Player Matchup

Neith
Neith
KINGxBOOO
Neith
Level 25
God Stats
10W - 13L
1,492 SR
Queue Stats
42W - 55L
1,366 Elo+
Solo
Hel
Hel
Lil Splash14
Hel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 58L
1,461 Elo+
Party 1
Geb
Geb
whatwouldOJdo
Geb
Level 11
God Stats
0W - 6L
1,162 SR
Queue Stats
6W - 27L
1,322 Elo+
Party 1
Team Averages
Level 22
1,385 SR
1,383 Elo+

VS

Team Averages
Level 41
1,407 SR
1,466 Elo+
Izanami
Izanami
DeathWub
Izanami
Level 27
God Stats
21W - 12L
1,487 SR
Queue Stats
378W - 343L
1,570 Elo+
Party 2
Ra
Ra
GROOT is King
Ra
Level 26
God Stats
6W - 6L
1,233 SR
Queue Stats
12W - 14L
1,336 Elo+
Solo
Horus
Horus
OkArrowUwU
Horus
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
156W - 193L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
KINGxBOOO
Neith
9
0 / 9 / 1
6,309
631
7,234
10,918
3,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
3 / 8 / 1
7,058
706
4,546
8,473
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 7 / 1
5,928
593
2,821
10,721
4,841
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeathWub
Izanami
12
13 / 0 / 10
9,820
982
12,302
8,236
4,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
5 / 2 / 16
8,526
853
5,494
6,184
2,920
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
11
6 / 2 / 17
8,524
852
6,237
10,704
5,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
67
3
Kills
24
24
Deaths
4
3
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Izanami
DeathWub
Izanami
13
0
10
18
W
5
2
16
6.5
L
Neith
KINGxBOOO
Neith
0
9
1
0.06
L
3
8
1
0.44
W
Horus
6
2
17
7.25
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,601
Damage
24,033
30,112
Taken
25,124
10,176
Mitigated
13,125
3,312
Healing
12,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DeathWub
Izanami
12,302
6,259
0
2,092
8,236
4,254
991
2,104
6,132
0
35,537
W
5,494
698
1,978
2,147
6,184
2,920
780
2,408
3,776
28,172
0
L
Neith
KINGxBOOO
Neith
7,234
3,986
197
1,092
10,918
3,270
0
2,122
8,621
0
23,397
L
4,546
208
655
1,178
8,473
2,065
0
1,743
6,605
13,033
0
W
Horus
6,237
3,125
1,805
4,553
10,704
5,951
285
2,897
7,807
0
12,451
L
2,821
169
0
190
10,721
4,841
0
1,637
8,959
16,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,295
Gold Earned
26,870
57
Minions Killed
107
0
Camps Cleared
0
407,148
Distance Traveled
478,311
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,820
982
47
5
0
147,991
2
W
Ra
8,526
853
50
5
0
163,327
1
L
Neith
6,309
631
27
3
0
133,549
0
L
Hel
7,058
706
14
1
0
117,985
0
W
Horus
8,524
852
10
1
0
166,993
0
L
Geb
5,928
593
16
2
0
155,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role