Player Matchup

Hachiman
Hachiman
JungleGym23
Hachiman
Level 63
God Stats
4W - 5L
1,448 SR
Queue Stats
81W - 67L
1,499 Elo+
Party 1
King Arthur
King Arthur
K1NGxFCPORTO
King Arthur
Level 108
God Stats
0W - 2L
1,253 SR
Queue Stats
30W - 25L
1,513 Elo+
Party 1
Merlin
Merlin
soloacee
Merlin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 31L
1,400 Elo+
Party 1
Sylvanus
Sylvanus
swagnationrob
Sylvanus
Level 72
God Stats
4W - 5L
1,523 SR
Queue Stats
9W - 11L
1,513 Elo+
Party 1
Susano
Susano
xxJEFIXxx
Susano
Level 129
God Stats
3W - 3L
1,253 SR
Queue Stats
90W - 69L
1,499 Elo+
Party 1
Team Averages
Level 87
1,396 SR
1,485 Elo+

VS

Team Averages
Level 121
1,447 SR
1,509 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
Botmotius
Bakasura
Level 127
God Stats
3W - 0L
1,686 SR
Queue Stats
282W - 224L
1,458 Elo+
Party 2
Chaac
Chaac
Rubeneduardog918
Chaac
Level 122
God Stats
5W - 3L
1,465 SR
Queue Stats
104W - 81L
1,604 Elo+
Solo
Ymir
Ymir
SentinelX-
Ymir
Level 123
God Stats
5W - 9L
1,195 SR
Queue Stats
402W - 377L
1,542 Elo+
Solo
Skadi
Skadi
juan_cuhh
Skadi
Level 103
God Stats
9W - 4L
1,390 SR
Queue Stats
133W - 94L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
JungleGym23
Hachiman
12
0 / 5 / 1
6,825
379
3,719
11,399
2,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
K1NGxFCPORTO
King Arthur
11
0 / 8 / 1
6,759
376
4,565
15,861
8,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
soloacee
Merlin
11
1 / 8 / 0
7,222
401
3,131
10,484
2,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sylvanus
swagnationrob
Sylvanus
9
0 / 7 / 1
6,578
365
4,752
16,450
10,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Susano
xxJEFIXxx
Susano
13
1 / 5 / 1
8,089
449
3,480
11,071
3,754
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
18
5 / 0 / 16
11,401
633
14,777
5,916
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
Botmotius
Bakasura
19
11 / 1 / 10
11,724
651
11,563
15,109
6,931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
2 / 0 / 5
10,735
596
5,053
6,297
7,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
8 / 1 / 9
10,931
607
9,508
11,184
6,727
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Skadi
juan_cuhh
Skadi
15
7 / 1 / 6
9,854
547
9,076
9,376
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
79
2
Kills
33
33
Deaths
3
4
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
0
16
13
W
Bakasura
Botmotius
Bakasura
11
1
10
16
L
Hachiman
JungleGym23
Hachiman
0
5
1
0.1
L
King Arthur
K1NGxFCPORTO
King Arthur
0
8
1
0.06
W
2
0
5
4.5
W
8
1
9
12.5
W
Skadi
juan_cuhh
Skadi
7
1
6
10
L
Merlin
soloacee
Merlin
1
8
0
0.13
L
Sylvanus
swagnationrob
Sylvanus
0
7
1
0.07
L
Susano
xxJEFIXxx
Susano
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,647
Damage
49,977
65,265
Taken
47,882
28,441
Mitigated
26,968
11,774
Healing
16,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
14,777
2,607
0
1,823
5,916
2,203
573
1,425
4,441
87,232
0
W
Bakasura
Botmotius
Bakasura
11,563
9,065
0
8,102
15,109
6,931
322
1,121
13,863
0
77,702
L
Hachiman
JungleGym23
Hachiman
3,719
1,570
0
2,805
11,399
2,652
100
3,675
7,237
0
34,372
L
King Arthur
K1NGxFCPORTO
King Arthur
4,565
811
0
1,549
15,861
8,938
111
4,821
9,964
0
32,960
W
5,053
1,258
0
2,929
6,297
7,680
748
856
5,366
226
68,911
W
9,508
1,267
0
673
11,184
6,727
567
2,339
8,774
62,295
0
W
Skadi
juan_cuhh
Skadi
9,076
4,450
0
2,627
9,376
3,427
2,434
2,142
7,209
0
56,589
L
Merlin
soloacee
Merlin
3,131
554
579
1,093
10,484
2,954
0
5,061
5,142
25,175
0
L
Sylvanus
swagnationrob
Sylvanus
4,752
999
1,484
3,632
16,450
10,143
92
6,192
10,000
18,329
0
L
Susano
xxJEFIXxx
Susano
3,480
175
0
632
11,071
3,754
0
3,787
7,189
0
50,697

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,473
Gold Earned
54,645
280
Minions Killed
607
0
Camps Cleared
0
1,453,811
Distance Traveled
1,733,970
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,401
633
142
8
0
338,255
4
W
Bakasura
11,724
651
163
9
0
402,302
0
L
Hachiman
6,825
379
63
4
0
301,452
2
L
King Arthur
6,759
376
51
3
0
316,690
1
W
Chaac
10,735
596
120
7
0
323,625
5
W
Ymir
10,931
607
92
5
0
360,168
3
W
Skadi
9,854
547
90
5
0
309,620
0
L
Merlin
7,222
401
54
3
0
272,766
0
L
Sylvanus
6,578
365
30
2
0
266,712
7
L
Susano
8,089
449
82
5
0
296,191
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role