Player Matchup

Thanatos
Thanatos
NikkaLikka
Thanatos
Level 18
God Stats
41W - 22L
1,574 SR
Queue Stats
208W - 122L
1,622 Elo+
Party 2
Merlin
Merlin
PreppyChimp
Merlin
Level 122
God Stats
7W - 8L
1,963 SR
Queue Stats
568W - 474L
1,639 Elo+
Party 2
Jormungandr
Jormungandr
Sven ll
Jormungandr
Level 69
God Stats
27W - 12L
1,659 SR
Queue Stats
490W - 348L
1,519 Elo+
Party 2
Rama
Rama
TheBeansMan751
Rama
Level 58
God Stats
60W - 35L
1,512 SR
Queue Stats
153W - 86L
1,535 Elo+
Party 2
Achilles
Achilles
iConcha
Achilles
Level 57
God Stats
1W - 1L
1,715 SR
Queue Stats
64W - 43L
1,573 Elo+
Party 2
Team Averages
Level 65
1,685 SR
1,578 Elo+

VS

Team Averages
Level 73
1,541 SR
1,635 Elo+
Hun Batz
Hun Batz
AD_23QC
Hun Batz
Level 143
God Stats
6W - 6L
1,375 SR
Queue Stats
246W - 157L
1,622 Elo+
Party 1
Bellona
Bellona
EEHawke44
Bellona
Level 43
God Stats
3W - 3L
1,515 SR
Queue Stats
221W - 213L
1,647 Elo+
Solo
Sylvanus
Sylvanus
NikaQuebecois
Sylvanus
Level 127
God Stats
5W - 0L
1,784 SR
Queue Stats
189W - 104L
1,655 Elo+
Party 1
Zhong Kui
Zhong Kui
PSIVcbadcriss
Zhong Kui
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
139W - 65L
1,737 Elo+
Party 1
Danzaburou
Danzaburou
The4thRyk
Danzaburou
Level 47
God Stats
8W - 11L
1,529 SR
Queue Stats
104W - 135L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
NikkaLikka
Thanatos
16
3 / 6 / 5
10,108
459
8,898
18,263
6,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
18
3 / 4 / 2
11,483
522
14,309
12,384
4,979
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jormungandr
Sven ll
Jormungandr
15
1 / 4 / 4
9,481
431
8,307
17,444
12,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
2 / 5 / 2
10,030
456
4,224
12,697
3,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Achilles
iConcha
Achilles
18
1 / 1 / 1
10,919
496
7,004
19,124
20,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
AD_23QC
Hun Batz
19
5 / 3 / 4
11,972
544
9,916
14,194
5,962
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
EEHawke44
Bellona
20
1 / 1 / 1
12,520
569
13,811
15,173
16,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
NikaQuebecois
Sylvanus
18
7 / 1 / 8
12,182
554
14,204
20,178
21,672
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
PSIVcbadcriss
Zhong Kui
19
4 / 2 / 5
12,516
569
11,150
14,650
17,228
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
The4thRyk
Danzaburou
19
3 / 3 / 9
12,455
566
9,632
11,877
5,678
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
47
10
Kills
20
20
Deaths
10
14
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
AD_23QC
Hun Batz
5
3
4
2.33
W
Bellona
EEHawke44
Bellona
1
1
1
1.5
W
Sylvanus
NikaQuebecois
Sylvanus
7
1
8
11
L
Thanatos
NikkaLikka
Thanatos
3
6
5
0.92
W
Zhong Kui
PSIVcbadcriss
Zhong Kui
4
2
5
3.25
L
Merlin
3
4
2
1
L
Jormungandr
Sven ll
Jormungandr
1
4
4
0.75
W
Danzaburou
The4thRyk
Danzaburou
3
3
9
2.5
L
2
5
2
0.6
L
Achilles
iConcha
Achilles
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,742
Damage
58,713
79,912
Taken
76,072
48,901
Mitigated
67,234
26,990
Healing
30,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
AD_23QC
Hun Batz
9,916
2,615
0
4,653
14,194
5,962
0
2,348
11,821
0
94,793
W
Bellona
EEHawke44
Bellona
13,811
6,684
0
3,762
15,173
16,694
1,155
2,697
11,970
0
95,810
W
Sylvanus
NikaQuebecois
Sylvanus
14,204
3,335
4,431
8,861
20,178
21,672
586
6,635
13,518
39,886
0
L
Thanatos
NikkaLikka
Thanatos
8,898
2,492
0
12,523
18,263
6,912
0
5,246
13,017
0
65,075
W
Zhong Kui
PSIVcbadcriss
Zhong Kui
11,150
1,732
0
5,454
14,650
17,228
1,384
6,332
8,318
93,198
0
L
Merlin
14,309
660
0
2,141
12,384
4,979
408
7,515
4,869
92,003
0
L
Jormungandr
Sven ll
Jormungandr
8,307
1,493
0
2,568
17,444
12,722
6
5,916
11,528
32,948
0
W
Danzaburou
The4thRyk
Danzaburou
9,632
3,370
0
3,232
11,877
5,678
4,087
4,604
7,273
0
89,315
L
4,224
2,750
0
2,728
12,697
3,993
0
5,021
7,676
0
47,032
L
Achilles
iConcha
Achilles
7,004
1,904
0
7,030
19,124
20,295
0
1,656
17,468
0
70,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,021
Gold Earned
61,645
574
Minions Killed
707
0
Camps Cleared
0
2,019,015
Distance Traveled
2,087,525
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,972
544
132
6
0
435,868
3
W
Bellona
12,520
569
175
8
0
490,292
1
W
Sylvanus
12,182
554
44
2
0
371,045
1
L
Thanatos
10,108
459
103
5
0
405,917
0
W
Zhong Kui
12,516
569
194
9
0
395,447
0
L
Merlin
11,483
522
168
8
0
397,380
1
L
Jormungandr
9,481
431
54
2
0
379,030
3
W
Danzaburou
12,455
566
162
7
0
394,873
7
L
Rama
10,030
456
93
4
0
362,392
2
L
Achilles
10,919
496
156
7
0
474,296
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role