camps Cleared
0
1,008,063
Distance Traveled
1,274,716
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,105
570
45
2
0
273,618
0
L
Fenrir
12,602
548
26
1
0
308,859
1
L
Bellona
14,428
627
137
6
0
425,586
3
W
Erlang Shen
14,735
641
58
3
0
390,743
3
W
Pele
16,118
701
121
5
0
465,592
4
W
Nox
16,466
716
80
3
0
418,381
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role