Player Matchup

Artio
Artio
Hamdeer
Artio
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 39L
1,369 Elo+
Party 2
Hel
Hel
Kestive
Hel
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
SiiX0TvvO
Ymir
Level 22
God Stats
75W - 57L
1,457 SR
Queue Stats
530W - 532L
1,390 Elo+
Party 2
Fenrir
Fenrir
WaGGoN BuRRneR
Fenrir
Level 64
God Stats
18W - 29L
1,500 SR
Queue Stats
499W - 514L
1,401 Elo+
Party 2
Artemis
Artemis
zL Mcguigs
Artemis
Level 63
God Stats
7W - 3L
1,856 SR
Queue Stats
75W - 70L
1,427 Elo+
Party 2
Team Averages
Level 75
1,563 SR
1,417 Elo+

VS

Team Averages
Level 37
1,290 SR
1,313 Elo+
Anubis
Anubis
Dracophalse
Anubis
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,245 Elo+
Party 1
Kukulkan
Kukulkan
Partly Chaos
Kukulkan
Level 58
God Stats
0W - 5L
1,190 SR
Queue Stats
1W - 9L
1,245 Elo+
Party 1
Thor
Thor
RoVharn
Thor
Level 47
God Stats
0W - 3L
1,269 SR
Queue Stats
0W - 3L
1,245 Elo+
Party 1
Jing Wei
Jing Wei
TotoBear
Jing Wei
Level 5
God Stats
0W - 3L
1,269 SR
Queue Stats
0W - 3L
1,245 Elo+
Party 1
Sylvanus
Sylvanus
jannokie
Sylvanus
Level 63
God Stats
11W - 11L
1,222 SR
Queue Stats
14W - 16L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Hamdeer
Artio
17
7 / 2 / 5
11,435
545
13,129
22,121
11,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hel
17
5 / 4 / 3
11,370
541
12,239
14,309
5,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
16
4 / 1 / 13
11,145
531
6,841
14,349
13,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
6 / 1 / 6
10,677
508
7,549
14,921
6,443
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
zL Mcguigs
Artemis
19
14 / 0 / 6
11,844
564
22,736
15,126
6,521
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 8 / 1
8,892
423
8,604
11,141
4,326
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
Partly Chaos
Kukulkan
15
1 / 6 / 3
8,938
426
6,957
14,884
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
RoVharn
Thor
15
2 / 5 / 2
9,132
435
9,889
16,250
6,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
TotoBear
Jing Wei
12
1 / 13 / 0
7,665
365
6,375
20,620
5,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
jannokie
Sylvanus
13
0 / 5 / 1
7,382
352
7,920
18,786
15,845
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
13
36
Kills
6
8
Deaths
37
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
8
1
0.31
W
Artio
Hamdeer
Artio
7
2
5
4.75
W
Hel
5
4
3
1.63
L
Kukulkan
Partly Chaos
Kukulkan
1
6
3
0.42
L
Thor
RoVharn
Thor
2
5
2
0.6
W
Ymir
4
1
13
10.5
L
Jing Wei
TotoBear
Jing Wei
1
13
0
0.08
W
6
1
6
9
L
Sylvanus
jannokie
Sylvanus
0
5
1
0.1
W
Artemis
zL Mcguigs
Artemis
14
0
6
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,494
Damage
39,745
80,826
Taken
81,681
43,109
Mitigated
38,440
46,165
Healing
20,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,604
536
0
1,918
11,141
4,326
858
5,729
5,412
35,199
0
W
Artio
Hamdeer
Artio
13,129
2,267
236
13,459
22,121
11,157
1,168
8,541
13,580
65,547
0
W
Hel
12,239
381
4,208
6,467
14,309
5,726
1,892
3,759
10,550
75,976
0
L
Kukulkan
Partly Chaos
Kukulkan
6,957
307
0
2,451
14,884
5,593
0
10,663
4,221
49,339
0
L
Thor
RoVharn
Thor
9,889
3,596
0
4,674
16,250
6,760
0
4,431
11,819
0
57,282
W
Ymir
6,841
1,090
641
4,032
14,349
13,262
984
4,028
10,321
38,746
0
L
Jing Wei
TotoBear
Jing Wei
6,375
4,845
0
3,018
20,620
5,916
244
5,447
15,173
0
33,998
W
7,549
2,635
558
6,406
14,921
6,443
472
2,758
12,163
0
64,705
L
Sylvanus
jannokie
Sylvanus
7,920
1,712
2,620
6,219
18,786
15,845
0
5,939
12,847
33,048
0
W
Artemis
zL Mcguigs
Artemis
22,736
14,319
0
10,158
15,126
6,521
3,472
4,395
10,731
0
92,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,471
Gold Earned
42,009
533
Minions Killed
365
0
Camps Cleared
0
1,847,146
Distance Traveled
1,588,947
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,892
423
71
3
0
317,064
3
W
Artio
11,435
545
101
5
0
385,211
2
W
Hel
11,370
541
149
7
0
299,817
4
L
Kukulkan
8,938
426
96
5
0
274,574
0
L
Thor
9,132
435
89
4
0
339,867
3
W
Ymir
11,145
531
64
3
0
375,538
0
L
Jing Wei
7,665
365
65
3
0
324,627
1
W
Fenrir
10,677
508
100
5
0
430,474
0
L
Sylvanus
7,382
352
44
2
0
332,815
2
W
Artemis
11,844
564
119
6
0
356,106
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role