Player Matchup

Olorun
Olorun
Ablation
Olorun
Level 10
God Stats
4W - 7L
1,296 SR
Queue Stats
6W - 7L
1,433 Elo+
Party 1
Nox
Nox
FrankyFettucine
Nox
Level 30
God Stats
2W - 0L
1,714 SR
Queue Stats
37W - 34L
1,518 Elo+
Party 1
Sol
Sol
NinjaFlows
Sol
Level 8
God Stats
8W - 4L
1,671 SR
Queue Stats
21W - 23L
1,501 Elo+
Party 1
Neith
Neith
Noizzzyboy
Neith
Level 62
God Stats
5W - 0L
1,500 SR
Queue Stats
133W - 128L
1,501 Elo+
Party 1
Ymir
Ymir
XxxSikorskyxxX
Ymir
Level 5
God Stats
2W - 1L
1,226 SR
Queue Stats
3W - 3L
1,371 Elo+
Solo
Team Averages
Level 23
1,481 SR
1,465 Elo+

VS

Team Averages
Level 12
1,475 SR
1,457 Elo+
Ah Puch
Ah Puch
Loop47
Ah Puch
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,467 Elo+
Party 3
Ymir
Ymir
Vikesfan102
Ymir
Level 13
God Stats
9W - 10L
1,360 SR
Queue Stats
11W - 16L
1,400 Elo+
Party 2
Discordia
Discordia
cjthepro
Discordia
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,467 Elo+
Party 2
Yemoja
Yemoja
gabiru12345
Yemoja
Level 28
God Stats
110W - 123L
1,516 SR
Queue Stats
122W - 140L
1,484 Elo+
Solo
Cthulhu
Cthulhu
icy575
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,467 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Ablation
Olorun
19
6 / 3 / 17
12,719
1,060
15,323
12,046
4,222
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
6 / 4 / 8
12,582
1,049
8,864
9,345
3,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
9 / 2 / 17
13,867
1,156
22,429
12,893
4,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
20
10 / 0 / 16
14,118
1,177
19,523
8,227
2,826
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 2 / 14
12,276
1,023
7,073
12,651
13,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

213

VS

Team 2 Tickets

34

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Loop47
Ah Puch
17
2 / 3 / 6
11,168
931
8,499
5,959
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 6 / 7
12,791
1,066
7,441
20,555
21,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
cjthepro
Discordia
17
4 / 8 / 7
12,032
1,003
18,928
15,653
5,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
18
1 / 7 / 6
11,380
948
9,755
21,254
20,625
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
icy575
Cthulhu
16
1 / 9 / 5
10,378
865
3,438
15,866
11,139
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
42
33
Kills
11
11
Deaths
33
72
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Olorun
Ablation
Olorun
6
3
17
4.83
W
6
4
8
2.5
L
Ah Puch
Loop47
Ah Puch
2
3
6
1.67
W
9
2
17
8.75
W
Neith
10
0
16
18
L
3
6
7
1.08
W
2
2
14
4.5
L
Discordia
cjthepro
Discordia
4
8
7
0.94
L
Yemoja
1
7
6
0.57
L
Cthulhu
icy575
Cthulhu
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,212
Damage
48,061
55,162
Taken
79,287
28,831
Mitigated
61,255
12,582
Healing
2,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Ablation
Olorun
15,323
10,174
0
4,595
12,046
4,222
0
10,947
1,074
37,706
0
W
8,864
1,056
0
0
9,345
3,644
0
7,177
2,143
32,699
0
L
Ah Puch
Loop47
Ah Puch
8,499
1,531
0
77
5,959
2,337
0
4,654
1,305
30,444
0
W
22,429
7,194
0
6,598
12,893
4,498
0
11,609
1,134
40,723
0
W
Neith
19,523
8,350
0
640
8,227
2,826
0
7,058
1,119
0
51,367
L
7,441
863
0
1,044
20,555
21,314
0
14,962
5,593
11,444
0
W
7,073
1,965
0
749
12,651
13,641
0
10,913
1,631
10,454
0
L
Discordia
cjthepro
Discordia
18,928
1,842
0
0
15,653
5,840
0
11,825
3,828
37,353
0
L
Yemoja
9,755
925
1,060
0
21,254
20,625
0
10,995
10,259
46,643
0
L
Cthulhu
icy575
Cthulhu
3,438
799
0
266
15,866
11,139
0
11,253
4,613
10,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,562
Gold Earned
57,749
275
Minions Killed
199
11
Camps Cleared
3
992,643
Distance Traveled
923,880
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,719
1,060
79
7
0
168,920
0
W
Nox
12,582
1,049
52
4
7
169,991
0
L
Ah Puch
11,168
931
50
4
0
162,198
2
W
Sol
13,867
1,156
53
4
1
178,901
0
W
Neith
14,118
1,177
88
7
2
213,531
0
L
Ymir
12,791
1,066
19
2
1
206,551
0
W
Ymir
12,276
1,023
3
0
1
261,300
2
L
Discordia
12,032
1,003
41
3
1
209,961
0
L
Yemoja
11,380
948
76
6
1
196,458
3
L
Cthulhu
10,378
865
13
1
0
148,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role