Player Matchup

Agni
Agni
AC WolF v7
Agni
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,555 Elo+
Party 1
Zeus
Zeus
Too Impressive
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,602 Elo+
Party 1
Odin
Odin
nordichunk
Odin
Level 69
God Stats
0W - 2L
1,396 SR
Queue Stats
16W - 17L
1,534 Elo+
Party 1
Team Averages
Level 40
1,465 SR
1,563 Elo+

VS

Team Averages
Level 57
1,444 SR
1,534 Elo+
Olorun
Olorun
Dream_slayer87
Olorun
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 26L
1,500 Elo+
Party 2
Neith
Neith
Human122190
Neith
Level 87
God Stats
12W - 20L
1,332 SR
Queue Stats
197W - 249L
1,552 Elo+
Party 2
Osiris
Osiris
jedi_dov
Osiris
Level 77
God Stats
4W - 11L
1,500 SR
Queue Stats
148W - 185L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 2
6,267
627
2,361
7,780
3,153
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 4 / 1
7,352
735
6,087
5,059
1,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 3 / 1
6,360
636
3,609
7,607
2,883
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 7
7,389
739
3,349
5,154
2,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
4 / 1 / 5
7,710
771
5,180
5,384
1,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Osiris
jedi_dov
Osiris
11
5 / 1 / 6
7,780
778
8,320
6,085
5,030
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
4
Kills
12
12
Deaths
4
4
Assists
18
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
3
2
7
3.25
W
4
1
5
6.5
L
3
4
1
0.88
W
Osiris
jedi_dov
Osiris
5
1
6
8
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,057
Damage
16,849
20,446
Taken
16,623
7,523
Mitigated
8,876
2,660
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,361
326
0
1,426
7,780
3,153
0
230
7,550
14,541
0
W
3,349
2,004
1,186
1,124
5,154
2,010
312
1,742
3,284
11,496
0
W
5,180
2,526
0
2,104
5,384
1,836
741
3,027
2,107
0
32,627
L
6,087
1,173
0
474
5,059
1,487
210
952
4,107
18,407
0
W
Osiris
jedi_dov
Osiris
8,320
3,409
674
441
6,085
5,030
29
3,259
2,693
0
21,681
L
3,609
785
0
760
7,607
2,883
0
2,203
5,404
0
10,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,979
Gold Earned
22,879
78
Minions Killed
106
0
Camps Cleared
0
429,132
Distance Traveled
522,580
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,267
627
23
2
0
133,645
2
W
Olorun
7,389
739
17
2
0
164,160
0
W
Neith
7,710
771
67
7
0
177,160
3
L
Zeus
7,352
735
40
4
0
131,417
0
W
Osiris
7,780
778
22
2
0
181,260
1
L
Odin
6,360
636
15
2
0
164,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role