Player Matchup

Nu Wa
Nu Wa
J-ROC-Nahmsayan
Nu Wa
Level 103
God Stats
22W - 26L
1,301 SR
Queue Stats
240W - 286L
1,530 Elo+
Solo
Medusa
Medusa
Sif the cutie
Medusa
Level 109
God Stats
10W - 5L
1,849 SR
Queue Stats
69W - 60L
1,715 Elo+
Party 1
Bacchus
Bacchus
Sooicyde
Bacchus
Level 17
God Stats
4W - 0L
1,500 SR
Queue Stats
48W - 27L
1,700 Elo+
Party 1
Team Averages
Level 76
1,550 SR
1,649 Elo+

VS

Team Averages
Level 22
1,391 SR
1,484 Elo+
Cthulhu
Cthulhu
ICE3459
Cthulhu
Level 7
God Stats
0W - 4L
1,253 SR
Queue Stats
1W - 10L
1,261 Elo+
Solo
Anubis
Anubis
smugler4343
Anubis
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,576 Elo+
Solo
Jing Wei
Jing Wei
x41Merks
Jing Wei
Level 29
God Stats
2W - 3L
1,419 SR
Queue Stats
129W - 122L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 10
8,826
802
7,679
5,863
1,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
11 / 3 / 11
10,450
950
16,450
11,700
3,697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Sooicyde
Bacchus
12
7 / 3 / 12
10,125
920
6,026
13,617
12,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ICE3459
Cthulhu
10
1 / 7 / 3
6,954
632
5,334
16,578
6,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Anubis
9
3 / 10 / 2
7,257
660
4,330
11,497
4,532
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jing Wei
x41Merks
Jing Wei
10
3 / 5 / 3
7,771
706
6,556
8,491
2,594
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
22
Kills
7
7
Deaths
22
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ICE3459
Cthulhu
1
7
3
0.36
W
4
1
10
9
W
11
3
11
5.5
W
Bacchus
Sooicyde
Bacchus
7
3
12
4.33
L
Anubis
3
10
2
0.4
L
Jing Wei
x41Merks
Jing Wei
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,155
Damage
16,220
31,180
Taken
36,566
17,917
Mitigated
13,625
7,839
Healing
3,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ICE3459
Cthulhu
5,334
512
103
1,084
16,578
6,499
210
4,561
11,727
22,907
0
W
7,679
2,191
807
1,467
5,863
1,873
1,090
2,255
3,608
29,829
0
W
16,450
7,615
0
3,733
11,700
3,697
1,189
4,622
7,078
0
48,990
W
Bacchus
Sooicyde
Bacchus
6,026
669
0
1,832
13,617
12,347
108
2,846
10,771
16,704
0
L
Anubis
4,330
382
0
828
11,497
4,532
148
5,099
6,232
21,887
0
L
Jing Wei
x41Merks
Jing Wei
6,556
4,771
0
1,663
8,491
2,594
0
3,516
4,869
0
27,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,401
Gold Earned
21,982
107
Minions Killed
95
0
Camps Cleared
0
615,904
Distance Traveled
497,815
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,954
632
22
2
0
182,706
1
W
Nu Wa
8,826
802
41
4
0
204,695
3
W
Medusa
10,450
950
52
5
0
194,609
1
W
Bacchus
10,125
920
14
1
0
216,600
1
L
Anubis
7,257
660
22
2
0
155,472
3
L
Jing Wei
7,771
706
51
5
0
159,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role