Player Matchup

Izanami
Izanami
Carsov2
Izanami
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,259 Elo+
Party 1
Hades
Hades
Eleokiz
Hades
Level 62
God Stats
16W - 15L
1,500 SR
Queue Stats
70W - 79L
1,214 Elo+
Solo
Cthulhu
Cthulhu
Someones Goat
Cthulhu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 56L
1,191 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,221 Elo+

VS

Team Averages
Level 60
1,590 SR
1,165 Elo+
Horus
Horus
El_Ericksote
Horus
Level 29
God Stats
8W - 6L
1,770 SR
Queue Stats
140W - 178L
1,369 Elo+
Solo
Sol
Sol
SongsOfThana
Sol
Level 89
God Stats
2W - 4L
1,500 SR
Queue Stats
51W - 91L
1,063 Elo+
Party 2
Artemis
Artemis
Tindure
Artemis
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 12L
1,063 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Carsov2
Izanami
9
0 / 7 / 8
7,488
624
6,562
10,797
3,388
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hades
Eleokiz
Hades
12
6 / 2 / 5
9,643
804
8,383
13,485
6,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
12
6 / 5 / 6
9,235
770
8,370
10,959
9,521
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 9
8,726
727
4,407
15,389
10,838
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 5 / 10
8,618
718
10,928
10,814
3,245
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Tindure
Artemis
13
11 / 2 / 3
10,618
885
12,814
8,394
2,764
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
36
12
Kills
14
14
Deaths
12
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Izanami
Carsov2
Izanami
0
7
8
0.57
W
1
5
9
1.1
L
Hades
Eleokiz
Hades
6
2
5
4.25
L
Cthulhu
6
5
6
1.8
W
2
5
10
1.4
W
Artemis
Tindure
Artemis
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,315
Damage
28,149
35,241
Taken
34,597
19,202
Mitigated
16,847
6,919
Healing
10,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Carsov2
Izanami
6,562
4,823
0
0
10,797
3,388
238
3,303
7,494
0
23,892
W
4,407
2,191
2,161
4,069
15,389
10,838
470
7,161
8,228
0
13,544
L
Hades
Eleokiz
Hades
8,383
902
1,330
5,589
13,485
6,293
546
4,050
9,435
29,356
0
L
Cthulhu
8,370
359
0
0
10,959
9,521
0
3,614
7,345
25,283
0
W
10,928
2,644
1,135
2,599
10,814
3,245
867
5,045
5,769
35,736
0
W
Artemis
Tindure
Artemis
12,814
6,910
406
592
8,394
2,764
1,809
4,555
3,839
0
31,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,366
Gold Earned
27,962
106
Minions Killed
106
0
Camps Cleared
0
531,725
Distance Traveled
597,164
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,488
624
41
3
0
155,982
1
W
Horus
8,726
727
15
1
0
218,759
1
L
Hades
9,643
804
39
3
0
178,493
0
L
Cthulhu
9,235
770
26
2
0
197,250
2
W
Sol
8,618
718
64
5
0
203,565
0
W
Artemis
10,618
885
27
2
0
174,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role