Player Matchup

Hel
Hel
ACupOFIceyWater
Hel
Level 15
God Stats
2W - 8L
1,219 SR
Queue Stats
7W - 13L
1,078 Elo+
Party 1
Izanami
Izanami
Glock40StayGory
Izanami
Level 22
God Stats
25W - 12L
1,794 SR
Queue Stats
143W - 160L
1,343 Elo+
Party 2
Anhur
Anhur
King Lion37
Anhur
Level 29
God Stats
16W - 18L
1,724 SR
Queue Stats
37W - 56L
1,639 Elo+
Solo
Sun Wukong
Sun Wukong
Supra13King
Sun Wukong
Level 15
God Stats
8W - 13L
1,327 SR
Queue Stats
113W - 127L
1,320 Elo+
Party 2
Thanatos
Thanatos
vinnie night
Thanatos
Level 7
God Stats
2W - 3L
1,331 SR
Queue Stats
7W - 12L
1,078 Elo+
Party 1
Team Averages
Level 18
1,479 SR
1,291 Elo+

VS

Team Averages
Level 11
1,403 SR
1,225 Elo+
Sun Wukong
Sun Wukong
Crüňçħťįmē
Sun Wukong
Level 8
God Stats
23W - 17L
1,347 SR
Queue Stats
50W - 58L
1,270 Elo+
Solo
Chernobog
Chernobog
DanielG078
Chernobog
Level 11
God Stats
0W - 2L
1,169 SR
Queue Stats
5W - 14L
1,204 Elo+
Solo
Jing Wei
Jing Wei
EternalEmporer
Jing Wei
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
135W - 142L
1,349 Elo+
Solo
Artemis
Artemis
king_tonyCR
Artemis
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,130 Elo+
Solo
Zeus
Zeus
victorjure246
Zeus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,173 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 6
10,517
421
3,422
8,778
5,792
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
7 / 5 / 5
13,766
551
15,392
17,871
7,329
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 8 / 3
13,305
532
17,949
21,570
8,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
Supra13King
Sun Wukong
17
5 / 6 / 3
11,755
470
10,148
15,954
12,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
vinnie night
Thanatos
17
9 / 3 / 3
12,187
487
9,941
18,028
9,567
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
16
3 / 10 / 2
10,410
416
8,718
19,797
13,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
DanielG078
Chernobog
19
3 / 6 / 11
11,810
472
13,727
20,175
7,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
20
16 / 5 / 3
13,653
546
22,261
22,664
7,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
king_tonyCR
Artemis
7
1 / 3 / 0
7,407
296
2,832
4,615
1,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

17
1 / 10 / 1
10,607
424
7,428
21,283
6,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
41
32
Kills
24
25
Deaths
34
20
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
L
Sun Wukong
3
10
2
0.4
L
Chernobog
DanielG078
Chernobog
3
6
11
1.42
L
Jing Wei
16
5
3
3.5
W
7
5
5
1.9
W
10
8
3
1.44
W
Sun Wukong
Supra13King
Sun Wukong
5
6
3
1.08
L
Artemis
king_tonyCR
Artemis
1
3
0
0.33
L
1
10
1
0.15
W
Thanatos
vinnie night
Thanatos
9
3
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,852
Damage
54,966
82,201
Taken
88,534
44,025
Mitigated
36,018
32,975
Healing
29,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,422
889
3,244
2,764
8,778
5,792
2,468
382
8,296
34,056
0
L
Sun Wukong
8,718
2,971
0
3,186
19,797
13,744
632
2,199
17,598
0
40,700
L
Chernobog
DanielG078
Chernobog
13,727
9,819
0
8,364
20,175
7,116
324
579
19,596
0
71,313
L
Jing Wei
22,261
16,383
0
7,927
22,664
7,928
1,025
92
22,572
0
64,519
W
15,392
12,399
0
6,561
17,871
7,329
9,555
1,033
16,713
0
68,111
W
17,949
8,784
231
6,315
21,570
8,731
1,313
3,982
17,463
0
54,511
W
Sun Wukong
Supra13King
Sun Wukong
10,148
2,835
0
2,035
15,954
12,606
2,211
1,479
14,453
0
61,012
L
Artemis
king_tonyCR
Artemis
2,832
1,335
0
1,316
4,615
1,018
114
180
4,435
0
10,533
L
7,428
2,191
150
8,077
21,283
6,212
1,193
372
20,911
87,911
0
W
Thanatos
vinnie night
Thanatos
9,941
3,151
0
11,825
18,028
9,567
3,638
552
17,226
0
52,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,530
Gold Earned
53,887
432
Minions Killed
409
0
Camps Cleared
0
2,144,656
Distance Traveled
1,776,625
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,517
421
48
2
0
352,092
2
L
Sun Wukong
10,410
416
58
2
0
441,003
0
L
Chernobog
11,810
472
108
4
0
400,774
0
L
Jing Wei
13,653
546
90
4
0
468,637
2
W
Izanami
13,766
551
125
5
0
491,386
0
W
Anhur
13,305
532
69
3
0
412,225
0
W
Sun Wukong
11,755
470
94
4
0
483,602
0
L
Artemis
7,407
296
17
1
0
118,493
0
L
Zeus
10,607
424
136
5
0
347,718
0
W
Thanatos
12,187
487
96
4
0
405,351
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role