Player Matchup

Bakasura
Bakasura
CubanFlow
Bakasura
Level 82
God Stats
2W - 1L
1,727 SR
Queue Stats
7W - 4L
1,610 Elo+
Party 1
Erlang Shen
Erlang Shen
Itano94
Erlang Shen
Level 15
God Stats
11W - 16L
1,500 SR
Queue Stats
125W - 136L
1,360 Elo+
Solo
Hades
Hades
MrleanHack
Hades
Level 23
God Stats
1W - 1L
1,721 SR
Queue Stats
4W - 4L
1,610 Elo+
Party 1
Yemoja
Yemoja
Snota
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Zolmns
Danzaburou
Level 5
God Stats
2W - 3L
1,576 SR
Queue Stats
7W - 10L
1,179 Elo+
Solo
Team Averages
Level 26
1,605 SR
1,452 Elo+

VS

Team Averages
Level 19
1,567 SR
1,412 Elo+
Osiris
Osiris
Charliesoue
Osiris
Level 8
God Stats
1W - 2L
1,247 SR
Queue Stats
14W - 10L
1,621 Elo+
Solo
Yemoja
Yemoja
HarnessedComa69
Yemoja
Level 28
God Stats
8W - 6L
1,676 SR
Queue Stats
361W - 387L
1,440 Elo+
Party 2
Nemesis
Nemesis
Mistycal
Nemesis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
987 Elo+
Solo
Chernobog
Chernobog
ZapZyTap
Chernobog
Level 29
God Stats
58W - 36L
1,699 SR
Queue Stats
305W - 205L
1,529 Elo+
Party 2
Ullr
Ullr
gingersnap68
Ullr
Level 26
God Stats
23W - 15L
1,711 SR
Queue Stats
285W - 231L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
CubanFlow
Bakasura
13
9 / 4 / 1
8,328
555
7,492
12,761
4,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
Itano94
Erlang Shen
14
1 / 5 / 1
7,368
491
3,255
12,997
7,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hades
12
4 / 5 / 7
7,600
507
10,685
11,888
7,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Snota
Yemoja
8
0 / 3 / 2
5,712
381
2,309
7,358
3,128
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Zolmns
Danzaburou
12
0 / 3 / 2
6,946
463
3,384
10,412
3,321
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
7 / 1 / 6
10,423
695
13,498
10,088
8,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
1 / 2 / 4
7,686
512
2,702
5,016
3,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Nemesis
Mistycal
Nemesis
12
1 / 4 / 11
7,697
513
3,792
9,115
2,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
ZapZyTap
Chernobog
14
6 / 6 / 3
8,600
573
8,597
9,788
4,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 1 / 3
8,407
560
10,198
8,534
2,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
47
14
Kills
20
20
Deaths
14
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Osiris
7
1
6
10
L
Bakasura
CubanFlow
Bakasura
9
4
1
2.38
W
1
2
4
1.5
L
Erlang Shen
Itano94
Erlang Shen
1
5
1
0.3
W
Nemesis
Mistycal
Nemesis
1
4
11
1.63
L
Hades
4
5
7
1.5
L
Yemoja
Snota
Yemoja
0
3
2
0.33
W
Chernobog
ZapZyTap
Chernobog
6
6
3
1.25
L
Danzaburou
Zolmns
Danzaburou
0
3
2
0.33
W
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,125
Damage
38,787
55,416
Taken
42,541
25,694
Mitigated
22,443
18,935
Healing
11,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
13,498
5,633
0
2,616
10,088
8,963
1,575
2,262
7,759
0
77,017
L
Bakasura
CubanFlow
Bakasura
7,492
5,388
0
4,283
12,761
4,636
216
41
12,720
0
26,179
W
2,702
447
1,418
1,697
5,016
3,173
0
1,800
3,106
15,179
0
L
Erlang Shen
Itano94
Erlang Shen
3,255
1,195
0
5,570
12,997
7,029
0
0
12,997
0
30,733
W
Nemesis
Mistycal
Nemesis
3,792
1,626
0
1,192
9,115
2,605
442
2,698
5,845
0
20,372
L
Hades
10,685
1,041
299
3,909
11,888
7,580
186
306
11,582
34,178
0
L
Yemoja
Snota
Yemoja
2,309
127
281
575
7,358
3,128
0
1,112
6,246
11,646
0
W
Chernobog
ZapZyTap
Chernobog
8,597
6,482
0
1,460
9,788
4,768
841
3,895
5,255
0
50,137
L
Danzaburou
Zolmns
Danzaburou
3,384
2,088
0
4,018
10,412
3,321
850
1,243
9,169
0
41,546
W
10,198
4,542
0
2,620
8,534
2,934
869
2,339
5,820
0
55,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,954
Gold Earned
42,813
285
Minions Killed
383
0
Camps Cleared
0
1,305,592
Distance Traveled
1,317,842
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
10,423
695
137
9
0
284,843
0
L
Bakasura
8,328
555
75
5
0
308,879
1
W
Yemoja
7,686
512
15
1
0
270,523
0
L
Erlang Shen
7,368
491
57
4
0
223,613
0
W
Nemesis
7,697
513
43
3
0
281,510
2
L
Hades
7,600
507
55
4
0
285,475
1
L
Yemoja
5,712
381
11
1
0
245,193
0
W
Chernobog
8,600
573
76
5
0
222,952
3
L
Danzaburou
6,946
463
87
6
0
242,432
0
W
Ullr
8,407
560
112
7
0
258,014
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role