Player Matchup

Cthulhu
Cthulhu
Ardoxdead46
Cthulhu
Level 24
God Stats
5W - 6L
1,629 SR
Queue Stats
112W - 95L
1,519 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Havoc FB
Tsukuyomi
Level 30
God Stats
1W - 2L
1,226 SR
Queue Stats
43W - 32L
1,382 Elo+
Solo
Hades
Hades
SrcancerUwU03
Hades
Level 24
God Stats
5W - 6L
1,291 SR
Queue Stats
327W - 290L
1,448 Elo+
Party 2
King Arthur
King Arthur
Tonynkii
King Arthur
Level 16
God Stats
2W - 2L
1,289 SR
Queue Stats
12W - 15L
1,393 Elo+
Party 2
Neith
Neith
unojorojo
Neith
Level 7
God Stats
12W - 24L
1,019 SR
Queue Stats
37W - 44L
1,408 Elo+
Solo
Team Averages
Level 20
1,291 SR
1,430 Elo+

VS

Team Averages
Level 17
1,472 SR
1,455 Elo+
Neith
Neith
casey_sandquist6
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,427 Elo+
Party 1
Bellona
Bellona
iPxidz
Bellona
Level 29
God Stats
14W - 17L
1,230 SR
Queue Stats
335W - 364L
1,719 Elo+
Solo
Cthulhu
Cthulhu
uH TheKraken Hu
Cthulhu
Level 5
God Stats
2W - 2L
1,422 SR
Queue Stats
4W - 5L
1,219 Elo+
Solo
Hades
Hades
vCeNiCiEnTa-
Hades
Level 5
God Stats
0W - 1L
1,709 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
xXCall_Me_CarlXx
Bakasura
Level 43
God Stats
0W - 5L
1,500 SR
Queue Stats
12W - 20L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ardoxdead46
Cthulhu
20
6 / 0 / 18
15,540
555
21,783
20,875
20,913
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
Havoc FB
Tsukuyomi
20
12 / 2 / 5
16,141
576
18,750
22,575
10,184
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
15 / 2 / 12
16,449
587
25,630
20,415
12,965
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
Tonynkii
King Arthur
20
9 / 3 / 10
14,633
523
9,751
18,486
18,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Neith
unojorojo
Neith
18
4 / 2 / 9
12,556
448
10,357
16,569
6,877
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 1
9,135
326
4,730
19,185
11,048
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
iPxidz
Bellona
16
1 / 14 / 2
11,022
394
10,848
29,231
30,230
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
0 / 6 / 0
9,370
335
12,679
18,578
16,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
3 / 10 / 1
10,784
385
12,925
20,839
9,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
5 / 5 / 0
13,308
475
9,727
23,909
10,438
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
13
46
Kills
9
9
Deaths
47
54
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Ardoxdead46
Cthulhu
6
0
18
15
W
Tsukuyomi
Havoc FB
Tsukuyomi
12
2
5
7.25
W
15
2
12
10.5
W
King Arthur
Tonynkii
King Arthur
9
3
10
4.67
L
0
12
1
0.04
L
Bellona
iPxidz
Bellona
1
14
2
0.14
L
0
6
0
0
W
Neith
unojorojo
Neith
4
2
9
4.25
L
3
10
1
0.35
L
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,271
Damage
50,909
98,920
Taken
111,742
69,798
Mitigated
77,428
43,548
Healing
16,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Ardoxdead46
Cthulhu
21,783
2,027
233
7,420
20,875
20,913
1,397
6,397
13,579
93,450
0
W
Tsukuyomi
Havoc FB
Tsukuyomi
18,750
4,451
0
10,264
22,575
10,184
3,619
2,790
19,500
0
154,983
W
25,630
3,771
1,977
14,459
20,415
12,965
1,252
6,630
13,394
118,498
0
W
King Arthur
Tonynkii
King Arthur
9,751
1,193
0
3,197
18,486
18,859
2,452
8,699
9,460
1,070
54,692
L
4,730
941
0
1,064
19,185
11,048
0
8,816
10,319
0
32,410
L
Bellona
iPxidz
Bellona
10,848
4,458
0
2,586
29,231
30,230
879
15,152
13,969
0
66,366
L
12,679
585
56
1,439
18,578
16,437
0
9,023
9,530
45,900
0
W
Neith
unojorojo
Neith
10,357
4,033
0
5,998
16,569
6,877
4,406
5,007
11,092
0
63,496
L
12,925
841
515
3,012
20,839
9,275
273
10,141
10,395
54,223
0
L
9,727
6,796
192
8,011
23,909
10,438
654
4,971
18,938
0
64,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,319
Gold Earned
53,619
699
Minions Killed
467
0
Camps Cleared
0
2,631,913
Distance Traveled
2,266,271
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,540
555
130
5
0
538,890
9
W
Tsukuyomi
16,141
576
206
7
0
572,581
0
W
Hades
16,449
587
168
6
0
505,563
4
W
King Arthur
14,633
523
93
3
0
537,938
3
L
Neith
9,135
326
50
2
0
434,170
0
L
Bellona
11,022
394
100
4
0
413,225
0
L
Cthulhu
9,370
335
76
3
0
472,486
2
W
Neith
12,556
448
102
4
0
476,941
0
L
Hades
10,784
385
93
3
0
437,889
0
L
Bakasura
13,308
475
148
5
0
508,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role