Player Matchup

Mercury
Mercury
Drizzy709
Mercury
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 18L
1,613 Elo+
Party 2
Chaac
Chaac
Kabollin
Chaac
Level 103
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 14L
1,622 Elo+
Party 2
Anubis
Anubis
zombiestainfu20
Anubis
Level 29
God Stats
7W - 4L
1,715 SR
Queue Stats
38W - 25L
1,548 Elo+
Solo
Team Averages
Level 73
1,572 SR
1,594 Elo+

VS

Team Averages
Level 71
1,570 SR
1,745 Elo+
Sol
Sol
ElFrijolVolador
Sol
Level 25
God Stats
5W - 1L
1,867 SR
Queue Stats
22W - 26L
1,794 Elo+
Solo
Loki
Loki
Pradeje-Gaming
Loki
Level 160
God Stats
5W - 1L
1,343 SR
Queue Stats
287W - 96L
1,661 Elo+
Party 1
Nemesis
Nemesis
oPandaCat
Nemesis
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,781 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Drizzy709
Mercury
13
1 / 5 / 5
10,102
631
4,501
11,786
3,386
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Kabollin
Chaac
15
5 / 0 / 2
11,488
718
15,790
17,236
16,903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 10 / 4
9,709
607
7,634
12,867
4,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 7
10,361
648
9,112
8,556
2,736
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
8 / 3 / 7
11,917
745
13,963
13,086
4,521
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
oPandaCat
Nemesis
15
4 / 3 / 11
11,195
700
14,025
16,518
7,289
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
7
Kills
15
15
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Mercury
Drizzy709
Mercury
1
5
5
0.7
W
3
1
7
6.5
L
Chaac
Kabollin
Chaac
5
0
2
6
W
8
3
7
3.83
W
Nemesis
oPandaCat
Nemesis
4
3
11
3.17
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,925
Damage
37,100
41,889
Taken
38,160
24,454
Mitigated
14,546
12,630
Healing
8,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Drizzy709
Mercury
4,501
2,291
664
925
11,786
3,386
262
2,257
9,529
0
17,043
W
9,112
2,583
219
2,969
8,556
2,736
583
1,192
7,364
34,989
0
L
Chaac
Kabollin
Chaac
15,790
1,918
548
8,775
17,236
16,903
135
5,690
11,546
0
55,388
W
13,963
1,981
0
2,105
13,086
4,521
698
3,110
9,976
0
63,199
W
Nemesis
oPandaCat
Nemesis
14,025
5,849
0
3,369
16,518
7,289
0
3,494
13,024
0
62,185
L
7,634
442
123
1,595
12,867
4,165
194
1,165
11,702
30,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,299
Gold Earned
33,473
158
Minions Killed
215
0
Camps Cleared
0
932,154
Distance Traveled
956,059
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,102
631
35
2
0
326,879
2
W
Sol
10,361
648
55
3
0
286,613
4
L
Chaac
11,488
718
80
5
0
343,546
5
W
Loki
11,917
745
73
5
0
297,876
4
W
Nemesis
11,195
700
87
5
0
371,570
2
L
Anubis
9,709
607
43
3
0
261,729
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role