Player Matchup

Danzaburou
Danzaburou
Dannielechef
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,759 Elo+
Party 1
Poseidon
Poseidon
PaisleyFerret45
Poseidon
Level 125
God Stats
1W - 1L
1,286 SR
Queue Stats
21W - 34L
1,759 Elo+
Party 1
Sylvanus
Sylvanus
zDarkLord
Sylvanus
Level 126
God Stats
1W - 0L
1,507 SR
Queue Stats
17W - 16L
1,759 Elo+
Party 1
Team Averages
Level 92
1,431 SR
1,759 Elo+

VS

Team Averages
Level 40
1,384 SR
1,283 Elo+
Jormungandr
Jormungandr
DorkDesigner
Jormungandr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,349 Elo+
Solo
Anubis
Anubis
Gusmozo19
Anubis
Level 29
God Stats
3W - 8L
1,559 SR
Queue Stats
130W - 165L
1,305 Elo+
Solo
Danzaburou
Danzaburou
brujodeaunk
Danzaburou
Level 61
God Stats
37W - 51L
1,093 SR
Queue Stats
185W - 330L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dannielechef
Danzaburou
16
5 / 7 / 13
13,844
659
14,586
22,751
8,899
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
19
12 / 2 / 9
15,370
732
30,980
19,060
7,994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
zDarkLord
Sylvanus
16
4 / 3 / 14
13,570
646
9,285
31,828
29,295
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DorkDesigner
Jormungandr
16
5 / 7 / 5
13,840
659
19,991
25,197
24,443
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Anubis
Gusmozo19
Anubis
17
7 / 6 / 5
14,279
680
30,987
22,716
11,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
brujodeaunk
Danzaburou
13
0 / 8 / 8
11,859
565
9,766
19,741
7,044
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
30
21
Kills
12
12
Deaths
21
36
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Dannielechef
Danzaburou
5
7
13
1.64
L
Jormungandr
DorkDesigner
Jormungandr
5
7
5
1.07
L
Anubis
Gusmozo19
Anubis
7
6
5
1.58
W
Poseidon
12
2
9
8.25
L
Danzaburou
brujodeaunk
Danzaburou
0
8
8
0.5
W
Sylvanus
zDarkLord
Sylvanus
4
3
14
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,851
Damage
60,744
73,639
Taken
67,654
46,188
Mitigated
43,097
29,221
Healing
17,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Dannielechef
Danzaburou
14,586
6,782
0
3,645
22,751
8,899
1,540
16,209
5,862
0
48,593
L
Jormungandr
DorkDesigner
Jormungandr
19,991
3,277
0
1,821
25,197
24,443
658
13,234
11,963
50,012
0
L
Anubis
Gusmozo19
Anubis
30,987
790
900
12,195
22,716
11,610
1,323
14,657
8,059
88,675
0
W
Poseidon
30,980
3,612
0
5,148
19,060
7,994
1,148
10,746
7,780
116,169
0
L
Danzaburou
brujodeaunk
Danzaburou
9,766
4,068
0
3,038
19,741
7,044
1,217
11,883
7,454
0
36,781
W
Sylvanus
zDarkLord
Sylvanus
9,285
3,819
8,487
11,941
31,828
29,295
712
22,025
8,988
27,015
5,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,784
Gold Earned
39,978
238
Minions Killed
219
0
Camps Cleared
0
958,735
Distance Traveled
930,229
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,844
659
58
3
0
279,752
3
L
Jormungandr
13,840
659
45
2
0
334,687
0
L
Anubis
14,279
680
116
6
0
310,145
2
W
Poseidon
15,370
732
127
6
0
356,922
1
L
Danzaburou
11,859
565
58
3
0
285,397
1
W
Sylvanus
13,570
646
53
3
0
322,061
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role