Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Confuzels777
Fenrir
Level 58
God Stats
8W - 8L
1,734 SR
Queue Stats
62W - 71L
1,449 Elo+
Party 1
Kumbhakarna
Kumbhakarna
NoisyAcrobat72
Kumbhakarna
Level 41
God Stats
8W - 6L
1,231 SR
Queue Stats
257W - 233L
1,427 Elo+
Party 1
Team Averages
Level 67
1,488 SR
1,459 Elo+

VS

Team Averages
Level 90
1,506 SR
1,495 Elo+
Chaac
Chaac
BobDaBuilder24
Chaac
Level 96
God Stats
145W - 144L
1,494 SR
Queue Stats
293W - 323L
1,488 Elo+
Party 2
Apollo
Apollo
RamenRev
Apollo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 20L
1,500 Elo+
Solo
Anubis
Anubis
laxfreek64
Anubis
Level 87
God Stats
74W - 68L
1,523 SR
Queue Stats
231W - 239L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
4 / 0 / 3
8,001
800
3,546
5,149
1,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
11
7 / 1 / 3
8,014
801
6,121
5,798
3,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
NoisyAcrobat72
Kumbhakarna
10
0 / 0 / 11
7,789
779
2,665
6,847
4,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 1
5,983
598
4,093
6,881
2,683
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Apollo
RamenRev
Apollo
9
1 / 3 / 0
6,397
640
4,047
4,771
2,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
laxfreek64
Anubis
6
0 / 5 / 1
5,742
574
1,073
5,972
2,923
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
11
Kills
1
1
Deaths
11
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
0
3
5.5
L
0
3
1
0.17
W
Fenrir
7
1
3
8.5
W
Kumbhakarna
NoisyAcrobat72
Kumbhakarna
0
0
11
5.5
L
Apollo
RamenRev
Apollo
1
3
0
0.33
L
Anubis
laxfreek64
Anubis
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,332
Damage
9,213
17,794
Taken
17,624
9,176
Mitigated
7,945
5,835
Healing
2,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,546
1,074
0
2,198
5,149
1,838
540
57
5,092
0
36,265
L
4,093
172
16
1,299
6,881
2,683
0
1,026
5,855
0
13,907
W
Fenrir
6,121
687
585
2,026
5,798
3,155
208
322
5,476
0
24,604
W
Kumbhakarna
NoisyAcrobat72
Kumbhakarna
2,665
223
0
1,026
6,847
4,183
97
728
6,119
9,713
0
L
Apollo
RamenRev
Apollo
4,047
2,371
0
318
4,771
2,339
0
980
3,791
0
17,136
L
Anubis
laxfreek64
Anubis
1,073
75
166
1,041
5,972
2,923
0
683
5,289
10,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,804
Gold Earned
18,122
106
Minions Killed
74
0
Camps Cleared
0
542,267
Distance Traveled
316,543
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,001
800
59
6
0
184,847
1
L
Chaac
5,983
598
16
2
0
105,649
2
W
Fenrir
8,014
801
37
4
0
171,980
0
W
Kumbhakarna
7,789
779
10
1
0
185,440
0
L
Apollo
6,397
640
43
4
0
135,634
2
L
Anubis
5,742
574
15
2
0
75,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role