Player Matchup

Bellona
Bellona
Castillo-Flow7
Bellona
Level 107
God Stats
0W - 2L
1,209 SR
Queue Stats
5W - 9L
1,498 Elo+
Party 1
Ne Zha
Ne Zha
HippoHumpa
Ne Zha
Level 148
God Stats
1W - 3L
1,298 SR
Queue Stats
19W - 19L
1,158 Elo+
Solo
Cthulhu
Cthulhu
Sw1ndles
Cthulhu
Level 149
God Stats
0W - 1L
1,371 SR
Queue Stats
21W - 26L
1,433 Elo+
Party 2
Danzaburou
Danzaburou
YaBoiCurseCloud
Danzaburou
Level 157
God Stats
2W - 2L
1,764 SR
Queue Stats
30W - 39L
1,433 Elo+
Party 2
Hera
Hera
jean_125
Hera
Level 116
God Stats
7W - 6L
1,362 SR
Queue Stats
93W - 85L
1,742 Elo+
Party 1
Team Averages
Level 135
1,401 SR
1,453 Elo+

VS

Team Averages
Level 109
1,566 SR
1,425 Elo+
Kumbhakarna
Kumbhakarna
IAmKappaPride
Kumbhakarna
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,310 Elo+
Party 3
Ah Puch
Ah Puch
LogisticPluto5
Ah Puch
Level 63
God Stats
8W - 5L
1,251 SR
Queue Stats
61W - 86L
1,419 Elo+
Solo
Baba Yaga
Baba Yaga
SnikchGang
Baba Yaga
Level 120
God Stats
2W - 0L
1,700 SR
Queue Stats
10W - 9L
1,479 Elo+
Party 3
Odin
Odin
Zyn variks
Odin
Level 124
God Stats
2W - 0L
1,699 SR
Queue Stats
36W - 37L
1,497 Elo+
Party 3
Heimdallr
Heimdallr
kitytrujillo
Heimdallr
Level 154
God Stats
2W - 0L
1,682 SR
Queue Stats
60W - 53L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 4
9,498
633
9,634
16,225
9,107
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ne Zha
HippoHumpa
Ne Zha
16
0 / 5 / 5
8,991
599
10,677
14,478
7,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Sw1ndles
Cthulhu
14
0 / 4 / 4
9,035
602
8,711
15,575
13,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
YaBoiCurseCloud
Danzaburou
17
2 / 3 / 5
10,531
702
9,151
11,439
4,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hera
18
5 / 3 / 1
11,185
746
8,432
9,917
4,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
IAmKappaPride
Kumbhakarna
17
3 / 1 / 15
11,975
798
6,185
17,787
20,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
2 / 4 / 11
10,478
699
17,218
9,123
3,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baba Yaga
SnikchGang
Baba Yaga
19
6 / 0 / 10
11,918
795
15,260
7,758
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

16
1 / 2 / 7
9,719
648
12,244
13,759
12,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heimdallr
kitytrujillo
Heimdallr
19
6 / 2 / 4
11,932
795
7,510
8,876
5,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
65
9
Kills
18
18
Deaths
9
19
Assists
47
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
Ne Zha
HippoHumpa
Ne Zha
0
5
5
0.5
W
Kumbhakarna
IAmKappaPride
Kumbhakarna
3
1
15
10.5
W
2
4
11
1.88
W
Baba Yaga
SnikchGang
Baba Yaga
6
0
10
11
L
Cthulhu
Sw1ndles
Cthulhu
0
4
4
0.5
L
Danzaburou
YaBoiCurseCloud
Danzaburou
2
3
5
1.5
W
1
2
7
2.25
L
Hera
5
3
1
1.83
W
Heimdallr
kitytrujillo
Heimdallr
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,605
Damage
58,417
67,634
Taken
57,303
38,360
Mitigated
45,576
13,155
Healing
8,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,634
2,017
92
1,238
16,225
9,107
0
7,129
8,783
0
28,343
L
Ne Zha
HippoHumpa
Ne Zha
10,677
1,130
0
4,276
14,478
7,455
0
7,411
6,684
0
35,788
W
Kumbhakarna
IAmKappaPride
Kumbhakarna
6,185
842
0
4,176
17,787
20,089
182
6,001
11,586
14,759
0
W
17,218
139
0
104
9,123
3,653
172
2,883
6,165
58,999
0
W
Baba Yaga
SnikchGang
Baba Yaga
15,260
1,093
0
2,083
7,758
3,846
730
2,491
5,192
47,370
0
L
Cthulhu
Sw1ndles
Cthulhu
8,711
259
384
2,093
15,575
13,145
0
10,397
4,786
24,118
0
L
Danzaburou
YaBoiCurseCloud
Danzaburou
9,151
3,959
0
3,192
11,439
4,505
0
7,283
4,000
0
44,129
W
12,244
1,088
0
650
13,759
12,827
0
3,407
10,127
334
26,526
L
Hera
8,432
1,975
68
1,812
9,917
4,148
73
6,634
3,091
48,339
0
W
Heimdallr
kitytrujillo
Heimdallr
7,510
3,792
0
1,847
8,876
5,161
1,229
2,976
5,856
0
50,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,240
Gold Earned
56,022
377
Minions Killed
353
11
Camps Cleared
6
1,373,860
Distance Traveled
1,377,681
16
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,498
633
59
4
2
332,595
5
L
Ne Zha
8,991
599
47
3
3
291,580
0
W
Kumbhakarna
11,975
798
22
1
0
283,104
2
W
Ah Puch
10,478
699
103
7
1
260,879
0
W
Baba Yaga
11,918
795
86
6
2
297,188
1
L
Cthulhu
9,035
602
43
3
1
224,929
4
L
Danzaburou
10,531
702
111
7
4
281,397
3
W
Odin
9,719
648
42
3
1
306,077
2
L
Hera
11,185
746
117
8
1
243,359
4
W
Heimdallr
11,932
795
100
7
2
230,433
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role