Player Matchup

Scylla
Scylla
HyperionRaex
Scylla
Level 128
God Stats
28W - 18L
1,732 SR
Queue Stats
64W - 57L
1,891 Elo+
Party 1
Medusa
Medusa
InfamousHyperion
Medusa
Level 28
God Stats
4W - 1L
1,911 SR
Queue Stats
28W - 5L
1,795 Elo+
Party 1
Amaterasu
Amaterasu
KradenIsGodKing
Amaterasu
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 16L
1,504 Elo+
Party 3
King Arthur
King Arthur
KrbyDAWG
King Arthur
Level 124
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 42L
1,603 Elo+
Party 3
Eset
Eset
Rhonsus
Eset
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 17L
1,603 Elo+
Party 3
Team Averages
Level 81
1,629 SR
1,679 Elo+

VS

Team Averages
Level 70
1,542 SR
1,498 Elo+
Cerberus
Cerberus
CapMorsa
Cerberus
Level 29
God Stats
46W - 46L
1,558 SR
Queue Stats
329W - 351L
1,565 Elo+
Party 2
Nu Wa
Nu Wa
D13GATO
Nu Wa
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
LordBanagar
Kukulkan
Level 120
God Stats
59W - 54L
1,500 SR
Queue Stats
292W - 317L
1,629 Elo+
Party 2
Jing Wei
Jing Wei
TheCornGod123
Jing Wei
Level 58
God Stats
2W - 1L
1,731 SR
Queue Stats
13W - 27L
1,387 Elo+
Party 4
Tsukuyomi
Tsukuyomi
santisknight
Tsukuyomi
Level 62
God Stats
0W - 3L
1,419 SR
Queue Stats
41W - 57L
1,410 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
4 / 5 / 27
13,264
1,105
15,848
13,464
5,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
30 / 3 / 8
17,684
1,474
50,293
25,322
10,311
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Amaterasu
KradenIsGodKing
Amaterasu
20
3 / 5 / 27
13,004
1,084
15,649
24,951
18,970
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
KrbyDAWG
King Arthur
20
2 / 4 / 32
12,932
1,078
13,443
24,470
26,457
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Eset
Rhonsus
Eset
19
7 / 5 / 23
12,957
1,080
14,361
15,069
6,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CapMorsa
Cerberus
19
1 / 14 / 13
12,160
1,013
7,472
35,310
25,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
D13GATO
Nu Wa
20
5 / 6 / 15
13,769
1,147
30,462
18,505
6,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
LordBanagar
Kukulkan
19
9 / 4 / 7
14,044
1,170
31,775
14,075
6,527
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Jing Wei
TheCornGod123
Jing Wei
18
2 / 9 / 12
11,832
986
13,364
20,462
7,365
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
santisknight
Tsukuyomi
19
5 / 13 / 11
12,888
1,074
15,052
25,368
10,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

163
Kill Participation
80
46
Kills
22
22
Deaths
46
117
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Cerberus
CapMorsa
Cerberus
1
14
13
0.54
L
Nu Wa
D13GATO
Nu Wa
5
6
15
2.08
W
Scylla
4
5
27
3.5
W
30
3
8
11.33
W
Amaterasu
KradenIsGodKing
Amaterasu
3
5
27
3.3
W
King Arthur
KrbyDAWG
King Arthur
2
4
32
4.5
L
Kukulkan
LordBanagar
Kukulkan
9
4
7
3.13
W
Eset
Rhonsus
Eset
7
5
23
3.7
L
Jing Wei
TheCornGod123
Jing Wei
2
9
12
0.89
L
Tsukuyomi
santisknight
Tsukuyomi
5
13
11
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,594
Damage
98,125
103,276
Taken
113,720
66,852
Mitigated
56,090
15,683
Healing
10,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
CapMorsa
Cerberus
7,472
422
156
3,303
35,310
25,366
0
9,492
25,520
24,016
0
L
Nu Wa
D13GATO
Nu Wa
30,462
7,415
725
2,008
18,505
6,458
0
5,299
12,914
62,674
0
W
Scylla
15,848
387
0
691
13,464
5,071
0
9,870
3,188
37,358
0
W
50,293
37,955
0
6,087
25,322
10,311
0
16,035
8,901
0
103,771
W
Amaterasu
KradenIsGodKing
Amaterasu
15,649
5,591
0
4,841
24,951
18,970
0
16,371
8,292
0
29,168
W
King Arthur
KrbyDAWG
King Arthur
13,443
2,181
0
70
24,470
26,457
0
16,468
7,755
3,838
24,692
L
Kukulkan
LordBanagar
Kukulkan
31,775
2,163
0
1,112
14,075
6,527
0
2,801
11,019
67,082
0
W
Eset
Rhonsus
Eset
14,361
304
1,578
2,416
15,069
6,043
0
9,382
5,431
30,522
0
L
Jing Wei
TheCornGod123
Jing Wei
13,364
12,407
0
794
20,462
7,365
0
7,655
12,442
0
31,417
L
Tsukuyomi
santisknight
Tsukuyomi
15,052
4,006
0
2,486
25,368
10,374
0
6,060
19,028
0
32,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,841
Gold Earned
64,693
270
Minions Killed
263
6
Camps Cleared
7
1,195,260
Distance Traveled
1,186,929
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
12,160
1,013
43
4
0
197,796
0
L
Nu Wa
13,769
1,147
54
5
6
235,709
3
W
Scylla
13,264
1,105
68
6
3
238,957
0
W
Medusa
17,684
1,474
119
10
2
240,444
0
W
Amaterasu
13,004
1,084
23
2
1
249,562
1
W
King Arthur
12,932
1,078
30
3
0
244,695
0
L
Kukulkan
14,044
1,170
89
7
0
239,331
0
W
Eset
12,957
1,080
30
3
0
221,602
0
L
Jing Wei
11,832
986
44
4
0
261,578
0
L
Tsukuyomi
12,888
1,074
33
3
1
252,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role