Player Matchup

Nox
Nox
Gravity
Nox
Level 97
God Stats
31W - 29L
1,561 SR
Queue Stats
139W - 120L
1,514 Elo+
Solo
King Arthur
King Arthur
TheGrateBunk
King Arthur
Level 120
God Stats
3W - 9L
1,451 SR
Queue Stats
138W - 132L
1,510 Elo+
Party 2
Anhur
Anhur
TheJakeMate
Anhur
Level 111
God Stats
3W - 8L
1,710 SR
Queue Stats
104W - 110L
1,570 Elo+
Solo
Ares
Ares
almagon
Ares
Level 80
God Stats
8W - 9L
1,505 SR
Queue Stats
80W - 69L
1,507 Elo+
Party 2
Thanatos
Thanatos
bellzy4
Thanatos
Level 60
God Stats
18W - 7L
1,500 SR
Queue Stats
149W - 133L
1,548 Elo+
Solo
Team Averages
Level 94
1,545 SR
1,530 Elo+

VS

Team Averages
Level 76
1,539 SR
1,431 Elo+
Bakasura
Bakasura
CRzombie
Bakasura
Level 58
God Stats
6W - 8L
1,310 SR
Queue Stats
437W - 482L
1,428 Elo+
Party 1
Nu Wa
Nu Wa
CamaradaSolano
Nu Wa
Level 104
God Stats
3W - 1L
1,781 SR
Queue Stats
497W - 544L
1,453 Elo+
Party 1
Neith
Neith
JuanPa0999
Neith
Level 63
God Stats
8W - 10L
1,467 SR
Queue Stats
11W - 14L
1,404 Elo+
Party 3
Cthulhu
Cthulhu
VvlLnN
Cthulhu
Level 52
God Stats
7W - 11L
1,500 SR
Queue Stats
167W - 178L
1,334 Elo+
Solo
Danzaburou
Danzaburou
kpAlxKing
Danzaburou
Level 105
God Stats
15W - 7L
1,638 SR
Queue Stats
144W - 146L
1,538 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
14
2 / 6 / 0
8,783
462
7,934
10,113
3,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
TheGrateBunk
King Arthur
17
4 / 4 / 2
10,252
540
10,773
15,437
11,550
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 6 / 3
9,243
486
5,510
15,417
4,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ares
almagon
Ares
12
0 / 5 / 6
8,290
436
4,867
16,135
11,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Thanatos
bellzy4
Thanatos
16
5 / 5 / 2
10,176
536
4,105
17,888
6,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CRzombie
Bakasura
16
7 / 2 / 9
10,249
539
8,199
13,965
8,413
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 2 / 12
10,819
569
12,564
5,122
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
16
2 / 4 / 5
9,764
514
8,249
11,687
4,971
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
VvlLnN
Cthulhu
15
4 / 2 / 12
10,352
545
10,201
12,027
5,764
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
kpAlxKing
Danzaburou
19
10 / 3 / 5
11,844
623
10,075
8,753
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
68
13
Kills
25
26
Deaths
13
13
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bakasura
CRzombie
Bakasura
7
2
9
5.75
W
2
2
12
4
L
Nox
2
6
0
0.33
W
Neith
2
4
5
1.13
L
King Arthur
TheGrateBunk
King Arthur
4
4
2
1.25
L
2
6
3
0.58
W
Cthulhu
VvlLnN
Cthulhu
4
2
12
5
L
Ares
almagon
Ares
0
5
6
0.6
L
Thanatos
bellzy4
Thanatos
5
5
2
1.2
W
Danzaburou
kpAlxKing
Danzaburou
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,189
Damage
49,288
74,990
Taken
51,554
38,531
Mitigated
23,661
23,995
Healing
15,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
CRzombie
Bakasura
8,199
5,528
0
4,532
13,965
8,413
0
4,550
9,275
0
38,753
W
12,564
1,299
0
681
5,122
1,871
0
1,587
3,473
68,469
0
L
Nox
7,934
378
0
625
10,113
3,666
1,260
2,108
7,280
46,582
0
W
Neith
8,249
3,031
243
4,578
11,687
4,971
998
656
10,801
0
51,824
L
King Arthur
TheGrateBunk
King Arthur
10,773
1,112
0
2,686
15,437
11,550
0
3,758
11,043
0
61,283
L
5,510
1,622
0
5,547
15,417
4,798
2,369
6,274
8,865
0
60,232
W
Cthulhu
VvlLnN
Cthulhu
10,201
1,139
503
2,548
12,027
5,764
37
2,814
9,141
37,907
0
L
Ares
almagon
Ares
4,867
332
0
1,543
16,135
11,885
249
4,931
10,260
23,176
0
L
Thanatos
bellzy4
Thanatos
4,105
638
0
13,594
17,888
6,632
0
4,383
12,794
119
57,054
W
Danzaburou
kpAlxKing
Danzaburou
10,075
4,202
0
2,012
8,753
2,642
2,925
2,885
5,742
0
76,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,744
Gold Earned
53,028
469
Minions Killed
520
0
Camps Cleared
0
1,687,581
Distance Traveled
1,867,443
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,249
539
92
5
0
427,454
0
W
Nu Wa
10,819
569
142
7
0
373,745
7
L
Nox
8,783
462
91
5
0
335,655
10
W
Neith
9,764
514
103
5
0
326,978
1
L
King Arthur
10,252
540
109
6
0
330,713
2
L
Anhur
9,243
486
139
7
0
290,121
2
W
Cthulhu
10,352
545
42
2
0
370,645
8
L
Ares
8,290
436
21
1
0
358,950
8
L
Thanatos
10,176
536
109
6
0
372,142
1
W
Danzaburou
11,844
623
141
7
0
368,621
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role