Player Matchup

Aphrodite
Aphrodite
Akame_Incisive
Aphrodite
Level 25
God Stats
9W - 13L
1,475 SR
Queue Stats
11W - 19L
1,392 Elo+
Party 2
Apollo
Apollo
Coldflame619
Apollo
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,198 Elo+
Solo
Chaac
Chaac
Scarnate1
Chaac
Level 48
God Stats
9W - 4L
1,882 SR
Queue Stats
46W - 64L
1,448 Elo+
Party 2
Team Averages
Level 28
1,619 SR
1,346 Elo+

VS

Team Averages
Level 38
1,420 SR
1,591 Elo+
Sol
Sol
Forever_Famine
Sol
Level 18
God Stats
21W - 16L
1,651 SR
Queue Stats
33W - 32L
1,772 Elo+
Solo
Awilix
Awilix
IM_DUMM
Awilix
Level 67
God Stats
4W - 0L
1,519 SR
Queue Stats
26W - 9L
1,570 Elo+
Party 1
King Arthur
King Arthur
XeTRoV_L3gend
King Arthur
Level 29
God Stats
1W - 1L
1,090 SR
Queue Stats
12W - 15L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Akame_Incisive
Aphrodite
19
3 / 0 / 12
14,497
604
14,823
12,332
5,001
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
13
3 / 20 / 5
13,298
554
12,375
26,733
7,793
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chaac
Scarnate1
Chaac
19
9 / 5 / 6
15,024
626
28,199
37,375
42,900
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 8
17,029
710
29,091
22,637
8,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
IM_DUMM
Awilix
17
11 / 7 / 6
16,640
693
19,674
20,216
14,965
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
XeTRoV_L3gend
King Arthur
16
5 / 8 / 8
14,481
603
16,350
29,905
36,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
46
15
Kills
24
25
Deaths
15
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Akame_Incisive
Aphrodite
3
0
12
9
L
Apollo
3
20
5
0.28
W
8
0
8
12
W
Awilix
IM_DUMM
Awilix
11
7
6
2
L
Chaac
Scarnate1
Chaac
9
5
6
2.4
W
King Arthur
XeTRoV_L3gend
King Arthur
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,397
Damage
65,115
76,440
Taken
72,758
55,694
Mitigated
60,029
33,998
Healing
23,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Akame_Incisive
Aphrodite
14,823
4,477
8,754
9,030
12,332
5,001
57
7,490
4,667
64,359
0
L
Apollo
12,375
7,270
0
0
26,733
7,793
0
9,324
17,184
246
19,665
W
29,091
9,375
0
18,365
22,637
8,877
3,294
2,910
19,727
206,869
0
W
Awilix
IM_DUMM
Awilix
19,674
7,936
0
762
20,216
14,965
72
4,081
16,135
0
66,372
L
Chaac
Scarnate1
Chaac
28,199
5,062
1,540
14,674
37,375
42,900
312
14,193
22,557
0
71,346
W
King Arthur
XeTRoV_L3gend
King Arthur
16,350
789
1,255
3,256
29,905
36,187
242
9,968
19,937
6,396
34,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,819
Gold Earned
48,150
175
Minions Killed
299
0
Camps Cleared
0
1,133,744
Distance Traveled
1,205,254
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
14,497
604
80
3
0
416,357
6
L
Apollo
13,298
554
22
1
0
310,948
5
W
Sol
17,029
710
207
9
0
443,811
3
W
Awilix
16,640
693
59
2
0
388,108
5
L
Chaac
15,024
626
73
3
0
406,439
2
W
King Arthur
14,481
603
33
1
0
373,335
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role