Player Matchup

Scylla
Scylla
Gold III
CHR x Blizi
Scylla
Gold III
Level 118
God Stats
29W - 19L
1,661 SR
Queue Stats
69W - 62L
1,326 MMR
Party 2
Ymir
Ymir
Gold III
EZMINKALLRIGHTT
Ymir
Gold III
Level 117
God Stats
31W - 18L
1,658 SR
Queue Stats
69W - 62L
1,326 MMR
Party 2
Izanami
Izanami
Silver IV
lilboi085
Izanami
Silver IV
Level 79
God Stats
22W - 31L
1,305 SR
Queue Stats
180W - 262L
1,196 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 105
1,542 SR
1,282 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 91
1,691 SR
1,283 MMR
Thoth
Thoth
Silver III
MileHigh2009987
Thoth
Silver III
Level 125
God Stats
1W - 4L
1,754 SR
Queue Stats
403W - 463L
1,039 MMR
Party 1
Danzaburou
Danzaburou
Silver V
REDDOTS FINEST1
Danzaburou
Silver V
Level 109
God Stats
53W - 58L
1,603 SR
Queue Stats
97W - 123L
1,182 MMR
Solo
Chaac
Chaac
Gold IV
Swioa
Chaac
Gold IV
Level 39
God Stats
1W - 2L
1,715 SR
Queue Stats
13W - 11L
1,627 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
7 / 0 / 10
11,454
764
17,794
9,131
3,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 1 / 12
10,227
682
5,452
10,496
10,747
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
lilboi085
Izanami
14
8 / 6 / 7
11,400
760
10,308
13,536
4,678
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
CthulhuSobekKumbhakarnaDiscordiaAphrodite

VS

Bans
PersephoneChang'eHeraHadesZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
9,842
656
7,472
9,943
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
REDDOTS FINEST1
Danzaburou
12
0 / 4 / 4
9,329
622
8,328
12,916
3,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
Swioa
Chaac
12
4 / 7 / 1
10,066
671
8,151
18,288
10,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
17
Kills
7
7
Deaths
17
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Scylla
7
0
10
12
W
2
1
12
8
L
3
6
2
0.67
L
Danzaburou
REDDOTS FINEST1
Danzaburou
0
4
4
0.5
L
Chaac
Swioa
Chaac
4
7
1
0.64
W
Izanami
lilboi085
Izanami
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,554
Damage
23,951
33,163
Taken
41,147
18,720
Mitigated
17,757
9,729
Healing
9,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
17,794
1,043
0
4,921
9,131
3,295
767
1,419
7,594
71,100
0
W
5,452
396
609
1,594
10,496
10,747
101
2,304
7,910
15,596
0
L
7,472
258
0
1,216
9,943
3,204
0
6,403
3,540
38,296
0
L
Danzaburou
REDDOTS FINEST1
Danzaburou
8,328
2,456
0
3,459
12,916
3,809
0
7,444
5,472
0
40,448
L
Chaac
Swioa
Chaac
8,151
1,169
528
4,334
18,288
10,744
0
9,467
8,821
0
23,957
W
Izanami
lilboi085
Izanami
10,308
6,301
0
2,605
13,536
4,678
2,764
3,391
9,819
0
46,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,081
Gold Earned
29,237
177
Minions Killed
145
0
Camps Cleared
0
819,028
Distance Traveled
758,497
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,454
764
88
6
0
289,700
1
W
Ymir
10,227
682
25
2
0
276,898
0
L
Thoth
9,842
656
60
4
0
249,777
1
L
Danzaburou
9,329
622
68
5
0
257,912
4
L
Chaac
10,066
671
17
1
0
250,808
2
W
Izanami
11,400
760
64
4
0
252,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role