Player Matchup

Nike
Nike
Robbthegreat360
Nike
Level 28
God Stats
18W - 13L
1,611 SR
Queue Stats
48W - 68L
1,373 Elo+
Party 1
Olorun
Olorun
TB-MrFlamen503
Olorun
Level 8
God Stats
2W - 9L
975 SR
Queue Stats
5W - 18L
1,035 Elo+
Party 3
Izanami
Izanami
TB-Serch_Uzumaki
Izanami
Level 8
God Stats
4W - 7L
1,366 SR
Queue Stats
6W - 18L
1,128 Elo+
Party 3
Hades
Hades
TheLastLeaf06
Hades
Level 18
God Stats
5W - 4L
1,487 SR
Queue Stats
20W - 23L
1,342 Elo+
Solo
Baron Samedi
Baron Samedi
tjmiller916
Baron Samedi
Level 29
God Stats
16W - 16L
1,490 SR
Queue Stats
40W - 46L
1,396 Elo+
Party 1
Team Averages
Level 18
1,386 SR
1,255 Elo+

VS

Team Averages
Level 30
1,380 SR
1,303 Elo+
Neith
Neith
Archsnow14
Neith
Level 13
God Stats
10W - 8L
1,320 SR
Queue Stats
70W - 79L
1,251 Elo+
Party 2
Poseidon
Poseidon
Fasged
Poseidon
Level 105
God Stats
2W - 4L
1,500 SR
Queue Stats
68W - 65L
1,320 Elo+
Party 2
Kukulkan
Kukulkan
QuietColt999318
Kukulkan
Level 6
God Stats
1W - 1L
1,282 SR
Queue Stats
8W - 7L
1,463 Elo+
Party 2
Pele
Pele
Sololoco
Pele
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 17L
1,123 Elo+
Solo
Amaterasu
Amaterasu
WhitishAsian
Amaterasu
Level 8
God Stats
3W - 7L
1,296 SR
Queue Stats
6W - 10L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 2
6,471
404
4,378
7,609
2,908
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 6 / 0
6,683
418
1,928
9,137
2,980
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

15
5 / 5 / 1
8,921
558
6,815
13,400
4,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 7 / 0
6,772
423
3,326
11,135
7,239
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
tjmiller916
Baron Samedi
11
3 / 7 / 1
7,039
440
4,223
10,209
4,069
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
16
5 / 3 / 0
10,137
634
6,982
10,781
4,388
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
Fasged
Poseidon
19
16 / 0 / 1
11,616
726
15,908
6,606
2,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
12
0 / 10 / 7
7,876
492
4,439
8,566
2,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Pele
12
3 / 1 / 6
8,149
509
4,011
9,047
2,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
WhitishAsian
Amaterasu
12
2 / 1 / 6
7,865
492
4,428
6,738
4,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
10
Kills
26
28
Deaths
15
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
5
3
0
1.67
W
Poseidon
Fasged
Poseidon
16
0
1
16.5
W
Kukulkan
0
10
7
0.35
L
2
3
2
1
W
Pele
3
1
6
6
L
0
6
0
0
L
5
5
1
1.1
L
0
7
0
0
W
Amaterasu
WhitishAsian
Amaterasu
2
1
6
5
L
Baron Samedi
tjmiller916
Baron Samedi
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,670
Damage
35,768
51,490
Taken
41,738
21,411
Mitigated
16,562
7,453
Healing
9,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
6,982
5,185
0
2,476
10,781
4,388
5,590
2,480
8,301
0
72,811
W
Poseidon
Fasged
Poseidon
15,908
2,750
0
1,855
6,606
2,391
0
1,630
4,976
91,952
0
W
Kukulkan
4,439
624
0
0
8,566
2,833
931
2,300
6,266
34,491
0
L
4,378
1,879
0
1,483
7,609
2,908
48
1,854
5,695
0
25,675
W
Pele
4,011
936
0
3,738
9,047
2,639
552
899
8,148
0
21,963
L
1,928
605
125
526
9,137
2,980
0
6,614
2,237
39,472
0
L
6,815
4,647
0
4,060
13,400
4,215
67
4,527
8,709
0
59,620
L
3,326
1,041
19
973
11,135
7,239
0
2,815
8,240
26,494
0
W
Amaterasu
WhitishAsian
Amaterasu
4,428
1,451
0
1,600
6,738
4,311
535
2,242
4,496
0
19,136
L
Baron Samedi
tjmiller916
Baron Samedi
4,223
637
71
196
10,209
4,069
558
3,837
6,262
26,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,886
Gold Earned
45,643
328
Minions Killed
445
0
Camps Cleared
0
1,281,309
Distance Traveled
1,446,039
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,137
634
130
8
0
257,402
0
W
Poseidon
11,616
726
172
11
0
329,477
0
W
Kukulkan
7,876
492
68
4
0
293,297
0
L
Nike
6,471
404
55
3
0
217,370
0
W
Pele
8,149
509
36
2
0
272,898
0
L
Olorun
6,683
418
58
4
0
236,321
0
L
Izanami
8,921
558
115
7
0
286,928
0
L
Hades
6,772
423
51
3
0
295,812
0
W
Amaterasu
7,865
492
39
2
0
292,965
4
L
Baron Samedi
7,039
440
49
3
0
244,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role