Player Matchup

Sun Wukong
Sun Wukong
CesarHokag
Sun Wukong
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 94L
1,265 Elo+
Solo
Ymir
Ymir
Chronic__130
Ymir
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,204 Elo+
Party 3
Skadi
Skadi
TV_Assassin
Skadi
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,322 Elo+
Solo
Kukulkan
Kukulkan
TwoRedBullzz
Kukulkan
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 12L
1,216 Elo+
Party 3
Neith
Neith
kittysofdoom49
Neith
Level 8
God Stats
144W - 169L
1,213 SR
Queue Stats
205W - 244L
1,283 Elo+
Solo
Team Averages
Level 16
1,443 SR
1,258 Elo+

VS

Team Averages
Level 22
1,300 SR
1,342 Elo+
Danzaburou
Danzaburou
CosbysLilHelper
Danzaburou
Level 42
God Stats
30W - 26L
1,319 SR
Queue Stats
37W - 32L
1,306 Elo+
Party 1
Kali
Kali
ExtremelyKole
Kali
Level 27
God Stats
23W - 23L
1,472 SR
Queue Stats
25W - 28L
1,323 Elo+
Party 2
Artemis
Artemis
Prioritization
Artemis
Level 17
God Stats
16W - 17L
1,485 SR
Queue Stats
19W - 18L
1,334 Elo+
Party 2
Cthulhu
Cthulhu
RealPrinceVegeta
Cthulhu
Level 10
God Stats
5W - 6L
1,186 SR
Queue Stats
14W - 18L
1,328 Elo+
Solo
Neith
Neith
size293feisty
Neith
Level 15
God Stats
38W - 35L
1,037 SR
Queue Stats
64W - 61L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CesarHokag
Sun Wukong
16
0 / 7 / 5
10,277
856
6,435
18,476
18,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 6 / 3
10,275
856
6,519
14,386
6,579
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 10 / 4
11,171
931
19,816
26,726
8,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
TwoRedBullzz
Kukulkan
16
2 / 6 / 5
10,840
903
8,165
12,589
5,021
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
1 / 4 / 6
10,234
853
8,228
15,963
7,681
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

277

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CosbysLilHelper
Danzaburou
20
17 / 0 / 8
15,641
1,303
31,965
11,517
4,916
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 3 / 14
12,231
1,019
9,705
14,299
6,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 1 / 20
11,856
988
13,327
10,858
4,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 4 / 16
11,886
991
14,443
15,312
18,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
7 / 0 / 15
12,773
1,064
12,025
3,674
1,579
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
106
8
Kills
33
33
Deaths
8
23
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CesarHokag
Sun Wukong
0
7
5
0.36
L
2
6
3
0.58
W
Danzaburou
CosbysLilHelper
Danzaburou
17
0
8
21
W
4
3
14
3.67
W
2
1
20
12
W
3
4
16
2.75
L
3
10
4
0.5
L
Kukulkan
TwoRedBullzz
Kukulkan
2
6
5
0.75
L
1
4
6
1
W
7
0
15
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,163
Damage
81,465
88,140
Taken
55,660
46,660
Mitigated
36,582
5,126
Healing
13,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CesarHokag
Sun Wukong
6,435
1,556
0
910
18,476
18,734
0
1,657
16,719
0
19,640
L
6,519
558
0
220
14,386
6,579
0
1,121
13,219
11,685
0
W
Danzaburou
CosbysLilHelper
Danzaburou
31,965
14,536
0
2,560
11,517
4,916
0
3,629
7,813
0
66,632
W
9,705
6,981
0
5,160
14,299
6,569
0
4,203
10,046
0
28,052
W
13,327
9,067
0
2,887
10,858
4,519
0
2,281
8,427
0
26,075
W
14,443
276
927
500
15,312
18,999
0
3,154
12,063
27,133
0
L
19,816
10,234
0
1,889
26,726
8,645
0
4,662
21,789
0
43,028
L
Kukulkan
TwoRedBullzz
Kukulkan
8,165
2,332
0
564
12,589
5,021
0
3,509
8,930
27,230
0
L
8,228
3,492
0
1,543
15,963
7,681
0
2,823
13,040
0
22,687
W
12,025
8,479
0
1,420
3,674
1,579
0
1,417
2,232
0
26,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,797
Gold Earned
64,387
153
Minions Killed
247
2
Camps Cleared
9
851,727
Distance Traveled
1,078,854
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,277
856
23
2
0
179,405
1
L
Ymir
10,275
856
13
1
0
122,182
0
W
Danzaburou
15,641
1,303
96
8
6
195,251
0
W
Kali
12,231
1,019
42
4
2
242,792
0
W
Artemis
11,856
988
32
3
0
207,724
2
W
Cthulhu
11,886
991
34
3
1
239,390
0
L
Skadi
11,171
931
58
5
1
207,470
0
L
Kukulkan
10,840
903
42
4
0
156,632
0
L
Neith
10,234
853
17
1
1
186,038
1
W
Neith
12,773
1,064
43
4
0
193,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role