Player Matchup

Thanatos
Thanatos
Begel Bites
Thanatos
Level 5
God Stats
0W - 1L
1,246 SR
Queue Stats
9W - 6L
1,645 Elo+
Solo
Baron Samedi
Baron Samedi
DragenZero
Baron Samedi
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,394 Elo+
Party 1
Ares
Ares
Icedragen
Ares
Level 3
God Stats
0W - 2L
1,278 SR
Queue Stats
8W - 18L
1,158 Elo+
Party 1
Da Ji
Da Ji
MarisolQs
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,348 Elo+
Solo
Zeus
Zeus
MrHeavyDuty1500
Zeus
Level 6
God Stats
4W - 10L
1,273 SR
Queue Stats
5W - 14L
1,360 Elo+
Solo
Team Averages
Level 23
1,359 SR
1,381 Elo+

VS

Team Averages
Level 14
1,482 SR
1,388 Elo+
Ymir
Ymir
Eld3rDragonK1ng
Ymir
Level 28
God Stats
7W - 4L
1,428 SR
Queue Stats
17W - 17L
1,373 Elo+
Solo
Cthulhu
Cthulhu
Matt Can Play
Cthulhu
Level 5
God Stats
37W - 19L
1,744 SR
Queue Stats
57W - 48L
1,435 Elo+
Solo
Ra
Ra
MushuScoops
Ra
Level 15
God Stats
7W - 7L
1,500 SR
Queue Stats
45W - 44L
1,410 Elo+
Solo
Nox
Nox
Roku-koi
Nox
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 23L
1,370 Elo+
Solo
Izanami
Izanami
durp5
Izanami
Level 14
God Stats
3W - 3L
1,237 SR
Queue Stats
23W - 20L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Begel Bites
Thanatos
16
1 / 11 / 3
10,293
858
8,180
18,145
8,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
DragenZero
Baron Samedi
17
2 / 4 / 3
10,993
916
16,944
16,043
8,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
17
1 / 7 / 3
11,131
928
6,408
23,053
24,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
MarisolQs
Da Ji
16
4 / 15 / 3
11,517
960
15,705
26,418
11,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
1 / 4 / 4
10,205
850
8,563
9,574
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 23
12,294
1,025
12,834
13,033
5,702
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
19
8 / 0 / 20
13,002
1,084
19,495
17,948
22,060
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
3 / 1 / 17
11,302
942
11,931
7,530
2,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
0 / 4 / 22
11,359
947
5,577
8,525
3,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
durp5
Izanami
20
24 / 3 / 12
16,108
1,342
32,153
13,544
5,276
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
135
9
Kills
41
41
Deaths
9
16
Assists
94
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Begel Bites
Thanatos
1
11
3
0.23
L
Baron Samedi
DragenZero
Baron Samedi
2
4
3
0.88
W
6
1
23
17.5
L
Ares
1
7
3
0.36
L
Da Ji
MarisolQs
Da Ji
4
15
3
0.37
W
Cthulhu
8
0
20
18
L
1
4
4
0.75
W
3
1
17
11.5
W
0
4
22
2.75
W
Izanami
durp5
Izanami
24
3
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,800
Damage
81,990
93,233
Taken
60,580
56,627
Mitigated
39,118
9,661
Healing
5,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Begel Bites
Thanatos
8,180
3,225
0
3,942
18,145
8,211
0
7,514
10,456
0
15,638
L
Baron Samedi
DragenZero
Baron Samedi
16,944
2,022
2,108
1,702
16,043
8,731
0
8,825
7,068
54,131
0
W
12,834
893
363
1,250
13,033
5,702
0
8,061
4,972
23,455
0
L
Ares
6,408
690
0
1,238
23,053
24,529
0
13,205
9,573
18,816
0
L
Da Ji
MarisolQs
Da Ji
15,705
2,967
0
671
26,418
11,658
0
14,151
12,017
0
25,564
W
Cthulhu
19,495
2,068
0
708
17,948
22,060
0
10,319
7,629
35,152
0
L
8,563
1,997
0
0
9,574
3,498
0
5,117
4,282
20,234
0
W
11,931
695
2,314
723
7,530
2,839
0
3,400
4,130
25,307
0
W
5,577
2,053
0
0
8,525
3,241
0
5,373
3,152
21,466
0
W
Izanami
durp5
Izanami
32,153
23,569
0
280
13,544
5,276
0
4,762
8,782
0
60,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,139
Gold Earned
64,065
153
Minions Killed
230
3
Camps Cleared
5
892,126
Distance Traveled
1,083,954
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,293
858
13
1
1
160,812
1
L
Baron Samedi
10,993
916
85
7
0
185,568
0
W
Ymir
12,294
1,025
30
3
0
218,931
0
L
Ares
11,131
928
10
1
1
184,399
0
L
Da Ji
11,517
960
23
2
1
208,230
1
W
Cthulhu
13,002
1,084
39
3
0
268,372
0
L
Zeus
10,205
850
22
2
0
153,117
0
W
Ra
11,302
942
45
4
1
220,378
1
W
Nox
11,359
947
36
3
0
175,046
0
W
Izanami
16,108
1,342
80
7
4
201,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role