Player Matchup

Agni
Agni
ABotPlayCanSmite
Agni
Level 22
God Stats
4W - 2L
1,537 SR
Queue Stats
33W - 19L
1,651 Elo+
Party 1
Xbalanque
Xbalanque
Arkaih
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 78L
1,570 Elo+
Solo
Nemesis
Nemesis
GhostBoys221
Nemesis
Level 23
God Stats
4W - 3L
1,339 SR
Queue Stats
32W - 16L
1,649 Elo+
Party 1
Chaac
Chaac
LaMamaDeScott
Chaac
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
ZollakBam
Jormungandr
Level 19
God Stats
1W - 2L
1,253 SR
Queue Stats
16W - 19L
1,398 Elo+
Solo
Team Averages
Level 22
1,426 SR
1,554 Elo+

VS

Team Averages
Level 11
1,539 SR
1,568 Elo+
Chaac
Chaac
Caquiel006
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,569 Elo+
Party 2
Ymir
Ymir
KTL_Foxpro092
Ymir
Level 7
God Stats
5W - 5L
1,611 SR
Queue Stats
5W - 6L
1,554 Elo+
Solo
Rama
Rama
Rodri__10_
Rama
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 9L
1,629 Elo+
Party 2
Thor
Thor
Tutunanario
Thor
Level 14
God Stats
0W - 2L
1,412 SR
Queue Stats
8W - 8L
1,669 Elo+
Solo
Nu Wa
Nu Wa
zShawny
Nu Wa
Level 9
God Stats
3W - 2L
1,672 SR
Queue Stats
13W - 19L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 3 / 5
10,639
665
17,008
9,782
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Arkaih
Xbalanque
16
12 / 1 / 7
11,101
694
18,749
13,106
5,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nemesis
GhostBoys221
Nemesis
13
0 / 1 / 2
8,723
545
914
9,341
2,758
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
8 / 1 / 3
10,824
677
9,551
10,991
11,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jormungandr
ZollakBam
Jormungandr
13
3 / 1 / 8
9,664
604
3,766
9,007
7,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 6 / 4
6,005
375
2,904
12,487
6,832
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 10 / 2
5,563
348
3,078
14,028
6,982
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
2 / 8 / 1
6,940
434
3,309
10,915
2,876
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
3 / 7 / 1
7,742
484
4,316
13,921
4,563
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
zShawny
Nu Wa
11
1 / 6 / 1
6,942
434
5,016
11,228
3,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
37
Kills
7
7
Deaths
37
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
14
3
5
5.5
W
Xbalanque
Arkaih
Xbalanque
12
1
7
15.5
L
Chaac
0
6
4
0.33
W
Nemesis
GhostBoys221
Nemesis
0
1
2
1
L
1
10
2
0.2
W
8
1
3
9.5
L
2
8
1
0.31
L
3
7
1
0.5
W
Jormungandr
ZollakBam
Jormungandr
3
1
8
7
L
Nu Wa
zShawny
Nu Wa
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,988
Damage
18,623
52,227
Taken
62,579
29,746
Mitigated
24,680
22,547
Healing
6,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,008
1,632
84
3,141
9,782
3,384
675
2,569
7,213
63,116
0
W
Xbalanque
Arkaih
Xbalanque
18,749
13,055
0
6,988
13,106
5,165
8,233
2,071
11,035
0
74,957
L
Chaac
2,904
690
0
1,475
12,487
6,832
0
4,913
7,346
0
16,121
W
Nemesis
GhostBoys221
Nemesis
914
464
0
5,375
9,341
2,758
0
360
8,981
0
56,695
L
3,078
711
0
50
14,028
6,982
0
2,704
11,177
13,320
0
W
9,551
1,927
0
6,408
10,991
11,406
1,567
1,367
9,624
0
73,669
L
3,309
2,363
0
833
10,915
2,876
392
3,114
7,547
0
21,534
L
4,316
738
0
2,434
13,921
4,563
0
2,832
10,897
0
34,530
W
Jormungandr
ZollakBam
Jormungandr
3,766
818
0
551
9,007
7,033
1,366
1,727
7,280
28,816
0
L
Nu Wa
zShawny
Nu Wa
5,016
2,663
146
1,735
11,228
3,427
0
6,867
4,059
22,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,951
Gold Earned
33,192
488
Minions Killed
197
0
Camps Cleared
0
1,454,682
Distance Traveled
1,241,421
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,639
665
91
6
0
318,531
0
W
Xbalanque
11,101
694
120
8
0
281,435
1
L
Chaac
6,005
375
20
1
0
302,416
0
W
Nemesis
8,723
545
91
6
0
271,493
1
L
Ymir
5,563
348
10
1
0
233,581
0
W
Chaac
10,824
677
130
8
0
323,966
2
L
Rama
6,940
434
54
3
0
231,717
1
L
Thor
7,742
484
68
4
0
265,213
0
W
Jormungandr
9,664
604
56
4
0
259,257
2
L
Nu Wa
6,942
434
45
3
0
208,494
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role