Player Matchup

Heimdallr
Heimdallr
Blue Akky
Heimdallr
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,734 Elo+
Party 2
Camazotz
Camazotz
Goated7053
Camazotz
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Osiris
Osiris
Sh4dowKilla693
Osiris
Level 23
God Stats
2W - 2L
1,500 SR
Queue Stats
58W - 58L
1,581 Elo+
Party 2
Thor
Thor
lev33373
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
sportyjdog
Cthulhu
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
398W - 407L
1,500 Elo+
Solo
Team Averages
Level 21
1,500 SR
1,563 Elo+

VS

Team Averages
Level 11
1,471 SR
1,402 Elo+
Nu Wa
Nu Wa
BalisticSniper
Nu Wa
Level 26
God Stats
2W - 0L
1,749 SR
Queue Stats
28W - 15L
1,434 Elo+
Solo
Khepri
Khepri
Kitchenatorzzzz
Khepri
Level 17
God Stats
4W - 8L
1,303 SR
Queue Stats
115W - 131L
1,292 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Scrappy513
Cu Chulainn
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Thor
Thor
jvaun51
Thor
Level 2
God Stats
3W - 3L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Neith
Neith
x0Spazmatic0x
Neith
Level 8
God Stats
8W - 11L
1,305 SR
Queue Stats
81W - 96L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blue Akky
Heimdallr
10
4 / 3 / 0
6,609
472
7,447
10,988
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Goated7053
Camazotz
7
2 / 7 / 0
5,602
400
1,405
8,380
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 1 / 0
6,891
492
3,755
9,475
8,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thor
7
0 / 10 / 1
5,097
364
777
10,060
2,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cthulhu
sportyjdog
Cthulhu
9
0 / 7 / 3
5,851
418
1,554
12,214
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
12 / 1 / 4
9,492
678
14,502
6,151
1,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 3 / 5
7,311
522
3,649
7,155
3,340
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
Scrappy513
Cu Chulainn
15
1 / 0 / 1
8,549
611
4,616
5,247
4,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
jvaun51
Thor
11
3 / 2 / 1
7,084
506
1,974
8,643
3,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
5 / 1 / 4
7,111
508
7,562
5,545
2,052
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
39
7
Kills
24
28
Deaths
7
4
Assists
15
Player
Kills
Deaths
Assists
KDA
W
12
1
4
14
L
Heimdallr
Blue Akky
Heimdallr
4
3
0
1.33
L
Camazotz
Goated7053
Camazotz
2
7
0
0.29
W
3
3
5
1.83
W
Cu Chulainn
Scrappy513
Cu Chulainn
1
0
1
1.5
L
1
1
0
1
W
Thor
jvaun51
Thor
3
2
1
1.75
L
Thor
0
10
1
0.05
L
Cthulhu
sportyjdog
Cthulhu
0
7
3
0.21
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,938
Damage
32,303
51,117
Taken
32,741
20,855
Mitigated
14,804
5,336
Healing
10,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,502
4,605
0
946
6,151
1,930
921
94
6,057
48,442
0
L
Heimdallr
Blue Akky
Heimdallr
7,447
4,048
0
1,904
10,988
2,889
0
5,581
5,407
0
32,146
L
Camazotz
Goated7053
Camazotz
1,405
534
0
1,568
8,380
2,074
0
3,933
4,447
0
14,771
W
3,649
383
0
2,060
7,155
3,340
393
699
6,456
29,755
0
W
Cu Chulainn
Scrappy513
Cu Chulainn
4,616
1,485
0
1,987
5,247
4,280
326
0
4,943
3,720
48,745
L
3,755
1,196
0
995
9,475
8,620
0
1,828
7,647
0
42,010
W
Thor
jvaun51
Thor
1,974
839
0
3,404
8,643
3,202
677
0
8,618
51
32,645
L
Thor
777
394
0
379
10,060
2,649
0
2,592
7,468
0
12,388
L
Cthulhu
sportyjdog
Cthulhu
1,554
84
0
490
12,214
4,623
224
4,661
7,553
18,193
0
W
7,562
3,342
0
2,326
5,545
2,052
463
761
4,784
0
32,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,050
Gold Earned
39,547
210
Minions Killed
352
0
Camps Cleared
0
1,216,185
Distance Traveled
1,336,957
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,492
678
86
6
0
257,898
0
L
Heimdallr
6,609
472
57
4
0
248,506
2
L
Camazotz
5,602
400
32
2
0
201,015
1
W
Khepri
7,311
522
36
3
0
255,476
0
W
Cu Chulainn
8,549
611
117
8
0
276,154
4
L
Osiris
6,891
492
83
6
0
254,728
1
W
Thor
7,084
506
64
5
0
282,085
1
L
Thor
5,097
364
12
1
0
256,609
1
L
Cthulhu
5,851
418
26
2
0
255,327
2
W
Neith
7,111
508
49
4
0
265,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role