Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
CptMcSquishy
Medusa
Level 107
God Stats
0W - 1L
1,715 SR
Queue Stats
82W - 76L
1,444 Elo+
Party 1
Yemoja
Yemoja
EvanTheAllmighty
Yemoja
Level 139
God Stats
1W - 5L
1,500 SR
Queue Stats
507W - 508L
1,532 Elo+
Solo
Cthulhu
Cthulhu
Hawtiness
Cthulhu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,500 Elo+
Solo
Jormungandr
Jormungandr
x_FireStreakz_x
Jormungandr
Level 89
God Stats
0W - 1L
1,289 SR
Queue Stats
70W - 55L
1,638 Elo+
Party 1
Team Averages
Level 121
1,501 SR
1,523 Elo+

VS

Team Averages
Level 97
1,546 SR
1,510 Elo+
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
Ki113RMaSSaCuR3
Raijin
Level 103
God Stats
10W - 6L
1,500 SR
Queue Stats
330W - 319L
1,443 Elo+
Solo
Terra
Terra
Lunicry201
Terra
Level 87
God Stats
12W - 11L
1,511 SR
Queue Stats
511W - 478L
1,541 Elo+
Solo
Jormungandr
Jormungandr
StaticalSteam
Jormungandr
Level 104
God Stats
4W - 2L
1,718 SR
Queue Stats
396W - 368L
1,516 Elo+
Solo
Rama
Rama
Wataup16
Rama
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,551 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
4 / 5 / 1
7,465
747
5,349
10,516
3,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
11
1 / 3 / 3
7,063
706
5,574
6,283
2,514
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 6 / 2
6,553
655
5,207
11,663
5,488
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cthulhu
Hawtiness
Cthulhu
14
0 / 4 / 2
7,607
761
10,029
14,046
14,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jormungandr
x_FireStreakz_x
Jormungandr
13
0 / 3 / 5
7,247
725
7,123
10,995
10,667
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
3 / 1 / 13
9,036
904
8,643
6,398
3,249
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 11
9,023
902
11,372
8,040
3,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Terra
13
1 / 3 / 15
7,994
799
5,930
11,885
5,612
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
StaticalSteam
Jormungandr
16
7 / 1 / 12
9,406
941
10,744
9,586
4,974
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
15
5 / 1 / 10
8,925
893
9,860
9,267
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
82
5
Kills
21
21
Deaths
7
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
5
1
0.9
W
Baba Yaga
 
Baba Yaga
3
1
13
9.5
L
Medusa
1
3
3
0.83
L
0
6
2
0.17
L
Cthulhu
Hawtiness
Cthulhu
0
4
2
0.25
W
5
1
11
10.5
W
Terra
1
3
15
2.83
W
Jormungandr
StaticalSteam
Jormungandr
7
1
12
13
W
Rama
5
1
10
10
L
Jormungandr
x_FireStreakz_x
Jormungandr
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,282
Damage
46,549
53,503
Taken
45,176
36,922
Mitigated
20,743
16,654
Healing
26,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,349
1,112
1,553
2,061
10,516
3,912
0
6,489
4,027
8,221
0
W
Baba Yaga
 
Baba Yaga
8,643
433
30
2,351
6,398
3,249
448
3,769
2,629
19,761
0
L
Medusa
5,574
1,435
330
664
6,283
2,514
201
4,593
1,690
0
9,715
L
5,207
354
4,090
1,325
11,663
5,488
92
9,111
2,552
8,696
0
L
Cthulhu
Hawtiness
Cthulhu
10,029
130
1,851
2,130
14,046
14,341
29
8,583
5,463
26,332
0
W
11,372
458
1,148
2,092
8,040
3,181
635
5,056
2,984
21,617
0
W
Terra
5,930
181
6,470
5,184
11,885
5,612
318
6,753
5,132
8,918
0
W
Jormungandr
StaticalSteam
Jormungandr
10,744
2,086
1,488
2,942
9,586
4,974
626
5,595
3,991
23,052
0
W
Rama
9,860
6,436
1,472
2,886
9,267
3,727
2,721
6,535
2,732
0
19,847
L
Jormungandr
x_FireStreakz_x
Jormungandr
7,123
1,434
1,205
1,445
10,995
10,667
0
7,913
3,082
18,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,935
Gold Earned
44,384
85
Minions Killed
109
0
Camps Cleared
0
900,352
Distance Traveled
953,889
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,465
747
7
1
0
170,029
0
W
Baba Yaga
9,036
904
28
3
0
186,720
1
L
Medusa
7,063
706
14
1
0
199,258
1
L
Yemoja
6,553
655
7
1
0
150,272
0
L
Cthulhu
7,607
761
37
4
0
185,518
2
W
Raijin
9,023
902
28
3
0
206,526
0
W
Terra
7,994
799
0
0
0
206,062
0
W
Jormungandr
9,406
941
24
2
0
169,930
0
W
Rama
8,925
893
29
3
0
184,651
0
L
Jormungandr
7,247
725
20
2
0
195,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role