Player Matchup

Arachne
Arachne
Bajv
Arachne
Level 119
God Stats
14W - 6L
1,606 SR
Queue Stats
150W - 124L
1,748 Elo+
Party 1
Heimdallr
Heimdallr
Infernote
Heimdallr
Level 28
God Stats
1W - 2L
1,301 SR
Queue Stats
126W - 129L
1,726 Elo+
Party 1
Xing Tian
Xing Tian
Rampagv
Xing Tian
Level 125
God Stats
1W - 0L
1,278 SR
Queue Stats
7W - 4L
1,759 Elo+
Party 1
Team Averages
Level 91
1,395 SR
1,744 Elo+

VS

Team Averages
Level 93
1,520 SR
1,466 Elo+
Baron Samedi
Baron Samedi
Gambito1
Baron Samedi
Level 109
God Stats
4W - 2L
1,705 SR
Queue Stats
53W - 61L
1,531 Elo+
Solo
Neith
Neith
jeremyfurry3
Neith
Level 17
God Stats
3W - 7L
1,446 SR
Queue Stats
8W - 12L
1,365 Elo+
Solo
Cthulhu
Cthulhu
rasalex
Cthulhu
Level 152
God Stats
26W - 20L
1,411 SR
Queue Stats
104W - 104L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bajv
Arachne
18
12 / 2 / 6
15,604
650
22,763
29,375
13,640
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
Infernote
Heimdallr
17
2 / 9 / 13
14,267
594
10,217
20,149
9,013
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
Rampagv
Xing Tian
20
5 / 2 / 13
16,580
691
22,665
38,979
54,833
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gambito1
Baron Samedi
17
4 / 6 / 7
14,741
614
25,380
20,479
12,830
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
1 / 7 / 10
14,028
585
15,405
14,523
5,968
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
rasalex
Cthulhu
20
8 / 6 / 5
16,057
669
29,489
31,307
38,767
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
19
Kills
13
13
Deaths
19
32
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bajv
Arachne
12
2
6
7.5
L
Baron Samedi
Gambito1
Baron Samedi
4
6
7
1.25
W
Heimdallr
Infernote
Heimdallr
2
9
13
0.94
W
Xing Tian
Rampagv
Xing Tian
5
2
13
5.75
L
1
7
10
0.86
L
Cthulhu
rasalex
Cthulhu
8
6
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,645
Damage
70,274
88,503
Taken
66,309
77,486
Mitigated
57,565
32,853
Healing
11,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bajv
Arachne
22,763
15,885
0
19,041
29,375
13,640
770
16,308
12,062
0
93,101
L
Baron Samedi
Gambito1
Baron Samedi
25,380
2,689
1,778
5,751
20,479
12,830
494
8,411
12,068
86,471
0
W
Heimdallr
Infernote
Heimdallr
10,217
3,694
231
2,363
20,149
9,013
1,989
14,936
4,456
0
46,632
W
Xing Tian
Rampagv
Xing Tian
22,665
1,732
0
11,218
38,979
54,833
498
19,889
17,031
66,401
0
L
15,405
6,111
0
698
14,523
5,968
1,854
5,907
8,616
0
65,958
L
Cthulhu
rasalex
Cthulhu
29,489
1,587
687
2,989
31,307
38,767
0
8,415
22,892
81,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,451
Gold Earned
44,826
205
Minions Killed
315
0
Camps Cleared
0
1,257,933
Distance Traveled
1,313,696
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
15,604
650
76
3
0
482,140
0
L
Baron Samedi
14,741
614
117
5
0
410,579
0
W
Heimdallr
14,267
594
72
3
0
334,038
0
W
Xing Tian
16,580
691
57
2
0
441,755
6
L
Neith
14,028
585
106
4
0
380,539
0
L
Cthulhu
16,057
669
92
4
0
522,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role