Player Matchup

Bacchus
Bacchus
BLKPxRoyalty
Bacchus
Level 67
God Stats
3W - 3L
1,500 SR
Queue Stats
144W - 76L
1,667 Elo+
Party 1
Guan Yu
Guan Yu
Tyd70123
Guan Yu
Level 120
God Stats
2W - 1L
1,814 SR
Queue Stats
79W - 41L
1,789 Elo+
Party 1
Merlin
Merlin
sivart11
Merlin
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 46L
1,789 Elo+
Party 1
Team Averages
Level 103
1,605 SR
1,749 Elo+

VS

Team Averages
Level 70
1,491 SR
1,527 Elo+
Scylla
Scylla
FussioNz Rz
Scylla
Level 3
God Stats
15W - 2L
1,500 SR
Queue Stats
632W - 141L
1,729 Elo+
Party 2
Ymir
Ymir
Venom3rds
Ymir
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
XxtomyKBxX
Anhur
Level 160
God Stats
13W - 7L
1,473 SR
Queue Stats
376W - 87L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BLKPxRoyalty
Bacchus
8
0 / 2 / 1
6,353
635
2,475
6,503
4,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
Tyd70123
Guan Yu
9
1 / 5 / 0
6,085
609
2,920
7,304
2,546
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
sivart11
Merlin
9
0 / 2 / 1
5,973
597
4,405
4,432
1,330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
5 / 0 / 4
7,836
784
5,022
2,484
621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
10
1 / 1 / 7
7,602
760
2,873
6,902
4,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anhur
11
3 / 0 / 5
7,675
768
5,967
4,207
1,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
1
Kills
9
9
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bacchus
BLKPxRoyalty
Bacchus
0
2
1
0.25
W
Scylla
5
0
4
7
L
Guan Yu
Tyd70123
Guan Yu
1
5
0
0.2
W
Ymir
1
1
7
4.5
W
Anhur
3
0
5
5.5
L
Merlin
sivart11
Merlin
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,800
Damage
13,862
18,239
Taken
13,593
8,190
Mitigated
6,601
3,010
Healing
4,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
BLKPxRoyalty
Bacchus
2,475
179
0
784
6,503
4,314
0
2,490
3,903
9,066
0
W
Scylla
5,022
993
0
112
2,484
621
100
1,056
1,352
26,315
0
L
Guan Yu
Tyd70123
Guan Yu
2,920
470
34
942
7,304
2,546
0
3,094
4,106
0
12,528
W
Ymir
2,873
559
230
1,885
6,902
4,030
51
3,948
2,582
13,760
0
W
Anhur
5,967
3,456
0
1,918
4,207
1,950
1,320
1,604
2,442
0
39,854
L
Merlin
sivart11
Merlin
4,405
271
0
1,250
4,432
1,330
0
2,044
2,296
27,152
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,411
Gold Earned
23,113
100
Minions Killed
129
0
Camps Cleared
0
524,564
Distance Traveled
538,315
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,353
635
9
1
0
185,040
2
W
Scylla
7,836
784
49
5
0
172,104
4
L
Guan Yu
6,085
609
29
3
0
176,216
0
W
Ymir
7,602
760
18
2
0
181,544
1
W
Anhur
7,675
768
62
6
0
184,667
4
L
Merlin
5,973
597
62
6
0
163,308
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role