Player Matchup

Chaac
Chaac
ColorBlind44
Chaac
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 113L
1,450 Elo+
Party 1
Sol
Sol
Kidzatplay
Sol
Level 7
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 67L
1,574 Elo+
Solo
Ares
Ares
Scuba Captn 1oo
Ares
Level 32
God Stats
6W - 4L
1,775 SR
Queue Stats
134W - 146L
1,640 Elo+
Party 1
Nemesis
Nemesis
Scuba J 1oo
Nemesis
Level 33
God Stats
8W - 6L
1,565 SR
Queue Stats
146W - 160L
1,625 Elo+
Party 1
Izanami
Izanami
Scuba Skrbs 1oo
Izanami
Level 32
God Stats
19W - 10L
1,675 SR
Queue Stats
139W - 190L
1,597 Elo+
Party 1
Team Averages
Level 26
1,603 SR
1,577 Elo+

VS

Team Averages
Level 17
1,532 SR
1,489 Elo+
Ra
Ra
Carlos_xD32
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,431 Elo+
Party 2
Nemesis
Nemesis
FearTheeBeard1
Nemesis
Level 30
God Stats
36W - 31L
1,500 SR
Queue Stats
337W - 325L
1,587 Elo+
Party 3
Ares
Ares
SotteloMX
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,392 Elo+
Party 2
Rama
Rama
Zapoi-
Rama
Level 26
God Stats
1W - 2L
1,599 SR
Queue Stats
28W - 29L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
tmickeyd29
Cu Chulainn
Level 24
God Stats
76W - 87L
1,562 SR
Queue Stats
192W - 234L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,569
595
1,804
3,269
1,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

9
5 / 1 / 0
4,928
821
2,500
4,140
1,099
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

6
3 / 2 / 3
4,170
695
2,433
3,625
1,236
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
Scuba J 1oo
Nemesis
6
0 / 0 / 3
3,694
616
999
1,881
1,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
2 / 2 / 3
4,040
673
2,785
3,302
772
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
3,169
528
443
2,434
692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

6
1 / 0 / 0
3,833
639
1,484
3,892
967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
3
0 / 3 / 1
3,155
526
765
3,292
884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Rama
Zapoi-
Rama
7
3 / 3 / 1
4,289
715
2,054
4,116
929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cu Chulainn
tmickeyd29
Cu Chulainn
7
0 / 0 / 0
3,860
643
1,735
3,195
1,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
6
10
Kills
4
5
Deaths
10
9
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
0
0
0
0
L
1
0
0
1
W
5
1
0
5
W
3
2
3
2.25
W
Nemesis
Scuba J 1oo
Nemesis
0
0
3
1.5
W
2
2
3
1.75
L
Ares
0
3
1
0.17
L
Rama
Zapoi-
Rama
3
3
1
1.17
L
Cu Chulainn
tmickeyd29
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,521
Damage
6,481
16,217
Taken
16,929
6,052
Mitigated
5,187
5,921
Healing
4,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
443
210
0
0
2,434
692
0
1,440
994
4,836
0
W
1,804
127
0
1,223
3,269
1,865
0
0
3,269
0
9,473
L
1,484
589
0
1,930
3,892
967
0
1,403
2,464
0
13,074
W
2,500
666
0
2,182
4,140
1,099
1,372
310
3,830
21,349
0
W
2,433
81
322
1,134
3,625
1,236
0
558
3,067
8,528
0
W
Nemesis
Scuba J 1oo
Nemesis
999
346
0
580
1,881
1,080
0
219
1,662
0
12,676
W
2,785
2,243
0
480
3,302
772
842
121
3,181
0
13,146
L
Ares
765
65
0
120
3,292
884
0
689
2,603
3,407
0
L
Rama
Zapoi-
Rama
2,054
1,856
0
1,342
4,116
929
0
1,401
2,715
0
7,656
L
Cu Chulainn
tmickeyd29
Cu Chulainn
1,735
244
0
1,455
3,195
1,715
0
0
3,063
0
14,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,401
Gold Earned
18,306
126
Minions Killed
93
0
Camps Cleared
0
619,808
Distance Traveled
515,957
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,169
528
6
1
0
78,317
0
W
Chaac
3,569
595
17
3
0
135,389
0
L
Nemesis
3,833
639
31
5
0
126,685
0
W
Sol
4,928
821
49
8
0
105,463
0
W
Ares
4,170
695
8
1
0
132,782
1
W
Nemesis
3,694
616
27
5
0
131,682
1
W
Izanami
4,040
673
25
4
0
114,492
0
L
Ares
3,155
526
7
1
0
83,693
0
L
Rama
4,289
715
13
2
0
109,323
0
L
Cu Chulainn
3,860
643
36
6
0
117,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role