Player Matchup

Nemesis
Nemesis
Spzct
Nemesis
Level 143
God Stats
1W - 0L
1,593 SR
Queue Stats
27W - 21L
1,540 Elo+
Party 1
Chernobog
Chernobog
Toaks
Chernobog
Level 160
God Stats
1W - 0L
1,715 SR
Queue Stats
493W - 342L
1,578 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Triyla
Kumbhakarna
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 43L
1,539 Elo+
Party 1
King Arthur
King Arthur
WiltedKnave
King Arthur
Level 155
God Stats
6W - 4L
1,777 SR
Queue Stats
56W - 69L
1,464 Elo+
Solo
Thoth
Thoth
gaurang
Thoth
Level 160
God Stats
1W - 0L
1,306 SR
Queue Stats
113W - 118L
1,618 Elo+
Solo
Team Averages
Level 146
1,578 SR
1,548 Elo+

VS

Team Averages
Level 146
1,458 SR
1,592 Elo+
Neith
Neith
BeefSticksama
Neith
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 46L
1,680 Elo+
Solo
Tyr
Tyr
LOLOKOR
Tyr
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
RIGDEO
Sun Wukong
Level 158
God Stats
0W - 1L
1,763 SR
Queue Stats
11W - 6L
1,754 Elo+
Solo
The Morrigan
The Morrigan
buda1990
The Morrigan
Level 149
God Stats
18W - 15L
1,364 SR
Queue Stats
213W - 204L
1,510 Elo+
Solo
Scylla
Scylla
illblade101
Scylla
Level 154
God Stats
1W - 5L
1,162 SR
Queue Stats
253W - 259L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Spzct
Nemesis
19
9 / 1 / 11
13,079
872
14,517
14,900
9,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chernobog
Toaks
Chernobog
20
11 / 1 / 13
13,888
926
26,815
11,265
6,553
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
Triyla
Kumbhakarna
17
3 / 3 / 12
11,963
798
2,746
18,412
21,272
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
WiltedKnave
King Arthur
19
7 / 3 / 12
12,416
828
12,866
21,184
21,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thoth
gaurang
Thoth
17
1 / 3 / 10
10,494
700
12,595
7,653
2,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 5
8,964
598
12,166
16,477
7,384
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Tyr
16
2 / 7 / 4
9,213
614
9,031
22,418
15,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Sun Wukong
RIGDEO
Sun Wukong
18
4 / 6 / 4
11,003
734
9,383
19,432
9,902
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

The Morrigan
buda1990
The Morrigan
17
3 / 6 / 2
10,575
705
9,648
8,963
3,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
16
1 / 5 / 6
9,060
604
12,662
12,752
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
32
31
Kills
11
11
Deaths
31
58
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
Tyr
2
7
4
0.57
L
Sun Wukong
RIGDEO
Sun Wukong
4
6
4
1
W
Nemesis
Spzct
Nemesis
9
1
11
14.5
W
Chernobog
Toaks
Chernobog
11
1
13
17.5
W
Kumbhakarna
Triyla
Kumbhakarna
3
3
12
3
W
King Arthur
WiltedKnave
King Arthur
7
3
12
4.33
L
The Morrigan
buda1990
The Morrigan
3
6
2
0.67
W
Thoth
gaurang
Thoth
1
3
10
2
L
Scylla
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,539
Damage
52,890
73,414
Taken
80,042
62,236
Mitigated
40,951
21,040
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,166
6,961
0
3,145
16,477
7,384
0
1,774
14,126
0
34,635
L
Tyr
9,031
437
0
5,131
22,418
15,384
0
4,932
16,876
0
24,112
L
Sun Wukong
RIGDEO
Sun Wukong
9,383
896
0
2,466
19,432
9,902
2
4,227
14,658
0
38,806
W
Nemesis
Spzct
Nemesis
14,517
5,609
0
4,550
14,900
9,954
781
3,118
11,548
0
33,695
W
Chernobog
Toaks
Chernobog
26,815
20,827
0
3,241
11,265
6,553
3,172
3,335
7,661
0
68,910
W
Kumbhakarna
Triyla
Kumbhakarna
2,746
211
1,293
3,533
18,412
21,272
321
5,876
12,040
16,756
0
W
King Arthur
WiltedKnave
King Arthur
12,866
816
0
7,996
21,184
21,654
528
5,365
15,243
0
54,309
L
The Morrigan
buda1990
The Morrigan
9,648
999
0
836
8,963
3,915
0
1,595
6,998
36,388
3,608
W
Thoth
gaurang
Thoth
12,595
376
0
427
7,653
2,803
1,768
2,429
5,066
47,384
0
L
Scylla
12,662
855
0
2,107
12,752
4,366
0
2,518
9,914
27,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,840
Gold Earned
48,815
353
Minions Killed
304
8
Camps Cleared
8
1,494,409
Distance Traveled
1,293,875
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,964
598
57
4
3
211,277
2
L
Tyr
9,213
614
39
3
0
282,257
4
L
Sun Wukong
11,003
734
72
5
4
283,396
3
W
Nemesis
13,079
872
48
3
2
355,658
10
W
Chernobog
13,888
926
102
7
2
289,617
1
W
Kumbhakarna
11,963
798
16
1
1
267,132
0
W
King Arthur
12,416
828
88
6
0
294,329
3
L
The Morrigan
10,575
705
95
6
0
263,029
5
W
Thoth
10,494
700
99
7
3
287,673
2
L
Scylla
9,060
604
41
3
1
253,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role