Player Matchup

Cthulhu
Cthulhu
BasicallylDoWork
Cthulhu
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 14L
1,759 Elo+
Party 1
Erlang Shen
Erlang Shen
ChronchyPudding
Erlang Shen
Level 18
God Stats
7W - 4L
1,521 SR
Queue Stats
33W - 22L
1,644 Elo+
Solo
Janus
Janus
Melee20XX
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,748 Elo+
Party 1
Izanami
Izanami
kitsuneUwU1
Izanami
Level 18
God Stats
7W - 7L
1,285 SR
Queue Stats
15W - 28L
1,233 Elo+
Solo
Artemis
Artemis
tastethetaint
Artemis
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,754 Elo+
Solo
Team Averages
Level 23
1,461 SR
1,628 Elo+

VS

Team Averages
Level 15
1,528 SR
1,672 Elo+
Thor
Thor
gingerpeensauce
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 75L
1,685 Elo+
Solo
The Morrigan
The Morrigan
iheardthat
The Morrigan
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
28W - 23L
1,821 Elo+
Solo
Ratatoskr
Ratatoskr
kingkoochi
Ratatoskr
Level 27
God Stats
1W - 2L
1,317 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
King Arthur
King Arthur
peskeybikes5
King Arthur
Level 6
God Stats
2W - 2L
1,821 SR
Queue Stats
6W - 5L
1,695 Elo+
Solo
Hachiman
Hachiman
恰个小笼包
Hachiman
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 9
11,202
560
7,474
10,462
9,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Erlang Shen
ChronchyPudding
Erlang Shen
20
13 / 1 / 4
13,062
653
15,580
19,760
15,707
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Melee20XX
Janus
15
1 / 3 / 8
10,431
522
6,666
10,227
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
kitsuneUwU1
Izanami
14
1 / 6 / 6
10,059
503
3,226
13,353
4,555
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
19
12 / 3 / 7
12,685
634
16,184
12,752
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 3
9,980
499
11,269
19,125
6,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

The Morrigan
iheardthat
The Morrigan
16
7 / 5 / 0
10,197
510
13,224
9,778
3,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
kingkoochi
Ratatoskr
10
1 / 2 / 0
7,151
358
2,292
8,479
3,256
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
peskeybikes5
King Arthur
11
0 / 10 / 7
7,559
378
3,568
18,610
10,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
13
0 / 7 / 1
7,385
369
2,107
14,732
3,834
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
25
30
Kills
14
15
Deaths
31
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
2
9
3.75
W
Erlang Shen
ChronchyPudding
Erlang Shen
13
1
4
15
W
Janus
Melee20XX
Janus
1
3
8
1.67
L
6
7
3
1.07
L
The Morrigan
iheardthat
The Morrigan
7
5
0
1.4
L
Ratatoskr
kingkoochi
Ratatoskr
1
2
0
0.5
W
Izanami
kitsuneUwU1
Izanami
1
6
6
0.67
L
King Arthur
peskeybikes5
King Arthur
0
10
7
0.35
W
Artemis
12
3
7
5.17
L
Hachiman
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,130
Damage
32,460
66,554
Taken
70,724
38,455
Mitigated
28,093
22,191
Healing
16,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,474
631
0
1,494
10,462
9,590
546
2,352
7,814
36,763
0
W
Erlang Shen
ChronchyPudding
Erlang Shen
15,580
9,440
0
14,438
19,760
15,707
2,336
1,300
18,052
0
103,570
W
Janus
Melee20XX
Janus
6,666
962
0
755
10,227
3,356
1,622
4,193
5,725
55,475
0
L
11,269
2,264
0
3,994
19,125
6,948
0
2,440
16,649
0
51,304
L
The Morrigan
iheardthat
The Morrigan
13,224
1,967
0
984
9,778
3,573
0
1,079
8,639
70,936
0
L
Ratatoskr
kingkoochi
Ratatoskr
2,292
382
87
3,290
8,479
3,256
0
3,193
5,194
0
17,718
W
Izanami
kitsuneUwU1
Izanami
3,226
1,713
0
1,832
13,353
4,555
2,855
2,953
10,291
0
65,068
L
King Arthur
peskeybikes5
King Arthur
3,568
287
0
3,192
18,610
10,482
0
4,553
13,879
0
13,694
W
Artemis
16,184
10,084
0
3,672
12,752
5,247
1,588
1,650
10,923
0
87,319
L
Hachiman
2,107
1,571
0
4,944
14,732
3,834
0
2,519
12,203
0
35,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,439
Gold Earned
42,272
535
Minions Killed
321
0
Camps Cleared
0
1,895,447
Distance Traveled
1,624,655
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,202
560
47
2
0
364,379
1
W
Erlang Shen
13,062
653
148
7
0
429,504
1
W
Janus
10,431
522
103
5
0
398,569
3
L
Thor
9,980
499
83
4
0
347,255
4
L
The Morrigan
10,197
510
123
6
0
352,085
3
L
Ratatoskr
7,151
358
28
1
0
256,652
0
W
Izanami
10,059
503
101
5
0
322,222
7
L
King Arthur
7,559
378
26
1
0
335,250
3
W
Artemis
12,685
634
136
7
0
380,773
4
L
Hachiman
7,385
369
61
3
0
333,413
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role