Player Matchup

Ratatoskr
Ratatoskr
JK1002
Ratatoskr
Level 29
God Stats
2W - 0L
1,706 SR
Queue Stats
22W - 15L
1,435 Elo+
Party 2
Thanatos
Thanatos
PAPIDOM3
Thanatos
Level 11
God Stats
22W - 7L
1,337 SR
Queue Stats
35W - 31L
1,280 Elo+
Solo
Danzaburou
Danzaburou
PerpleClown
Danzaburou
Level 49
God Stats
3W - 7L
1,212 SR
Queue Stats
6W - 10L
1,241 Elo+
Party 1
Sobek
Sobek
SweetSkeat
Sobek
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 13L
1,404 Elo+
Party 2
Cthulhu
Cthulhu
WI Trapper
Cthulhu
Level 7
God Stats
2W - 4L
1,681 SR
Queue Stats
25W - 30L
1,177 Elo+
Party 1
Team Averages
Level 21
1,487 SR
1,307 Elo+

VS

Team Averages
Level 18
1,533 SR
1,333 Elo+
Cerberus
Cerberus
ATX512-
Cerberus
Level 14
God Stats
14W - 5L
1,755 SR
Queue Stats
20W - 17L
1,439 Elo+
Solo
Camazotz
Camazotz
CRUZnasssty
Camazotz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 24L
1,230 Elo+
Solo
Anubis
Anubis
Ech94
Anubis
Level 26
God Stats
10W - 5L
1,593 SR
Queue Stats
448W - 451L
1,415 Elo+
Solo
Neith
Neith
jamirosolis
Neith
Level 17
God Stats
20W - 24L
1,434 SR
Queue Stats
42W - 62L
1,268 Elo+
Solo
Thanatos
Thanatos
ttymarucr
Thanatos
Level 29
God Stats
29W - 42L
1,381 SR
Queue Stats
43W - 54L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
JK1002
Ratatoskr
20
8 / 1 / 11
13,833
988
20,875
18,948
8,332
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
PAPIDOM3
Thanatos
20
19 / 4 / 9
17,254
1,232
38,530
20,698
7,214
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
PerpleClown
Danzaburou
20
5 / 2 / 15
14,785
1,056
17,131
9,676
3,231
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sobek
20
2 / 2 / 18
13,553
968
14,100
24,892
29,537
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
WI Trapper
Cthulhu
19
1 / 8 / 8
12,740
910
9,083
19,633
6,306
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

138

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ATX512-
Cerberus
20
2 / 0 / 12
14,817
1,058
18,619
30,991
32,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Camazotz
CRUZnasssty
Camazotz
19
2 / 12 / 6
12,494
892
12,520
30,247
16,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Anubis
Ech94
Anubis
20
5 / 5 / 8
13,935
995
24,946
13,577
6,278
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

19
1 / 7 / 8
12,391
885
6,250
13,406
5,030
Thanatos
ttymarucr
Thanatos
20
7 / 11 / 5
13,959
997
22,226
24,531
10,379
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
56
35
Kills
17
17
Deaths
35
61
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ATX512-
Cerberus
2
0
12
8
L
Camazotz
CRUZnasssty
Camazotz
2
12
6
0.42
L
Anubis
Ech94
Anubis
5
5
8
1.8
W
Ratatoskr
JK1002
Ratatoskr
8
1
11
13.5
W
Thanatos
PAPIDOM3
Thanatos
19
4
9
5.88
W
Danzaburou
PerpleClown
Danzaburou
5
2
15
6.25
W
Sobek
2
2
18
5.5
W
Cthulhu
WI Trapper
Cthulhu
1
8
8
0.63
L
1
7
8
0.71
L
Thanatos
ttymarucr
Thanatos
7
11
5
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,719
Damage
84,561
93,847
Taken
112,752
54,620
Mitigated
71,266
20,831
Healing
25,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ATX512-
Cerberus
18,619
2,371
0
6,879
30,991
32,830
0
6,543
24,448
47,614
0
L
Camazotz
CRUZnasssty
Camazotz
12,520
3,314
0
4,177
30,247
16,749
0
5,480
24,767
0
29,981
L
Anubis
Ech94
Anubis
24,946
0
1,110
3,503
13,577
6,278
0
3,217
10,360
55,019
0
W
Ratatoskr
JK1002
Ratatoskr
20,875
10,710
798
1,941
18,948
8,332
0
7,268
11,580
0
26,978
W
Thanatos
PAPIDOM3
Thanatos
38,530
14,989
621
11,816
20,698
7,214
0
10,993
9,555
0
64,462
W
Danzaburou
PerpleClown
Danzaburou
17,131
7,758
0
1,651
9,676
3,231
0
4,440
5,136
0
50,661
W
Sobek
14,100
1,816
279
2,387
24,892
29,537
0
10,787
13,050
28,388
0
W
Cthulhu
WI Trapper
Cthulhu
9,083
1,337
0
1,338
19,633
6,306
0
10,077
9,385
35,197
0
L
6,250
2,703
0
302
13,406
5,030
0
3,022
10,384
0
23,526
L
Thanatos
ttymarucr
Thanatos
22,226
11,430
0
9,842
24,531
10,379
0
4,921
19,610
0
43,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,165
Gold Earned
67,596
251
Minions Killed
255
3
Camps Cleared
5
1,260,234
Distance Traveled
1,227,638
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,817
1,058
76
5
0
283,685
1
L
Camazotz
12,494
892
33
2
0
261,985
0
L
Anubis
13,935
995
78
6
1
239,120
0
W
Ratatoskr
13,833
988
12
1
0
284,358
1
W
Thanatos
17,254
1,232
48
3
1
285,908
0
W
Danzaburou
14,785
1,056
91
7
0
238,050
1
W
Sobek
13,553
968
24
2
2
253,639
0
W
Cthulhu
12,740
910
76
5
0
198,279
1
L
Neith
12,391
885
19
1
0
192,769
5
L
Thanatos
13,959
997
49
4
4
250,079
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role