Player Matchup

Mercury
Mercury
ChevyLuv
Mercury
Level 89
God Stats
0W - 1L
1,762 SR
Queue Stats
1W - 4L
1,133 Elo+
Party 1
Merlin
Merlin
DINOTHUNDAR
Merlin
Level 63
God Stats
0W - 1L
1,700 SR
Queue Stats
3W - 5L
1,133 Elo+
Party 1
Horus
Horus
HighFructoseGay
Horus
Level 78
God Stats
0W - 2L
1,273 SR
Queue Stats
3W - 5L
1,133 Elo+
Party 1
Jing Wei
Jing Wei
manaduke
Jing Wei
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,133 Elo+
Party 1
Team Averages
Level 75
1,559 SR
1,133 Elo+

VS

Team Averages
Level 108
1,629 SR
1,500 Elo+
King Arthur
King Arthur
ForbbidenJon
King Arthur
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
10W - 12L
1,500 Elo+
Party 2
Apollo
Apollo
KWC Storm
Apollo
Level 116
God Stats
1W - 0L
1,836 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Chang'e
Chang'e
Kobe 8k
Chang'e
Level 87
God Stats
1W - 1L
1,682 SR
Queue Stats
3W - 7L
1,500 Elo+
Party 2
Hades
Hades
YUJIROvsBAKI
Hades
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ChevyLuv
Mercury
18
2 / 4 / 6
12,117
638
8,540
14,840
6,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
19
5 / 3 / 2
12,712
669
25,142
10,520
4,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
2 / 5 / 5
11,940
628
9,880
19,831
18,719
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
manaduke
Jing Wei
18
3 / 6 / 2
11,966
630
13,132
16,095
6,578
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ForbbidenJon
King Arthur
19
4 / 3 / 7
12,945
681
14,202
26,635
27,075
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Apollo
KWC Storm
Apollo
20
8 / 1 / 6
14,622
770
15,376
17,785
7,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chang'e
Kobe 8k
Chang'e
19
3 / 3 / 8
13,004
684
12,840
17,993
7,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 5 / 1
12,795
673
9,105
15,348
10,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
12
Kills
18
18
Deaths
12
15
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Mercury
ChevyLuv
Mercury
2
4
6
1.25
L
Merlin
5
3
2
2
W
King Arthur
ForbbidenJon
King Arthur
4
3
7
2.5
L
2
5
5
0.9
W
Apollo
KWC Storm
Apollo
8
1
6
11
W
Chang'e
Kobe 8k
Chang'e
3
3
8
2.33
W
3
5
1
0.7
L
Jing Wei
manaduke
Jing Wei
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,694
Damage
51,523
61,286
Taken
77,761
35,849
Mitigated
52,267
9,714
Healing
30,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
ChevyLuv
Mercury
8,540
4,597
0
625
14,840
6,136
192
5,459
9,381
0
35,482
L
Merlin
25,142
676
0
460
10,520
4,416
0
3,293
7,041
67,096
0
W
King Arthur
ForbbidenJon
King Arthur
14,202
1,370
0
0
26,635
27,075
321
9,065
17,570
680
38,505
L
9,880
4,453
1,915
4,679
19,831
18,719
0
8,303
11,528
0
24,836
W
Apollo
KWC Storm
Apollo
15,376
7,314
0
7,870
17,785
7,858
2,848
4,701
13,084
0
76,286
W
Chang'e
Kobe 8k
Chang'e
12,840
1,180
9,547
11,011
17,993
7,069
498
9,289
8,704
46,271
0
W
9,105
947
0
2,559
15,348
10,265
388
2,797
12,551
43,953
0
L
Jing Wei
manaduke
Jing Wei
13,132
11,644
852
1,183
16,095
6,578
0
6,022
10,073
0
53,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,735
Gold Earned
53,366
272
Minions Killed
317
10
Camps Cleared
14
1,332,576
Distance Traveled
1,371,544
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
12,117
638
63
3
3
365,906
5
L
Merlin
12,712
669
94
5
6
325,745
4
W
King Arthur
12,945
681
47
2
2
403,144
0
L
Horus
11,940
628
28
1
0
331,875
3
W
Apollo
14,622
770
114
6
3
375,473
0
W
Chang'e
13,004
684
94
5
2
334,841
0
W
Hades
12,795
673
62
3
7
258,086
0
L
Jing Wei
11,966
630
87
5
1
309,050
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role