Player Matchup

Ullr
Ullr
Gold IV
AC Saturn
Ullr
Gold IV
Level 141
God Stats
4W - 4L
1,500 SR
Queue Stats
456W - 463L
1,665 MMR
Solo
Aphrodite
Aphrodite
Gold V
Project Epsylon
Aphrodite
Gold V
Level 160
God Stats
204W - 134L
2,046 SR
Queue Stats
706W - 704L
1,668 MMR
Solo
Awilix
Awilix
Gold I
SwiftTemptation
Awilix
Gold I
Level 69
God Stats
19W - 17L
1,521 SR
Queue Stats
458W - 466L
1,670 MMR
Solo
Sobek
Sobek
Gold II
Ward_orDie
Sobek
Gold II
Level 160
God Stats
17W - 18L
1,772 SR
Queue Stats
1,074W - 1,078L
1,656 MMR
Solo
Cerberus
Cerberus
Gold I
XvTRUSTvX
Cerberus
Gold I
Level 127
God Stats
24W - 25L
1,195 SR
Queue Stats
658W - 663L
1,662 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,607 SR
1,664 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,758 SR
1,664 MMR
Danzaburou
Danzaburou
Gold I
AK-KILLER_PR
Danzaburou
Gold I
Level 109
God Stats
7W - 5L
1,602 SR
Queue Stats
151W - 148L
1,669 MMR
Solo
Cabrakan
Cabrakan
Gold III
ISSA WIPE BRO
Cabrakan
Gold III
Level 124
God Stats
8W - 6L
1,500 SR
Queue Stats
178W - 176L
1,649 MMR
Solo
Loki
Loki
Gold II
ITRY_Normin
Loki
Gold II
Level 118
God Stats
5W - 4L
1,796 SR
Queue Stats
402W - 381L
1,671 MMR
Solo
King Arthur
King Arthur
Gold I
IceyTheKuzen
King Arthur
Gold I
Level 158
God Stats
2W - 4L
1,934 SR
Queue Stats
148W - 129L
1,736 MMR
Party 1
Raijin
Raijin
Gold IV
NebFreehand
Raijin
Gold IV
Level 143
God Stats
32W - 21L
1,956 SR
Queue Stats
242W - 201L
1,596 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
1 / 6 / 3
10,673
464
6,634
16,978
6,973
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
Project Epsylon
Aphrodite
17
3 / 6 / 4
10,868
473
12,635
19,356
8,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

18
7 / 9 / 2
11,216
488
7,672
24,116
9,420
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sobek
19
3 / 4 / 1
12,066
525
17,903
27,799
31,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
XvTRUSTvX
Cerberus
14
1 / 5 / 7
9,470
412
6,763
21,221
17,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
JanusNemesisVamanaScyllaApollo

VS

Bans
SetHeimdallrGaneshaCu ChulainnCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AK-KILLER_PR
Danzaburou
20
9 / 2 / 7
14,832
645
23,706
15,097
6,160
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
ISSA WIPE BRO
Cabrakan
18
1 / 4 / 19
12,362
537
9,442
19,703
21,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
10 / 5 / 7
15,080
656
12,729
15,941
9,658
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
IceyTheKuzen
King Arthur
20
4 / 1 / 10
13,802
600
18,716
30,698
31,186
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
20
6 / 3 / 10
13,563
590
15,862
11,388
5,022
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
83
15
Kills
30
30
Deaths
15
17
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Ullr
1
6
3
0.42
W
Danzaburou
AK-KILLER_PR
Danzaburou
9
2
7
6.25
W
Cabrakan
ISSA WIPE BRO
Cabrakan
1
4
19
2.63
W
10
5
7
2.7
W
King Arthur
IceyTheKuzen
King Arthur
4
1
10
9
W
Raijin
6
3
10
3.67
L
Aphrodite
Project Epsylon
Aphrodite
3
6
4
0.83
L
7
9
2
0.89
L
Sobek
3
4
1
0.88
L
Cerberus
XvTRUSTvX
Cerberus
1
5
7
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,607
Damage
80,455
109,470
Taken
92,827
74,452
Mitigated
73,370
29,709
Healing
33,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
6,634
2,908
0
2,131
16,978
6,973
2,502
2,454
14,432
0
70,826
W
Danzaburou
AK-KILLER_PR
Danzaburou
23,706
11,931
0
7,901
15,097
6,160
8,063
5,104
9,993
0
119,387
W
Cabrakan
ISSA WIPE BRO
Cabrakan
9,442
1,668
0
4,446
19,703
21,344
0
9,181
9,788
33,585
0
W
12,729
3,642
0
745
15,941
9,658
0
4,844
11,097
0
120,151
W
King Arthur
IceyTheKuzen
King Arthur
18,716
2,578
0
18,392
30,698
31,186
579
13,443
17,255
0
98,799
W
Raijin
15,862
993
0
1,975
11,388
5,022
2,080
5,538
5,850
93,336
0
L
Aphrodite
Project Epsylon
Aphrodite
12,635
652
3,728
8,601
19,356
8,565
62
6,409
12,477
88,419
0
L
7,672
2,902
0
424
24,116
9,420
0
5,901
18,039
0
81,023
L
Sobek
17,903
973
0
9,479
27,799
31,637
0
3,740
23,983
80,301
3,853
L
Cerberus
XvTRUSTvX
Cerberus
6,763
772
0
5,346
21,221
17,857
0
5,974
15,073
31,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,293
Gold Earned
69,639
644
Minions Killed
671
0
Camps Cleared
0
1,954,998
Distance Traveled
2,136,237
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,673
464
135
6
0
380,547
3
W
Danzaburou
14,832
645
149
6
0
441,285
5
W
Cabrakan
12,362
537
30
1
0
432,498
9
W
Loki
15,080
656
164
7
0
427,415
2
W
King Arthur
13,802
600
160
7
0
437,338
3
W
Raijin
13,563
590
168
7
0
397,701
3
L
Aphrodite
10,868
473
179
8
0
361,367
4
L
Awilix
11,216
488
116
5
0
423,030
5
L
Sobek
12,066
525
164
7
0
398,499
4
L
Cerberus
9,470
412
50
2
0
391,555
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role