Player Matchup

Neith
Neith
Brelheen
Neith
Level 27
God Stats
34W - 49L
1,433 SR
Queue Stats
74W - 131L
1,442 Elo+
Solo
Cthulhu
Cthulhu
Lausac
Cthulhu
Level 13
God Stats
1W - 1L
1,726 SR
Queue Stats
6W - 8L
1,530 Elo+
Solo
Izanami
Izanami
RobenzZz
Izanami
Level 12
God Stats
43W - 13L
1,500 SR
Queue Stats
144W - 95L
1,428 Elo+
Solo
Nemesis
Nemesis
elKennno
Nemesis
Level 17
God Stats
8W - 6L
1,353 SR
Queue Stats
28W - 24L
1,513 Elo+
Solo
Kukulkan
Kukulkan
losmal123
Kukulkan
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 12L
1,500 Elo+
Solo
Team Averages
Level 19
1,502 SR
1,483 Elo+

VS

Team Averages
Level 8
1,495 SR
1,474 Elo+
Kumbhakarna
Kumbhakarna
Alemdark
Kumbhakarna
Level 18
God Stats
8W - 7L
1,473 SR
Queue Stats
570W - 641L
1,396 Elo+
Solo
Thor
Thor
ElTeck
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
The Morrigan
The Morrigan
MrSnifflekins
The Morrigan
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,514 Elo+
Party 1
Neith
Neith
ThaaCobraaa
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,447 Elo+
Solo
Cthulhu
Cthulhu
Vivsec
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brelheen
Neith
11
1 / 1 / 3
6,739
518
5,291
4,228
1,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Lausac
Cthulhu
10
2 / 1 / 3
6,080
468
6,375
6,513
5,523
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
RobenzZz
Izanami
14
10 / 1 / 3
8,499
654
9,384
10,624
3,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
elKennno
Nemesis
13
6 / 1 / 0
7,651
589
3,457
5,945
3,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
losmal123
Kukulkan
11
1 / 1 / 4
6,699
515
2,998
3,692
1,213
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Alemdark
Kumbhakarna
8
1 / 3 / 1
5,047
388
2,543
9,875
6,446
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thor
ElTeck
Thor
6
0 / 6 / 0
4,651
358
792
6,493
1,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
MrSnifflekins
The Morrigan
11
2 / 5 / 0
7,139
549
4,582
6,480
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
1 / 3 / 1
4,981
383
1,904
8,076
2,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
Vivsec
Cthulhu
10
1 / 4 / 2
6,437
495
5,154
7,973
5,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
20
Kills
5
5
Deaths
21
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Alemdark
Kumbhakarna
1
3
1
0.5
W
Neith
Brelheen
Neith
1
1
3
2.5
L
Thor
ElTeck
Thor
0
6
0
0
W
Cthulhu
Lausac
Cthulhu
2
1
3
3.5
L
The Morrigan
MrSnifflekins
The Morrigan
2
5
0
0.4
W
Izanami
RobenzZz
Izanami
10
1
3
11.5
L
1
3
1
0.5
L
Cthulhu
Vivsec
Cthulhu
1
4
2
0.5
W
Nemesis
elKennno
Nemesis
6
1
0
6
W
Kukulkan
losmal123
Kukulkan
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,505
Damage
14,975
31,002
Taken
38,897
15,255
Mitigated
17,992
10,390
Healing
6,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Alemdark
Kumbhakarna
2,543
83
405
1,378
9,875
6,446
0
3,090
6,535
14,415
0
W
Neith
Brelheen
Neith
5,291
2,758
0
2,713
4,228
1,280
1,526
1,262
2,966
0
32,153
L
Thor
ElTeck
Thor
792
355
0
803
6,493
1,486
0
442
6,051
0
9,590
W
Cthulhu
Lausac
Cthulhu
6,375
350
110
435
6,513
5,523
385
1,278
5,191
19,806
0
L
The Morrigan
MrSnifflekins
The Morrigan
4,582
769
136
1,110
6,480
1,886
0
425
6,055
30,076
464
W
Izanami
RobenzZz
Izanami
9,384
7,376
0
6,199
10,624
3,671
665
4,472
5,673
0
55,641
L
1,904
1,096
0
1,971
8,076
2,189
0
2,785
5,041
0
11,240
L
Cthulhu
Vivsec
Cthulhu
5,154
602
0
698
7,973
5,985
0
2,131
5,842
19,227
0
W
Nemesis
elKennno
Nemesis
3,457
1,559
0
333
5,945
3,568
412
1,612
4,192
0
49,369
W
Kukulkan
losmal123
Kukulkan
2,998
428
0
600
3,692
1,213
693
2,456
986
18,745
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,668
Gold Earned
28,255
326
Minions Killed
144
0
Camps Cleared
0
1,114,215
Distance Traveled
1,121,340
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,047
388
10
1
0
244,321
5
W
Neith
6,739
518
63
5
0
180,633
5
L
Thor
4,651
358
22
2
0
234,941
3
W
Cthulhu
6,080
468
37
3
0
260,477
1
L
The Morrigan
7,139
549
52
4
0
216,591
0
W
Izanami
8,499
654
100
8
0
198,765
0
L
Neith
4,981
383
23
2
0
191,622
0
L
Cthulhu
6,437
495
37
3
0
233,865
0
W
Nemesis
7,651
589
90
7
0
240,113
0
W
Kukulkan
6,699
515
36
3
0
234,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role